AAR from a test run

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

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Rebel Yell
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RE: AAR from a test run

Post by Rebel Yell »

ORIGINAL: Hard Sarge


okay, one thing on this side of the battle, there is no other battle going on, there is no 2nd Tac, running wild on the coast, there is no 12th or Med making things dicey in the Med, so here, you pretty much have the LW vs the 8th and 15th, which is not how or what it really should be, so the losses are going to be higher

also, this battle starts on Feb 20th and 1944, you have not been fighting and wearing down the enemy for the last 6 months either, the LW is pretty much at full strength

which over all, the losses are going to be a lot higher then they should normally be, or should of been in RL, but that is one of the things with a game, it is easier to take losses when they are game losses

in a normal game, I would of had say, 1000 planes in the air, way before my first "real" raid had even started to take off, in the MED, the 12th and Med would had tons of med bombers and many scores of fighters running around, most of the bases the LW is takeing off from in the MED would of been pounded to dust by now

I picked this one to test and write about, since it is short (7 turns) and I have been working on these part of the game (I see some map errors that I need to fix :(, but really it is a short battle)


Okay, thats exactly what I imagined was the case. Thanks for the explanation.
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davidjruss
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RE: AAR from a test run

Post by davidjruss »


Hard Sarge,

Thanks for the screenshots , looking a lot different fron the original

Can you advise how many waypoints you can now add to a mission ? - in BOB and BTR it was 2 in and 2 out.

DavidR
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wernerpruckner
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RE: AAR from a test run

Post by wernerpruckner »

Can you advise how many waypoints you can now add to a mission ? - in BOB and BTR it was 2 in and 2 out.

at the moment there are 4 in and 4 out
fochinell
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RE: AAR from a test run

Post by fochinell »

Interesting stuff, HS.  Sequential raids on the same axis are a good tactic, but in my last email game that dastardly fiend Werner managed to get some interceptors into the stream to hit some momentarily-unescorted boxes, and do some useful damage.  I like to try supporting raids radiating out from the main axis (escorted tactical bombers, fighters with escort as fighter bombers to hit active AF's, anything that puts my fighters over his interceptors when they are returning to base).  Direct escort seems to be much more effective with the long-ranged escorts in play (Axis fighter goes blue, seemingly reverts to "cruise-to-base" and gets jumped).  Nice to see some more screenshots.

The combat losses in the game are much higher than it was historically, but provided the same dynamic is in play (ability to replace losses) the game should follow the historical path of an inexorable Luftwaffe decline.
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greg_slith
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RE: AAR from a test run

Post by greg_slith »

The maps and interface all look great. Please continue with AAR's.
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

ORIGINAL: fochinell

Interesting stuff, HS.  Sequential raids on the same axis are a good tactic, but in my last email game that dastardly fiend Werner managed to get some interceptors into the stream to hit some momentarily-unescorted boxes, and do some useful damage.  I like to try supporting raids radiating out from the main axis (escorted tactical bombers, fighters with escort as fighter bombers to hit active AF's, anything that puts my fighters over his interceptors when they are returning to base).  Direct escort seems to be much more effective with the long-ranged escorts in play (Axis fighter goes blue, seemingly reverts to "cruise-to-base" and gets jumped).  Nice to see some more screenshots.

The combat losses in the game are much higher than it was historically, but provided the same dynamic is in play (ability to replace losses) the game should follow the historical path of an inexorable Luftwaffe decline.


I agree, but also depends on what is going on in the battle

right now in this one, you are forced to go deep, so you need to get as many of your fighters into the battle as you

in a more normal game, I would rather use main raid and outridders and crossovers, plus I also miss my decoys

so, this battle is more down your throat and see what you can do to stop me
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

had to leave for work, so wasn't able to post yesterdays runs

Day 4

went after what I had missed the day before, and am starting to rest some units, some units have really taken a pounding

which bombing was good, but missed the Rubber site again !, took out a size 10 and finished off the size 8 EFAC

and hit the other big (size 4) IT AFAC (now that was a odd one, almost every fighter in the 15th went along, but looked like they just went for the ride, maybe I had them too high, they were almost a none factor, which the B-24 crews were not too happy)

but all in all, lots of damage, lots of damage to the main targets, but only 1 point of SB

the LW will be hurting for Engines soon, only it won't matter to me

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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

which one trouble with this kind of battle, the AI has figured out I am going for EFACs and has moved lots of RR flak units around the map and is adding AA to the undamaged targets

which also looks like the LW is pulling units out of the line for rest, this has been a bloodbath


