Standardized Artwork Set

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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JWE
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RE: Standardized Artwork Set

Post by JWE »

Yes Sir. Lots of new stuff. TomLabel and BigB had a lot to do with it. Some of the upgrade grafix follow; there are a lot (I mean a LOT) of open bit map markers for paint job mods. The upgrade grafix are just for the structural changes, about half of what CHS points to. The upgrade grafix will be according to what CHS points to nowadays. You will have lots of room for eye candy.

Ciao.


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Ron Saueracker
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RE: Standardized Artwork Set

Post by Ron Saueracker »

I just hope that the questionable mechanics of the game as released are given the same effort you guys are doing for free! You guys are veritable heroes![&o] Thanks for your devotion.[;)]
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Big B
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RE: Standardized Artwork Set

Post by Big B »

ORIGINAL: Ron Saueracker

I just hope that the questionable mechanics of the game as released are given the same effort you guys are doing for free! You guys are veritable heroes![&o] Thanks for your devotion.[;)]
John is an upgrade master! (and very devoted!) I stealing/using some of that in ver 1.4 coming out in the near future.

Brian
Cathartes
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RE: Standardized Artwork Set

Post by Cathartes »

Whoah!  Hot Steel on the Cool Pacific!  Great work JWE, Tomlabel, BigB!
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JSBoomer
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RE: Standardized Artwork Set

Post by JSBoomer »

The art looks fantastic! Is it availible yet? If so where?
Jordan S. Bujtas
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Cathartes
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RE: Standardized Artwork Set

Post by Cathartes »

Can't speak for the ships, but you can check out the "News and Info" section here for a little preview:

Cathartes' Art
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TOMLABEL
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RE: Standardized Artwork Set

Post by TOMLABEL »

ORIGINAL: Cathartes

Can't speak for the ships, but you can check out the "News and Info" section here for a little preview:

Cathartes' Art

WOW!!! Those look awesome Cathartes!!![:)][&o]

I am looking forward to their release!!

TOMLABEL
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Halsey
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RE: Standardized Artwork Set

Post by Halsey »

BTW

I have finished my CHS non-standard Allied ship graphics to show historical upgrades.

If some of you are interested, I will send it to Spooky's to be posted.
Dixie, would you like to replace the current DL you have with this one?
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Dixie
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RE: Standardized Artwork Set

Post by Dixie »

ORIGINAL: Halsey

BTW

I have finished my CHS non-standard Allied ship graphics to show historical upgrades.

If some of you are interested, I will send it to Spooky's to be posted.
Dixie, would you like to replace the current DL you have with this one?

Sure thing. Do you already have my email?
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Halsey
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RE: Standardized Artwork Set

Post by Halsey »

Non-standard CHS Allied ships with upgrade bitmaps on the way to you and Spooky.[:)]
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Dixie
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RE: Standardized Artwork Set

Post by Dixie »

The files are uploaded to my website. They are available here:

CHS scaled ship sides
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JWE
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RE: Standardized Artwork Set

Post by JWE »

The CHS(J) stuff is now complete. It isn't so much a "mod", although it is that, but more of a "developer's kit". Everything is on the wire to Andrew for review. The package is also off to Monsieur le Spook.

The CHS(J) mod has been developed with three (four) factors in mind:

1) The art set will be compatible with the Matrix Stock Art Set: i.e., the Stock Art will be a direct subset of the CHS(J) Art. If you use the CHS(J) Art, it will work with standard Matrix scenarios.

2) The class and ship definitions will be as historically accurate as possible, allowing for consolidation of similar ship classes, with similar characteristics (with respect to AK and AP classes), into one major representative class. Capacity, fuel, and endurance, for all classes, have been adjusted as well as the design and yard data allows. Durability and maneuverability have been adjusted for all Aux classes (for both sides) to conform with the standards of the BigB mod.

3) Things are organized into slot and bit map groupings that are rationally related to classes. Consolidation allows for many new open slot positions and about 50-60 open bit map positions. The new organization should be of some benefit to both “paint job’ and ‘fantasy’ modders.

4) Make changes only with respect to the class (wpcxxx.dat) and ship (wpsxxx.dat) databases, such that the CHS(J) mod can be incorporated into any mod that concerns itself with Air and LCU modifications. (It should plate directly into Treespider’s, and Nik’s mods. The art will work with BigB’s stock mods.)

Class Changes (wpcxxx.dat)

Class names/designations have been changed to more accurately reflect historical reality (especially in the various auxiliary classes). AP and AK class names/designations were changed to more accurately reflect US Naval Class designations and standardized cargo configurations (for both sides).

