NikMod

Post bug reports and ask for tech support here.

Moderators: wdolson, Don Bowen, mogami

Post Reply
herwin
Posts: 6047
Joined: Thu May 27, 2004 9:20 pm
Location: Sunderland, UK
Contact:

NikMod

Post by herwin »

Is there some way of getting the effects of NikMod (or the milder version seen in CHS 2.0.8 159-160) without messing with durability?
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
User avatar
saj42
Posts: 1132
Joined: Tue Apr 19, 2005 12:02 pm
Location: Somerset, England

RE: NikMod

Post by saj42 »

I use BigB Mod. I think he altered the weapon stats rather than the a/c durability. A2A combat is less bloody than stock.
Given the 'issues' raised with the NikMod approach I've put it to one side for now.
Image
Banner by rogueusmc
User avatar
Nikademus
Posts: 22517
Joined: Sat May 27, 2000 8:00 am
Location: Alien spacecraft

RE: NikMod

Post by Nikademus »

NM alters both weapon stats and DUR along with other stuff.

User avatar
pompack
Posts: 2585
Joined: Sun Feb 08, 2004 1:44 am
Location: University Park, Texas

RE: NikMod

Post by pompack »

ORIGINAL: herwin

Is there some way of getting the effects of NikMod (or the milder version seen in CHS 2.0.8 159-160) without messing with durability?


I am playing CHS 158 which is a Grand Campaign NikMod and have seen no problems at all. I just did a check and found the following

All data from fighters left on CAP for more than one month in quiet sectors. Numbers are %Cap and #disabled/# total

Tojo (87 dur) 60% 7/36, 30% 3/36, 70% 0/12
Tony (93 dur) 80% 20/36, 10% 0/36
Zero (75 dur) 10% 0/27, 20% 0/27, 60% 3/27
Nate (72 dur) 90% 9/36

All had adequate aviation support EXCEPT the 80% Tony which was in a base with insufficient support.
User avatar
Nikademus
Posts: 22517
Joined: Sat May 27, 2000 8:00 am
Location: Alien spacecraft

RE: NikMod

Post by Nikademus »

not suprising. The bug is not consistant and doesnt impact all fighter groups in the same way. Some get hit mildly, some hard, some not at all. Larger groups 'tend' to get hit more and during my investigation i found Allied groups tended to get hit more often than Japanese. DUR, suprisingly, was not a prime factor (i.e. the higher the DUR the more it happened...for example i had a Nick group in a test set that wasn't impacted at all and it's DUR was over 100)

FYI....A CHS 157/158 converted to NM 9.1 has been sent to Andrew who will be uploading it shortly. So no more 8.0 issue.

Post Reply

Return to “Tech Support”