Coordinated Attack/defense

Commander – Europe at War Gold is the first in a series of high level turn based strategy games. The first game spans WW2, allowing players to control the axis or allied forces through the entire war in the European Theatre.
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MemoryLeak
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Coordinated Attack/defense

Post by MemoryLeak »

I've lost a lot of sleep and have been playing this for many hours already. One thing I realized was missing(whne compared to Panzer General) was the necessity of coordinating attacks. Or if you "attacks in depth".
For instance you don't have to plan ahead by loading and unloading artillary at just the right time and place to soften the target. The defender can't place anti-aircraft guns at strategic locations to make you think twice about attacking with aircraft.
With PG you had to be very methodical and knock use all of your many different unit types in a coordinated and very well planned effort.
I can't even get more than one choice for armor units.(Germany)
And it seems very restrictive when it comes to naval units. They can't pass from one sea to another.
But I will continue to play because the game is addictive, just a little dumbed-down.
If you want to make GOD laugh, tell him your future plans

USS Long Beach CGN-9
RM2 1969-1973
Dave Ferguson
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RE: Coordinated Attack/defense

Post by Dave Ferguson »

which seas can't the naval units pass between?
 
Baltic and north sea passage is blocked to the germans by Copenagen but they did have the Kiel canal
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MemoryLeak
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RE: Coordinated Attack/defense

Post by MemoryLeak »

Itialian ships and subs cannot get out into the Atlantic from the Mediteranian Sea.
If you want to make GOD laugh, tell him your future plans

USS Long Beach CGN-9
RM2 1969-1973
Dave Ferguson
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Joined: Tue Sep 12, 2000 8:00 am
Location: Kent, United Kingdom

RE: Coordinated Attack/defense

Post by Dave Ferguson »

You are right, they can't because the port symbol blocks the passage.
 
I can understand a blockade with actual ships but not the port!
the port would be better moved to the north east 1 hex?
 
wonder what the reason is for this design decision?
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geozero
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RE: Coordinated Attack/defense

Post by geozero »

ORIGINAL: MemoryLeak

Itialian ships and subs cannot get out into the Atlantic from the Mediteranian Sea.


Actually they can get out.

Capturing the Suez Canal allowed passage of Italian ship around Africa. It takes about 4-5 turns as I recall, but you then can get units into the Atlantic. If you have France, you can stop at ports there too to refit.
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