Post crash files

This forum is for official support and troubleshooting FAQs.
Post Reply
Traveler
Posts: 115
Joined: Wed Mar 30, 2005 11:47 pm

Post crash files

Post by Traveler »

Maybe if people post their crash files in one place the developers would be ablee to fix things:

Console started
UFO:Extraterrestrials game engine v 1.0 - Apr 15 2007, 11:17:11
Initializing filesys
[00:00:00.000] Creating main window
[00:00:00.012] Switching console to window output
[00:00:00.012] Loading configuration from data\ufo-et.ini
[00:00:00.013] Initializing events
[00:00:00.014] Initializing graphics
[00:00:00.038] Vertex shader version: 2.0
[00:00:00.038] Pixel shader version: 2.0
[00:00:00.038] Antialiasing disabled
[00:00:00.158] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.160] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.182] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.184] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.218] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.263] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.309] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.316] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.316] Pixel shaders loaded: 1
[00:00:00.316] Vertex shaders loaded: 1
[00:00:00.316] Effect shaders loaded: 8
[00:00:00.316] Switching console to graphic output
[00:00:00.332] Initializing input
[00:00:00.344] Initializing scripts
[00:00:03.980] Version EN-20070418
[00:00:04.326] Loaded texture set: nodxtc (2)
[00:00:04.639] Loaded texture set: globe (15)
[00:00:04.909] Initialization done
[00:00:16.894] Loading game, slot0
[00:00:19.589] opening pack desertfactory
[00:00:22.871] 04.April 2108 Game started
[00:00:26.201] Loading mission terrain: levels\desertfactory level:level_6 file: desertfactory
[00:00:32.309] WARNING: game::CShadowManager Can't load lightmaps.
[00:00:34.335] WARNING: game::CShadowManager Can't load lightmaps.
[00:00:42.234] Texture Memory Usage: 64 831 KB
[00:02:08.517] Starting computer turn 1
[00:02:14.475] Finished computer turn
[00:02:42.255] Starting computer turn 2
[00:02:45.910] Finished computer turn
[00:03:14.965] Starting computer turn 3
[00:03:18.860] Finished computer turn
[00:03:31.347] Starting computer turn 4
[00:03:38.959] Finished computer turn
[00:03:44.173] Starting computer turn 5
[00:03:50.302] Finished computer turn
[00:04:14.186] Starting computer turn 6
[00:04:18.035] Finished computer turn
[00:04:28.038] Starting computer turn 7
[00:04:42.584] Finished computer turn
[00:04:55.696] Starting computer turn 8
[00:05:02.429] Finished computer turn
[00:05:09.424] Starting computer turn 9
[00:05:21.752] Finished computer turn
[00:06:22.845] Starting computer turn 10
[00:06:28.197] Finished computer turn
[00:06:38.257] Starting computer turn 11
[00:06:41.799] Finished computer turn
[00:06:55.574] Starting computer turn 12
[00:07:02.187] Finished computer turn
[00:07:20.326] Starting computer turn 13
[00:07:24.884] Finished computer turn
[00:07:32.755] Starting computer turn 14
[00:07:37.750] Finished computer turn
[00:07:42.675] Starting computer turn 15
[00:07:46.795] Finished computer turn
[00:08:13.924] Starting computer turn 16
[00:08:13.924] Leaving mission, we WON
[00:08:14.229] Closing pack desertfactory
[00:09:07.003] Rect is 0.000000 0.000000 3.000000 1.000000
[00:09:08.977] Rect is 0.000000 2.000000 3.000000 3.000000
[00:09:10.953] Rect is 0.000000 1.000000 3.000000 2.000000
[00:09:12.852] Rect is 0.000000 0.000000 3.000000 1.000000
