House of Cards - Gotterdammerung

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Silvanski
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House of Cards - Gotterdammerung

Post by Silvanski »

The Entente PO version of American Front 1914, and a very much updated version of Trotsky's War will be coming, but I got sidetracked [:'(]

I've been digging in Thomas Kolleys' "House of Cards 1945" Eastern Front scenario (not to be confused with "Rotten House of Cards" which is a Barbarossa scenario.

HoC is quite huge but otherwise pretty straight forward and nice to play vs the PO (in place for both sides, but of course most challenging vs the Soviet PO because of the balance of power)

I saw some things I wanted to change.
Here's what I did"
-Map clean-up; geographics in Poland, Hungary and Austria made more accurate.
-Units and formations renamed; use of acronyms standardized but OOB untouched except for a few tiny corrections (reference Axis History Factbook website)
-Added Komarno, Nagykanisza and Zistersdorf. The loss of the oilfields near these cities will affect Axis supply, but total loss remains the same compared to the Kolley scenario.
-Reconstitution set as "fixed". You won't see Cetniks popping up in Silesia.
-Soviet PO set to "aggressive"

It plays darn well.

There is a sisterscenario, Gotterdammerung 1945 which covers Eastern, Western, Italian and Nordic fronts (different than Gotterdammerung Im Osten, which is like HoC but PBEM only)

I'm implementing similar changes in G'1945, but the map seems more accurate in the East. I'm picky about geographics though especially Belgian, so a few changes have been made there.

I'd like to share these with members interested in play vs the PO but I can't find the designer Thomas Kolley to ask for his permission, three email addies seen in Rugged Defense, but all bounced.

And also -but for private use only- have I been dippin' into Brian Topp's excellent 4-part eastern front scenarios. I never looked into them deeply, but now noticed that they use parts of the nice 25KM-hex Atlantic to Caucasus map used in AWW/Trotsky, so made the changes I did to the map for Trotsky.

About time to start playing a scenario again, seems I'm more modding than playing lately[:D]





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RE: House of Cards 1945

Post by tiberius »

ORIGINAL: Silvanski

And also -but for private use only- have I been dippin' into Brian Topp's excellent 4-part eastern front scenarios. I never looked into them deeply, but now noticed that they use parts of the nice 25KM-hex Atlantic to Caucasus map used in AWW/Trotsky, so made the changes I did to the map for Trotsky.

About time to start playing a scenario again, seems I'm more modding than playing lately[:D]






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Silvanski
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RE: House of Cards 1945

Post by Silvanski »

AWW "Alternative World War" , Ben Turner's scenario I modded for PO play under the name Trotsky's War.
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RE: House of Cards 1945

Post by golden delicious »

ORIGINAL: Silvanski

And also -but for private use only- have I been dippin' into Brian Topp's excellent 4-part eastern front scenarios. I never looked into them deeply, but now noticed that they use parts of the nice 25KM-hex Atlantic to Caucasus map used in AWW/Trotsky, so made the changes I did to the map for Trotsky.

Yup, I seem to remember asking Brian for the map some years ago. As I recall he got it from someone else again.
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RE: House of Cards 1945

Post by Silvanski »

*Map is provided by Benny Wahlberg.
*Original Map by Patrick Feyret.

 
I read in your AWW scenario notes GD.
 
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House of Cards 1945 - mod

Post by Silvanski »

HoC 1945 - This one's gonna be "fun" to play as Germans vs my modified Soviet PO. Try to retreat and form a defensive line somewhere-anywhere ... tough going, especially in the snow.

Still nothing from the designer Thomas Kolley
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RE: House of Cards 1945 - mod

Post by Veers »

ORIGINAL: Silvanski

HoC 1945 - This one's gonna be "fun" to play as Germans vs my modified Soviet PO. Try to retreat and form a defensive line somewhere-anywhere ... tough going, especially in the snow.

Still nothing from the designer Thomas Kolley
What the heck does that smiley mean? [:D]
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RE: House of Cards 1945 - mod

Post by Silvanski »

'self.focus'
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RE: House of Cards 1945 - mod

Post by Veers »

ORIGINAL: Silvanski

'self.focus'
???[&:]
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RE: House of Cards 1945 - mod

Post by Silvanski »

the description of that smiley
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Veers
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RE: House of Cards 1945 - mod

Post by Veers »

ORIGINAL: Silvanski

the description of that smiley
Yes, what do you mean by 'self focus'?
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RE: House of Cards 1945 - mod

Post by Silvanski »

nothing... that's just what that smiley is called: 'self focus' I don't know the heck what it means
it seems to be wondering what's going on, then disappointed ... the laughing looks a bit manic... have we got a bipolar smiley here?
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RE: House of Cards 1945 - mod

Post by Veers »

ORIGINAL: Silvanski

nothing... that's just what that smiley is called: 'self focus' I don't know the heck what it means
it seems to be wondering what's going on, then disappointed ... the laughing looks a bit manic... have we got a bipolar smiley here?
By the sounds of it, yes. Poor thing...:laugh:
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RE: House of Cards 1945 - mod

Post by Silvanski »

It's not meant as disrespect towards Mr Kolley... I wish I could contact him somewhere... Ralph pointed me to a personal homepage with guestbook thing but no response...
 
I'd like his approval to release the HoC mod once I finished testing it...
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Veers
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RE: House of Cards 1945 - mod

Post by Veers »

ORIGINAL: Silvanski

It's not meant as disrespect towards Mr Kolley... I wish I could contact him somewhere... Ralph pointed me to a personal homepage with guestbook thing but no response...

I'd like his approval to release the HoC mod once I finished testing it...
Well, hopefully he pops up. We all know how good your PO mods are.
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House of Cards 1945 - TOAWIII mod

Post by Silvanski »

It's ready... well almost.
Everything is in place, from new events to dramatically enhanced PO, with 3 tracks for both sides.
The Soviet PO is modelled to follow the historic offensives: first Vistula-Oder then the Hungary offensive -triggered by Fruhlingserwachen and finally Oder-Berlin but with a 5 turn variable to keep things exciting.
It'll be most challenging to play as Germans vs the Soviet PO but for those who wanna try as Soviets I built in some better German defense and there's the Sonnenwende shock which might hinder the Soviets a bit.

I'd like someone to check the events list to see if there are no "gaps"
PM for a copy of this scenario , you need to have patch 3.2 installed though...

Thanks
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House of Cards 1945 - TOAWIII mod

Post by Silvanski »

I ran PO vs PO overnight and it shows up nice, switching of PO tracks, variable shock effects...
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House of Cards 1945 - TOAWIII mod - variable tracks

Post by Silvanski »

The new objective tracks tool is extremely helpful when setting variable tracks..
Here's the set upfor the Soviet PO
1- Vistula-Oder
2- Budapest-Vienna and Oder-Neisse approaches
3- Oder-Berlin (endspiel)
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RE: House of Cards 1945 - TOAWIII mod - variable tracks

Post by Silvanski »

All 3 tracks have been utilized to the fullest, in combination with timed activation of Soviet formations...
 
For the twin-scenario Gotterdammerung it's gonna be tougher as the Western Allies' activation has to be timed as well... I'd wish we could have 5 -at least- objective tracks
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House of Cards 1945 - TOAWIII mod - teaser

Post by Silvanski »

Screenie from testplay (some railroads were changed since)
26 January 1945, operations in East Prussia - Soviet PO




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