Results from...The Final Countdown

Carriers At War is Strategic Studies Group famed simulation of Fleet Carrier Air and Naval Operations in the Pacific from 1941 - 1945.

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Unhappy
Posts: 124
Joined: Fri Jun 08, 2007 9:38 pm

Results from...The Final Countdown

Post by Unhappy »

Hopefully this works

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Toby42
Posts: 1630
Joined: Sat Aug 09, 2003 11:34 pm
Location: Central Florida

RE: Results from...The Final Countdown

Post by Toby42 »

And just where did you get this Puppy at???
Tony
Unhappy
Posts: 124
Joined: Fri Jun 08, 2007 9:38 pm

RE: Results from...The Final Countdown

Post by Unhappy »

Ok...I have to admit that this game is growing on me a bit. Watching my A7's and A6's tear apart the Japanese navy was fun and made me giggle.

As others have mentioned all the basic parts for incorporating TG 68 (the Nimitz) are already built into the Pearl Harbor scenario.

All I did was the following:

1. Go into the editor
2. Load Pearl Harbor.CAW
3. VERY IMPORTANT!!!! Immediately Save As: Final Countdown.CAW so that you don't screw up your existing scenario.
4. Click on : Edit Warroom
5. Use left hand scroll box to find and select: Al SU - General
6. Use the lower right hand box select the second instance of: delete forces
7. In the lower center box select: TG 68
8. click: Remove (below the box)
9. click: Save Scenario (bottom left)
10. click: Back
11. click: Back
12. click Single Player and locate Final Countdown

This doesn't work perfectly - search isn't set up right for your E2 squadron - and I can't figure out how to get them to operate at night. There is NO AI configured for TG 68 so you can only play this scenario as the Americans. (or TG 68 wont do anything)

I'm still trying to figure it out.

If somebody has somewhere to post scenarios then I could email the .CAW file to them.

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Toby42
Posts: 1630
Joined: Sat Aug 09, 2003 11:34 pm
Location: Central Florida

RE: Results from...The Final Countdown

Post by Toby42 »

Sounds like you're heading in the right direction...
Tony
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Hertston
Posts: 3317
Joined: Sat Aug 17, 2002 3:45 pm
Location: Cornwall, UK

RE: Results from...The Final Countdown

Post by Hertston »

ORIGINAL: Unhappy

Ok...I have to admit that this game is growing on me a bit.

Perhaps you should change your handle to "Notquitesounhappy"? [:D]
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vinboni
Posts: 25
Joined: Tue Aug 07, 2007 11:18 pm
Location: Turin - Italy

The Final Countdown AI

Post by vinboni »

To configure the AI for Nimitz you have to add it in the WarRoom... I made it and it works.
It's a work in progress but I can sand the file if someone wants it.

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