[00:09:51.608] Saving game, slot3
[00:09:55.963] 04.April 2108 refueling of ship Raider 1 on base Main Base is finished.
[00:09:56.235] 05.April 2108 refueling of ship Raptor 1 on base Main Base is finished.
[00:09:56.284] 05.April 2108 refueling of ship Raptor 2 on base PATRIA is finished.
[00:09:57.166] 06.April 2108 Construction of Energy center on base THERMOS is finished.
[00:10:22.510] 08.April 2108 refueling of ship Raptor 2 on base PATRIA is finished.
[00:10:23.058] 08.April 2108 refueling of ship Raptor 1 on base Main Base is finished.
[00:10:40.450] 11.April 2108 Soldier Jack Chester is healed and is ready for action.
[00:10:40.459] 11.April 2108 Soldier Michelle McIntyre is healed and is ready for action.
[00:10:46.641] 12.April 2108 Soldier Peter Swenson is healed and is ready for action.
[00:10:48.036] 12.April 2108 repairing of ship Raptor 2 on base PATRIA is finished.
[00:10:48.239] 12.April 2108 refueling of ship Raptor 2 on base PATRIA is finished.
[00:10:48.794] 13.April 2108 Construction of Hangar on base THERMOS is finished.
[00:10:51.510] 13.April 2108 refueling of ship Raptor 1 on base Main Base is finished.
[00:12:40.091] Unit added to transport Raider 1
[00:13:38.377] Opening pack scififactory.xbg
[00:13:38.904] Loading mission terrain: levels\scififactory level:level_3 file: scififactory
[00:13:47.472] WARNING: game::CShadowManager Can't load lightmaps.
[00:13:47.476] WARNING: game::CShadowManager Can't load lightmaps.
[00:13:56.383] Texture Memory Usage: 86 249 KB
[00:14:41.216] Starting computer turn 1
[00:14:54.143] Finished computer turn
[00:15:12.872] Starting computer turn 2
[00:15:25.166] Finished computer turn
[00:16:00.685] Starting computer turn 3
[00:16:13.174] Finished computer turn
[00:16:58.699] CFileSystem::OpenFile::File not found. bullets\transparent.tga
[00:17:23.925] Starting computer turn 4
[00:17:33.785] Finished computer turn
[00:17:59.366] Starting computer turn 5
[00:18:06.417] Finished computer turn
[00:18:16.883] Starting computer turn 6
[00:18:25.840] Finished computer turn
[00:18:30.883] Starting computer turn 7
[00:18:41.552] Finished computer turn
[00:19:15.789] Starting computer turn 8
[00:19:21.724] Soldier lost Michelle McIntyre
[00:19:40.540] Finished computer turn
[00:21:41.201] Starting computer turn 9
[00:21:55.465] Finished computer turn
[00:22:04.426] CFileSystem::OpenFile::File not found. bullets\transparent.tga
[00:23:08.247] Starting computer turn 10
[00:23:21.203] Finished computer turn
[00:24:29.270] Starting computer turn 11
[00:24:31.501] Finished computer turn
[00:24:47.803] Starting computer turn 12
[00:24:50.178] Finished computer turn
[00:24:59.855] Starting computer turn 13
[00:25:04.649] Finished computer turn
[00:25:15.874] Starting computer turn 14
[00:25:18.224] Finished computer turn
[00:25:27.215] Starting computer turn 15
[00:25:32.149] Finished computer turn
[00:25:39.409] Starting computer turn 16
[00:25:46.136] Finished computer turn
[00:26:15.968] Starting computer turn 17
[00:26:18.256] Finished computer turn
[00:26:29.256] Starting computer turn 18
[00:26:33.276] Finished computer turn
[00:26:51.603] Starting computer turn 19
[00:26:55.630] Finished computer turn
[00:27:14.449] Starting computer turn 20
[00:27:16.797] Finished computer turn
[00:27:44.805] Starting computer turn 21
[00:27:47.115] Finished computer turn
[00:28:05.691] Starting computer turn 22
[00:28:07.962] Finished computer turn
[00:28:17.869] Starting computer turn 23
