ORIGINAL: Reg
Are we there yet. are we there yet, are we there yet.........
It is not CHS 2.08, and cannot be used with any ongoing CHS 2.08 (or prior rev) game.
Oh Bugger.
CHS Version 3.0
Are we there yet. are we there yet, are we there yet.........
Just can't wait!!!! [:D][:D][:D]
Sent off to Monsieur le Spook. Andrew Brown has them also. It shouldn't be long now.
When I say the art can't be used with CHS 2.08, I mean that the side and shil bit map numbers relate to my 099 scenario and using 099 AlliedShip_Back and AlliedShip_Transp .bmp files will likely crash a 2.08 game.
However, a cross-reference table is included for class slots 172 - 399 (Stock v CHS v CHS(J)), and a tabular class list giving .bmp numbers for every class. All of the ship blanks (about 390, or so) are identified by the class name and the .bmp number.
If you need some art for 2.08, just look up the class, copy the sides and shils into a temp folder, renumber them to the 2.08 .bmp number and drop them in. "Almost" all the 172-399 numbers will transfer directly; the 001-157 and 400-468 will not.
JWE