Ship Changes (wpsxxx.dat)

Ships changed classes, as appropriate. To differentiate a US Navy AK/AKA from a similar commercial AK, the USN ships have USS added before their names. A player can now determine who has an AA suite worth adding to an assault TF, and who is just a delivery boy.

Upgrade Changes

I maintained data upgrades, as much as humanly possible. Ships that had structural changes during a refit or rebuild, have those changes reflected in the bit map pointers for the class. Single ship classes, or a class of 2 ships, generally do not have separate art (new bit maps) for upgrades, unless it is structural. This is because the .bmp files can be substituted without requiring a game restart. For Example, the Wasp has only one graphic. However, a player can download as many different Wasps as desired and just substitute out the AnSide0239.bmp and AnShil0239.bmp files (saving the baseline, of course).

The CHS(J) mod includes two files (wpcxxx.dat, wpsxxx.dat) and an art package. It is not CHS 2.08, and cannot be used with any ongoing CHS 2.08 (or prior rev) game. The various blank art files can be used as a modder sees fit.

Art Files

The art files include sides and shills numbered to fit the mod. The art also includes panels of blank background graphics, from 0001 to 0398, as well as two panels of upgrade path graphics, and a background set. The ships are named and show the baseline .bmp number, so any side/shil combo can be renumbered to fit into any other mod, including CHS 2.08 (yes, it’s work, but it’s fairly routine mouse/keyboard stuff). The whole idea is to provide flexibility, thus it isn’t practical to provide a one-size-fits-all solution; there are too many alternative solutions.

I hope the community enjoys any little bennys they might find here. I had a lot of fun making them, I hope someone has a lot of fun using them.

I'll post some examples.

JWE
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JWE
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RE: Standardized Artwork Set

Post by JWE »

Here's a sample upgrade panel.

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JWE
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RE: Standardized Artwork Set

Post by JWE »

And here's a sample class panel.

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Halsey
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RE: Standardized Artwork Set

Post by Halsey »

Very nice!
Thanks for the work.[:)]
Cathartes
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RE: Standardized Artwork Set

Post by Cathartes »

EEE-E-YOWSA !!!! 

All you involved have achieved naval vessel nirvana.  (please don't make me say something else with 7 vs).

And the IJN?




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TOMLABEL
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RE: Standardized Artwork Set

Post by TOMLABEL »

Great work JWE! Thanks for putting this all together!
[&o][&o][&o]


TOMLABEL
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JWE
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RE: Standardized Artwork Set

Post by JWE »

ORIGINAL: Cathartes

EEE-E-YOWSA !!!! 

All you involved have achieved naval vessel nirvana.  (please don't make me say something else with 7 vs).

And the IJN?

The IJN was done a while ago and still fits. The bit#h was the Allies; discontinuities and anomalies. I had to do a complete renumeration.

The Japanese CHS art set at Monsieur le Spooks works for this mod and is also compatible with stock.

So many mods, so little room.

Gotta Q, gimmie a PM.

JWE
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JWE
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RE: Standardized Artwork Set

Post by JWE »

ORIGINAL: Cathartes

EEE-E-YOWSA !!!! 

All you involved have achieved naval vessel nirvana.  (please don't make me say something else with 7 vs).

And the IJN?

Anyhow, the mod is a mod, certainly. However, it's more of a 'developer's kit' than anything else. The art has virtually everything called out by CHS, including 2 versions of the "Insect" class Brit gunboats in China. There is a complete set of 'blank' panels from which anyone can define an art set for a mod; complete identification of each class, by name, slot #, correspondance to stock and CHS, and bit map #, is included.

All known structural upgrades of US Naval vessels is also included, from removal of the Renown aircraft capability, to the reconfiguration of US DDs with 40 mikes, in separate "Upgrade Panels".

The 'blank' panels are provided (with appropriate numbering) so that players can download later war 'camo' art from Fremen, BigB, TomLabel, Dixie, Halsey, whoever, and have a good feel as to where it goes. I must say that if anyone wishes to camo or otherwise modify any of my 'blank' panel art, they have, not only my permission, but also my encouragement.

Thank you all for your support and your appreciation. Major kudos ought to go to TomLabel and BigB who were instrumental in defining the US warship characteristics. We all hope you folks enjoy what we have done.

JWE
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Reg
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RE: Standardized Artwork Set

Post by Reg »


Are we there yet. are we there yet, are we there yet.........
It is not CHS 2.08, and cannot be used with any ongoing CHS 2.08 (or prior rev) game.

Oh Bugger.
CHS Version 3.0

Are we there yet. are we there yet, are we there yet.........

Just can't wait!!!! [:D][:D][:D]
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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