Possible Naval Bug

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sPzAbt653
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RE: Possible Naval Bug

Post by sPzAbt653 »

Veers, I was thinking with Erik on this, I think. A unit can land on just about any shore, but it wouldn't be able to land any heavy equipment or any large amount of supplies. But a unit could land with no heavy equipment/low supply and still do something. A port facility is required for large unit landings (unless you bring your Mulberry along). So the way the game is set up is almost correct.
Erik2
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RE: Possible Naval Bug

Post by Erik2 »

Another thing that needs to be fixed is units retreating from deep sea hexes onto land.
Some light inf equipment should be able to reach shore, but heavy equipment shold be lost.
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Veers
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RE: Possible Naval Bug

Post by Veers »

ORIGINAL: sPzAbt653

Veers, I was thinking with Erik on this, I think. A unit can land on just about any shore, but it wouldn't be able to land any heavy equipment or any large amount of supplies. But a unit could land with no heavy equipment/low supply and still do something. A port facility is required for large unit landings (unless you bring your Mulberry along). So the way the game is set up is almost correct.
Yeah, I just meant why those exact figures. [:D]
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sPzAbt653
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Location: east coast, usa

RE: Possible Naval Bug

Post by sPzAbt653 »

ORIGINAL: Veers

ORIGINAL: sPzAbt653
Yeah, I just meant why those exact figures. [:D]
I don't know, I was just guessing. How much supply can a combat unit carry with them from a landing craft to the beach?
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Veers
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RE: Possible Naval Bug

Post by Veers »

ORIGINAL: sPzAbt653

ORIGINAL: Veers

ORIGINAL: sPzAbt653
Yeah, I just meant why those exact figures. [:D]
I don't know, I was just guessing. How much supply can a combat unit carry with them from a landing craft to the beach?
A gun and a chocolate bar? [:D]
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
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