
My JA industry died
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- jwilkerson
- Posts: 8255
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
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RE: My JA industry died
Looks like "Game Over" .. congrats!!!
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead
RE: My JA industry died
ORIGINAL: jwilkerson
Looks like "Game Over" .. congrats!!!
Well, JW, I had a '4:1 decisive win' at 1/1/43 but kept on and was glad to see that was possible. The AI went passive in the old DOS game. Accordingly, I can explore yet more possibilities. Ken
RE: My JA industry died
Well, as you know, I had my continuing education over the over-acceleration. But since then, I have throttled back and waited for deliveries to open more potential. This late in the game, I just have the CV to worry about. After several DDs delivered, I restarted Ikoma [3/30/44]. When CL Sakawa and 4 last big DD were the only other accel'd warships left to go, I accel'd Katsuragi [4/24], and with everything still going smoothly, I went to the end of the CV line and accel'd Ikoma [5/4], making 4 in all. I will now accel only after equivalent deliveries Otherwise, only AK/AP with 90 days to go [this was around 1/1/44], all PC/DE/DD/ML/MSW, non-supply I class SS, all AO/TK are left under construction. I will halt the last 4 CVEs when they reach building phase.There are also Chitose/Chiyoda, advancing at normal. Now I observe the CL,CV and last DD to monitor progress in the quieu.
[Edit to add:] I see I spoke too soon, as a PC delivered but an SS did not, with one day to delivery; so I will have to hold with only 2 CV accelerated until Sakawa and more OF THE other active ships deliver!
More than that trimming, my efforts to cut engine and a/c production beyond what is foreseeable in the next months is producing big surplus in HI and I am about to hit 70K HI pool on 5/11, going to 100K as you guys advised. It took a long time for armament and afv production to catch up, and I blame that on my lack of insight: setting a 'do not reinforce' on the garrisons of China, Mongolia and JA would have advanced me much better, but I now have all forces in good shape, several months later.
[Edit to add:] I see I spoke too soon, as a PC delivered but an SS did not, with one day to delivery; so I will have to hold with only 2 CV accelerated until Sakawa and more OF THE other active ships deliver!
More than that trimming, my efforts to cut engine and a/c production beyond what is foreseeable in the next months is producing big surplus in HI and I am about to hit 70K HI pool on 5/11, going to 100K as you guys advised. It took a long time for armament and afv production to catch up, and I blame that on my lack of insight: setting a 'do not reinforce' on the garrisons of China, Mongolia and JA would have advanced me much better, but I now have all forces in good shape, several months later.
ORIGINAL: Tallyho!
Ken,
How is the shipbuilding progressing?
- jwilkerson
- Posts: 8255
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
- Contact:
RE: My JA industry died
BTW, I would consider a "big surplus" in the HI department to start around 1MM.
[:D]
It goes fast when your not getting the resources delivered any more!
So ultimately, your big HI surpluss is what you live on in the "final months". My goal is to have a 6 month surplus by the time the resources are cutoff.
[:D]
It goes fast when your not getting the resources delivered any more!
So ultimately, your big HI surpluss is what you live on in the "final months". My goal is to have a 6 month surplus by the time the resources are cutoff.
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead
RE: My JA industry died
4Jul44: Ironically, it seems that the PacWar will be settled on land and with supporting air power. IA does not seem to fight the USN very well anymore, not that it handled things well over the last year. There was never a CenPac strategy, apart from attempts to bombard PagoPago from both W Coast and Auckland bases. Otherwise, it has focused on SWPac offensives aimed at Pt Moresby, but no amphib ops, I suppose because the bombardment and CV strikes always were roughly handled if not annihilated. I suspect that I will have no more challenges here, although the CVEs coming out of SFO fight hard to pass between Guadalcanal and N. Caledonia. Not so the CVs: I easily sank Bennington and Ticonderoga [escorted by 4 APDs!] on 13 June, they flew no CAP. I had assembled all IJN CVs and several CVLs in three TG to handle the threat, but only one was necessary. Then came unescorted Essex [II] on 19 June, also with no CAP, and the Junyo CVBG sank her. I checked a previous save and found it had no CAG embarked. Last time that happened, the CV escaped my Betty ambush, took on a CAG in Auckland or Cairns, later was sunk off Moresby. I guess there are no CAGs to embark at SFO when it sorties and the shipbuilding program fails to deliver with an air group if it is a respawn of a sunken CV [unlike Bennington and Tico]. So, the rest of the game will be the war against Oz and USSR. Oz AI defenses remain rather passive, I guess because the SWPac HQ is aimed at Moresby. But the USSR proved to be a stirred up hornet's nest once attacked.