[00:28:20.059] Finished computer turn
[00:28:25.956] Starting computer turn 24
[00:28:29.293] Finished computer turn
[00:28:47.327] Starting computer turn 25
[00:28:55.935] Finished computer turn
[00:29:08.200] Starting computer turn 26
[00:29:10.505] Finished computer turn
[00:29:30.813] Starting computer turn 27
[00:29:32.708] Finished computer turn
[00:29:47.631] Starting computer turn 28
[00:29:49.484] Finished computer turn
[00:30:36.444] Starting computer turn 29
[00:30:38.230] Finished computer turn
[00:30:54.329] Starting computer turn 30
[00:30:56.008] Finished computer turn
[00:31:50.186] Starting computer turn 31
[00:32:03.533] Finished computer turn
[00:32:22.152] Starting computer turn 32
[00:32:33.475] Leaving mission, we WON
[00:32:33.980] Closing pack scififactory
[00:33:27.244] 14.April 2108 repairing of ship Raider 1 on base Main Base is finished.
[00:33:42.789] 14.April 2108 refueling of ship Raider 1 on base Main Base is finished.
[00:35:02.083] Rect is 0.000000 0.000000 1.000000 1.000000
[00:35:07.820] Rect is 1.000000 1.000000 4.000000 3.000000
[00:35:18.732] Unit added to transport Raider 1
[00:35:29.147] 14.April 2108 repairing of ship Raptor 1 on base Main Base is finished.
[00:35:29.523] 14.April 2108 refueling of ship Raptor 2 on base PATRIA is finished.
[00:36:43.817] Opening pack desertfactory.xbg
[00:36:43.978] Loading mission terrain: levels\desertfactory level:level_1 file: desertfactory
[00:36:47.832] WARNING: game::CShadowManager Can't load lightmaps.
[00:36:47.838] WARNING: game::CShadowManager Can't load lightmaps.
[00:36:55.770] Texture Memory Usage: 79 223 KB
[00:37:57.544] Starting computer turn 1
[00:38:06.198] Finished computer turn
[00:38:24.943] Starting computer turn 2
[00:38:35.993] Finished computer turn
[00:38:54.381] Starting computer turn 3
[00:39:02.850] Finished computer turn
[00:39:14.429] Starting computer turn 4
[00:39:22.224] Finished computer turn
[00:39:54.830] Starting computer turn 5
[00:40:19.119] Finished computer turn
[00:41:04.427] Starting computer turn 6
[00:41:20.808] Finished computer turn
[00:41:28.866] Starting computer turn 7
[00:41:48.793] Finished computer turn
[00:42:04.846] Starting computer turn 8
[00:42:11.591] Finished computer turn
[00:42:29.652] Starting computer turn 9
[00:42:36.629] Finished computer turn
[00:42:37.833] Starting computer turn 10
[00:42:42.432] Finished computer turn
[00:43:07.137] Starting computer turn 11
[00:43:26.428] Finished computer turn
[00:44:38.975] Starting computer turn 12
[00:44:43.095] Finished computer turn
[00:45:13.263] Starting computer turn 13
[00:45:25.810] Finished computer turn
[00:45:59.290] Starting computer turn 14
[00:45:59.291] Leaving mission, we WON
[00:45:59.600] Closing pack desertfactory
[00:46:38.456] 15.April 2108 refueling of ship Raptor 1 on base Main Base is finished.
[00:47:07.541] 15.April 2108 refueling of ship Raider 1 on base Main Base is finished.
[00:47:07.917] 16.April 2108 repairing of ship Raptor 1 on base Main Base is finished.
[00:47:08.116] 16.April 2108 Fighter, an alien vessel researched.
[00:47:56.503] 16.April 2108 refueling of ship Raptor 2 on base PATRIA is finished.
[00:47:57.824] 17.April 2108 New soldier, Mike Daniels, has arrived.
[00:48:01.182] 19.April 2108 Mind Shield(Mind Shield) researched.
[00:49:09.270] Saving game, slot3
[00:50:26.564] startDrag::Invalid class.
[00:50:26.565] PreMissionRegisterItem (premissioninventory.xscr 784:34)
PreMissionItemOnDrag (premissioninventory.xscr 689:35)

