WF - Dynamic campaigns

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golfbill
Posts: 30
Joined: Thu Jan 04, 2007 9:36 pm
Location: Minden Nevada

WF - Dynamic campaigns

Post by golfbill »

West Front dynamic campaign games for "The Big Red One" and "The II Corps in Tunisia" basicly will not function. Either the maps come out fouled up (mainly with green on them) and the forces (oob) may or may not show up on the scenario. They come out both ways. Additionally the "The Big Red One" will not play if you choose the germans and the tank option for any level of organization. oob problem with the division oob file. The infantry option seems to work. I do not know if this has been specifically spelled out or not in prior threads. The Big Red One german tank option does in fact work with the TS version.

Just for your information so you can take corrective action when you have time.
golfbill
Axeking
Posts: 29
Joined: Wed Jun 06, 2007 4:46 pm

RE: WF - Dynamic campaigns

Post by Axeking »

Hammada, soft sand and scrub terrain are all messed up in west front. They appear on the 2D maps, but on 3D view they are not drawn at all (whatever was on the screen there before is what shows up...
roeddog
Posts: 137
Joined: Wed Sep 13, 2006 2:39 am
Location: South Carolina
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RE: WF - Dynamic campaigns

Post by roeddog »

Same problem here with both scenario's. On the Big Red 1 map I get small hex (lvl 3) terrain within the larger hexes (lvl 1). Tried a reinstall to no avail. Second thing that happens, when I did try playing it when I would move a unit it left a trail of similar units in its wake.


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