7 June was the big day: Perth fell to an overland march from Derby of the field army of 3 divs, 3 bdes and several regts and SoSea forces. Also hit it with 2 Kongos in one TF and 5 BB in another brought down from Karachi [rest went to JA for refit]. The same day, I began the offensive vs. USSR, having brought all forces available in China [i.e. not required for garrison duty], effectively doubling the Kwantung Army. I also ferried most of the air armada from the Karachi campaign to Mukden. 2/3 of this air-ground force was deployed against Vladivostok, most against the westernmost border fort. The other third went north to strike from Tamsag to cut the trans-Siberian RR line. The breakthrough to Vlad went well and it fell on 13 June, but by then the Rus reaction was upon me. No lethargic AI there, the activated Red Army pushed reinforcements in the direction of Vlad, now have some 1600 cbt points holed up in fortified [x6] Uglahaminsk. No hope of defeating them until the strategic reserve from Karachi begins to arrive, another 2 weeks at least. In the north I took some unoccupied towns quickly, managed to take Choybalsan from a base unit, but then all the divs and bdes of the region piled in against me and it was nip & tuck to see if I could hold it, but eventually AI fell to 0:1 and I pushed this big blob of Rus back into Borzya and I am sending some divs to cut the Trans-Sib with effect. I already have a little para unit on the main line [it took Aldan, unoccupied], but I don't know if it really cut any Rus supplies off. I am also infiltrating a strong division E of Heiho and it is about to debouche on the main route in another day or two. I had a bit of luck as the base unit at Ondoorhan came out of the city to strike my Mongolian cav unit, so I took it with 2nd Para, thanks to the Tina fleet I built. I took No. Sakhalin and Petropavlovsk by sea in the first days and have landed a strong brigade on the coast next to Khomsomolsk, but I doubt it can take it by itself. All now depends on the arrival of the 150K troops en rte from Karachi. USSR AI was also very tough in the air; I have suppressed all Rus air except for Khabarovsk and Khomsolsk, but the attrition was huge; the Yaks and Laggs [even the I-16s] just ate up the Tony, Tojo and Oscar II squadrons, and the A6M5 I sent in to help out did little better. Thus I have suffered loss of about 200 Helens and half the army dive bombers I sent there. Those Helen squadrons were all 90+ in experience too! The game does give credence to the JA strategic concept of interior lines vs. the USSR Far East, interestingly enough.
In Oz, the Perth siege force is investing Adelaide, but it is taking a long time to ship them by sea; may also require the arrival of 80K troops from Karachi to settle the issue, but then I will have excellent port/airfields to go against Melbourne. I will also slip over to Tasmania and the southern Kiwi island, but Christchurch may be tough and certainly Sidney will be the final stop in this Oz foray.
My HI pool is 138K and rising, but I had to slow all shipbuilding to keep 4 Unryu class CVs accelerated, probably no longer required given the USN lethargy... It does all require much more frequent convoys to NEI for res/oil pickup, these days!