[00:50:26.565] Int values:1
Float values:2
String values:4
Bool values:2
Object values:3
List values:1
Null values:0

[00:50:26.573] Waiting for sounds to stop playing
[00:50:27.111] Done waiting for messages.
[00:50:27.689] scripts done
[00:50:27.689] Switching console to window output
[00:50:27.745] graphics done
[00:50:27.748] input done
[00:50:27.750] event done
[00:50:27.751] Exiting with error
Traveler
Posts: 115
Joined: Wed Mar 30, 2005 11:47 pm

RE: Post crash files

Post by Traveler »

This is much worse. When I try to use the transport to intercept a ship or a terror attack the game does a CTD.


Console started
UFO:Extraterrestrials game engine v 1.0 - Apr 15 2007, 11:17:11
Initializing filesys
[00:00:00.000] Creating main window
[00:00:00.010] Switching console to window output
[00:00:00.010] Loading configuration from data\ufo-et.ini
[00:00:00.012] Initializing events
[00:00:00.012] Initializing graphics
[00:00:00.036] Vertex shader version: 2.0
[00:00:00.036] Pixel shader version: 2.0
[00:00:00.036] Antialiasing disabled
[00:00:00.158] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.160] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.182] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.184] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.219] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.265] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.312] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.319] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.319] Pixel shaders loaded: 1
[00:00:00.319] Vertex shaders loaded: 1
[00:00:00.319] Effect shaders loaded: 8
[00:00:00.319] Switching console to graphic output
[00:00:00.331] Initializing input
[00:00:00.343] Initializing scripts
[00:00:04.023] Version EN-20070418
[00:00:04.362] Loaded texture set: nodxtc (2)
[00:00:04.661] Loaded texture set: globe (15)
[00:00:04.932] Initialization done
[00:00:09.563] Loading game, slot2
[00:00:15.536] 26.July 2108 Game started
[00:00:51.412] 28.July 2108 repairing of ship Raptor 2 on base PATRIA is finished.
[00:00:53.525] 28.July 2108 refueling of ship Raptor 2 on base PATRIA is finished.
[00:01:04.122] CDropArea::registerItem::A CRect object required (what you get in call to tryDropItem)
[00:01:04.122] registerInventoryPart (base\sectiontroopers.xscr 1930:30)
PreMissionUnitShow (premissioninventory.xscr 419:30)
PreMissionFormInit (premissioninventory.xscr 268:27)
PreMissionInventoryShow (premissioninventory.xscr 307:23)
confirmStartingTransports (globe\globe.xscr 4899:28)
ufoButtonOnClick (globe\globegui.xscr 1474:32)

[00:01:04.122] Int values:3
Float values:4
String values:2
Bool values:2
Object values:1
List values:1
Null values:0

[00:01:04.129] Waiting for sounds to stop playing
[00:01:04.667] Done waiting for messages.
[00:01:05.120] scripts done
[00:01:05.120] Switching console to window output
[00:01:05.558] graphics done
[00:01:05.562] input done
[00:01:05.563] event done
[00:01:05.564] Exiting with error
Traveler
Posts: 115
Joined: Wed Mar 30, 2005 11:47 pm

RE: Post crash files

Post by Traveler »

I tried uninstalling UF then reinstalled it.  When I loaded a saved game I got the same error.
Galfar
Posts: 23
Joined: Fri May 04, 2007 11:19 am

RE: Post crash files

Post by Galfar »

Try installing the patch.
UFO: ET Dev (Chaos Concept)
Post Reply

Return to “UFO: Extraterrestrials Support”