3.2ver again

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czerpak
Posts: 271
Joined: Fri Nov 02, 2001 10:00 am
Location: Poland

3.2ver again

Post by czerpak »

Hi,
I just upgraded one of my PBEM games to ver. 3.2 ( this made 6 different versions being installed in my comp) and I noticed 2 things I am not sure about - airfield attacks cause less damage then before and interdiction is far more deadly. Am I right or it is just a coincidence ? Havent made any tests, it is just my impression.
Maciej
Think first, fight afterwards, the soldier's art.
RickyB
Posts: 1151
Joined: Wed Jul 26, 2000 8:00 am
Location: Denver, CO USA

Re: 3.2ver again

Post by RickyB »

Originally posted by czerpak
Hi,
I just upgraded one of my PBEM games to ver. 3.2 ( this made 6 different versions being installed in my comp) and I noticed 2 things I am not sure about - airfield attacks cause less damage then before and interdiction is far more deadly. Am I right or it is just a coincidence ? Havent made any tests, it is just my impression.
Maciej
I think you are right on. Interdiction is definitely more deadly, which was not what was supposed to happen, and the question has been raised with Arnaud. I believe airfield attacks were toned down a little bit also. Finally, there is a fairly major bug in it, where division sized units are not taking any readiness losses from any kind of combat, although all smaller units including divisional tank units are.
Rick Bancroft
Semper Fi


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