7 June was the big day: Perth fell to an overland march from Derby of the field army of 3 divs, 3 bdes and several regts and SoSea forces. Also hit it with 2 Kongos in one TF and 5 BB in another brought down from Karachi [rest went to JA for refit]. The same day, I began the offensive vs. USSR, having brought all forces available in China [i.e. not required for garrison duty], effectively doubling the Kwantung Army. I also ferried most of the air armada from the Karachi campaign to Mukden. 2/3 of this air-ground force was deployed against Vladivostok, most against the westernmost border fort. The other third went north to strike from Tamsag to cut the trans-Siberian RR line. The breakthrough to Vlad went well and it fell on 13 June, but by then the Rus reaction was upon me. No lethargic AI there, the activated Red Army pushed reinforcements in the direction of Vlad, now have some 1600 cbt points holed up in fortified [x6] Uglahaminsk. No hope of defeating them until the strategic reserve from Karachi begins to arrive, another 2 weeks at least. In the north I took some unoccupied towns quickly, managed to take Choybalsan from a base unit, but then all the divs and bdes of the region piled in against me and it was nip & tuck to see if I could hold it, but eventually AI fell to 0:1 and I pushed this big blob of Rus back into Borzya and I am sending some divs to cut the Trans-Sib with effect. I already have a little para unit on the main line [it took Aldan, unoccupied], but I don't know if it really cut any Rus supplies off. I am also infiltrating a strong division E of Heiho and it is about to debouche on the main route in another day or two. I had a bit of luck as the base unit at Ondoorhan came out of the city to strike my Mongolian cav unit, so I took it with 2nd Para, thanks to the Tina fleet I built. I took No. Sakhalin and Petropavlovsk by sea in the first days and have landed a strong brigade on the coast next to Khomsomolsk, but I doubt it can take it by itself. All now depends on the arrival of the 150K troops en rte from Karachi. USSR AI was also very tough in the air; I have suppressed all Rus air except for Khabarovsk and Khomsolsk, but the attrition was huge; the Yaks and Laggs [even the I-16s] just ate up the Tony, Tojo and Oscar II squadrons, and the A6M5 I sent in to help out did little better. Thus I have suffered loss of about 200 Helens and half the army dive bombers I sent there. Those Helen squadrons were all 90+ in experience too! The game does give credence to the JA strategic concept of interior lines vs. the USSR Far East, interestingly enough.
In Oz, the Perth siege force is investing Adelaide, but it is taking a long time to ship them by sea; may also require the arrival of 80K troops from Karachi to settle the issue, but then I will have excellent port/airfields to go against Melbourne. I will also slip over to Tasmania and the southern Kiwi island, but Christchurch may be tough and certainly Sidney will be the final stop in this Oz foray.
My HI pool is 138K and rising, but I had to slow all shipbuilding to keep 4 Unryu class CVs accelerated, probably no longer required given the USN lethargy... It does all require much more frequent convoys to NEI for res/oil pickup, these days!
RE: My JA industry died
Alright I have heard about how weary one has to be before expanding Japanese Industry. I am in early February and I have expanded HI by 300 at the most I believe (don't have an exact count) I have also expanded ship repair yards by something like 150-200 and expanded fighter and engine production every so slightly.
Is my industry going to have a screeching halt? Will i consume more responses than I can supply?
I have taken Sumatra Borneo and the other Island that has Kendari I am preparing my assault on Java and in China I have taken Yennan and Homan though I don't intend to advance much further into China for historical reasons. I have also taken Burma but don't intend at this point to invade India. I am playing stock 1.804 I believe.
I am not worried about my industry at the moment because I have captured a massive stockpile of oil resources more than 300,000 in the various places I have taken so far, resources probably do not amount to over 100,000 in any of the area's I have taken as of yet.
The main question here is Have I expanded my HI to much so that in 1944 or whenever my economy will come to a reaching halt? Basically are there enough resources in game in the area's that I have taken or am about to take (java) to maintain my industry should i not expand it any further?
(these really are the only changes I have made to my industry as of yet)
Is my industry going to have a screeching halt? Will i consume more responses than I can supply?
I have taken Sumatra Borneo and the other Island that has Kendari I am preparing my assault on Java and in China I have taken Yennan and Homan though I don't intend to advance much further into China for historical reasons. I have also taken Burma but don't intend at this point to invade India. I am playing stock 1.804 I believe.
I am not worried about my industry at the moment because I have captured a massive stockpile of oil resources more than 300,000 in the various places I have taken so far, resources probably do not amount to over 100,000 in any of the area's I have taken as of yet.
The main question here is Have I expanded my HI to much so that in 1944 or whenever my economy will come to a reaching halt? Basically are there enough resources in game in the area's that I have taken or am about to take (java) to maintain my industry should i not expand it any further?