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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

day 5
 
need some new plans and need points !
 
soooooo, target for today is Hamm (a RR site) with tons of escourts, then the size 15 DB plant under Berlin and the big site outside of Lipzig
 
in the Med, the 17s will head to Bolonga, to draw off the LW while the 24s head off toward Vienna, for the Big DB site there
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

best laid plans and all
 
but, I nail Hamm, hurt the two Northern sites, clobber Bolonga, but only lightly damage the Vienna Site
 
but gain points, am now at 23, with 2 days of battle to go, and only 1 more point for the win
 
but it is bloody, too bloody for my style of play :)
 
 
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

damage to targets look good, EFACs are crippled

think today, targets will be RRs

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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

well, it has been bloody, way too bloody, but for this battle, that is the idea

but the LW is taking 10% losses, they can't keep it up for long, plus, they will be short of replacements soon (if the war was to keep going)



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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

day 6 was pretty much a day or resting, sent out 2 main raids to the Rhur to knock out some RRs and steal the win
 
ended up tradeing losses
 
but got enough points to get the win, so, I was a little worried that the total was too high to get, but I was able to do it, so think it is doable :)
 
it was shocking to see the battle from the LW side after it was done (as I said, recon, the damage was alot different then I thought it was, the LW was hurting much worse)
 
 
still see some things I need to correct :( but that is the reason for the tests
 
one thing kind of major, the rest minor, many minor :(
 
 
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

that wasn't so bad, corrected a number of bad AFs and changed some GE production, old planes still being built that are not being flown :(
 
 
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

just a silly test run for BoB41

long day and I tired, but not wanting to go to bed, so plotting silly turns to see how they work out



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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

the low raid is a bait, it should draw the RAF like flies to honey, so I got my fastest bombers, and heavy fighters

followed with a star burst raid to the middle each of the first 4 raids are set with a 4 minute delay between them, the RAF can put up a lot of fighters, but so can I

the one to the north, is a very low level raid by my 110s, want to see if they slip in or not, which the other north raid, is more of a decoy, the RAF radar should see that way before they spot the low raid, but, it also has alot of fighters, as I am hopeing the RAF is going to have to scramble to engage it, and I want to hammer anything that gets close

shot of the details on the raids

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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

which just in case, alot of times when I do stuff like this, I have not run the turn yet (it is waiting on me to hit the button)
 
it would be cheating to sit here and tell you want I am doing and what I am expecting to happen, when I already know the outcome :)
 
 
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

Hmmmm

not too swift :)

them Spits sure did some climbing !!!!

I had a Ace up my sleave, and the Spits bounced them !!!!

no good Brits, never did play fair

we pretty much trading losses so far, but....



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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

and again, I have lines turned on, you can also have the plane type to show what is going on, I like, am used to using lines
 
we also hope to have a Icon system set up, so it will show the raid as a national Icon instead of a plane type
 
 
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Hard Sarge
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RE: AAR from a test run

Post by Hard Sarge »

overall, would of been a good day, of course, Luft 3 just stood down, and the northern boys got to play in the sauna all day

I needed to flip the raids around, my 2nd raid was fast, while the 3rd and 4th were pretty slow, so a gap showed up, I should of checked the review missions and looked at the Time on Target, oh well, I said I was tired :)

I got some good runway damage, as 4 or so Spits were lost trying to land after the raids

overall, would be happy, but for the last raid, that was the one I was counting on

the low level raid worked like a charm, the RAF didn't pick it up, until it crossed the coast, and by then it was too late to catch up to it, base got hit good, and the RAF lost a lot of Balloons too

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