(these really are the only changes I have made to my industry as of yet)
- jwilkerson
- Posts: 8255
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
- Contact:
RE: My JA industry died
The answer as discussed in detail above is that you need to watch your strategic item levels. Your HI, oil, resources, fuel, supply, etc. for those unfamiliar with the system, I'd even recommend daily. If things get really out of wack, your levels can change quickly for the worse. Once you get a feel for things, weekly updates are fine. But there are too many variables to try to calculate everything out, you need to watch the levels and react, as indicated in the examples above.
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead
RE: My JA industry died
I supose I dont understand fully how to check all that. The numbers I have been told that they give you for resources and oil are simply whats on map not what is where so do i need to go through and check city by city or is there a way to check what I have in total in the home islands?
RE: My JA industry died
That is where the scutwork comes in. In addition to calculating the basic performance stats, as JW commends [balancing production with heavy industrial (HI) output], one has to look at each JA industrial city and its adequate supply of oil and resources. My land distr system in JA went out of whack when I overloaded the industry, so for two years, I have manually shipped oil/resources to each of the c.15 JA cities with HI, at least weekly, generally trying to keep min. 8K oil and 8K res stocked in each city with 400HI, and higher or lower as HI varied. Even with Osaka [the arrival port for autoconvoy activities] stocked with 1M each oil/resources, my cities starved without intervention of this kind. If the land distribution function fails, you will have to effect JA city distribution with another set of ships [AK and TK] apart from the overseas convoys you run to make sure they have the oil/res for each HI setup. Several of the foreign HI sites you seize will require periodic shipments of oil [not resources] to keep them going: in USSR, Korea, China, India, Oz. There is no alternative to checking each and every city, either by clicking on each or consulting the 'base' pulldown menue [the rising sun icon on the top of the map icon series, making sure you click the 'show oil/resources' line.
As one person's logo used to state, 'this game has a learning canyon not a curve' or words to that effect.
As one person's logo used to state, 'this game has a learning canyon not a curve' or words to that effect.
RE: My JA industry died
Woos's Utility will monitor levels on a regional basis (Japan/northChina/southern China/ Indochina etc).
There's a thread somewhere on the main WITP forum page. Can be tricky to set up, but once running it's indespensible.
There's a thread somewhere on the main WITP forum page. Can be tricky to set up, but once running it's indespensible.

Banner by rogueusmc
RE: My JA industry died
IMHO Woo's WITPDecoder is not that tricky to set up, and yes it is a valuable resource, I've even increased the area's covered to include Celebes, Java etc, and am in the process of breaking up china,korea,and russia into 3 seperate groups.
More importantly, I've created a access DB which takes the information from csv files generated by Woo's WitpDecoder, and does much more than just dump supply information ... in addition to having WITP great info I can check out :-
1. LCU - location/leader/supply
2. A/C - no/leaders/new arrivals/production
3. Production - HI/OIL/RES by area/base/30 days history etc
4. Supply - production by area/ base
5. DDock capability
6. ship & TF damage/location
7. Histories of all production/repair/hi/supply etc
8. Global production/res/hi/oil/etc - yet to do
It is a work in progress, but here is a quick Screen shot or check out my AAR to see more ... tm.asp?m=1579074&mpage=1&key=
if you want a copy ... I'll release it to you as is ...or you could wait until I've got it humming..
I want to incorporate it into WITPDecoder, but until now, I've heard nothing from Woo ...

More importantly, I've created a access DB which takes the information from csv files generated by Woo's WitpDecoder, and does much more than just dump supply information ... in addition to having WITP great info I can check out :-
1. LCU - location/leader/supply
2. A/C - no/leaders/new arrivals/production
3. Production - HI/OIL/RES by area/base/30 days history etc
4. Supply - production by area/ base
5. DDock capability
6. ship & TF damage/location
7. Histories of all production/repair/hi/supply etc
8. Global production/res/hi/oil/etc - yet to do
It is a work in progress, but here is a quick Screen shot or check out my AAR to see more ... tm.asp?m=1579074&mpage=1&key=
if you want a copy ... I'll release it to you as is ...or you could wait until I've got it humming..
I want to incorporate it into WITPDecoder, but until now, I've heard nothing from Woo ...

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