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Fallschirmjager
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Joined: Mon Mar 18, 2002 12:46 am
Location: Chattanooga, Tennessee

Post by Fallschirmjager »

The problem with ATG's (a blessing if your fighting them) is that once the take a hit or 2 they abandon their gun pretty quick.


11Bravo

For this you would need the 81mm or 4.2mm


I think you meant the 4.2 inch

4.2mm...you might as well be using a catapult. :D
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Goblin
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Post by Goblin »

11 Bravo, I did not!! Wow, I feel like a certain pink bunny: I keep learning, and learning, and learning....:eek:

Thanks, gotta try it!

Goblin
Tuomas Seijavuori
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Post by Tuomas Seijavuori »

Originally posted by 11Bravo:
Sometimes the action fails, and nothing happens.
This is exactly what I was talking about (not the D key). However, my vague memory was that I have received op-fire after failing to fire a smoke round with the main gun. Can anyone confirm it is possible?
Gary Tatro
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Joined: Fri Feb 01, 2002 10:00 am
Location: MA, US

Tuomas

Post by Gary Tatro »

Originally posted by Tuomas Seijavuori


This is exactly what I was talking about (not the D key). However, my vague memory was that I have received op-fire after failing to fire a smoke round with the main gun. Can anyone confirm it is possible?
Yes this is true, if you try to fire smoke and fail your opponent gets a chance to opportunity fire at you. This also goes for trying to fire at any opponent and fail dut to range, your opponent will have a chance to return opportunity fire. What does that mean, check your weapons ranges and smoke ammo by right clicking on the unit and vewing it before firing if you are not sure.

Learned the hard way, had a tank killed by opportunity fire when I tried to discharge smoke and did not have any left.
"Are you going to do something or just stand there and bleed"
Karnaaj
Posts: 152
Joined: Sun Mar 17, 2002 8:49 am
Location: Spokane WA USA

Post by Karnaaj »

Originally posted by Jasper

When I play Russian, I hate 88 both from the AA and Tiger tank....they are good, in fact superb at long range....and very accurate.....So I fire smoke in front of them about 3 to 4 square away and charge my T-34......just about a square or 2.....What happen next....The Tiger came out of the smoke to be slaughter by T-34.
Wish I could scan and post the "danger zone" diagram that the Germans printed for Tiger training; shows that from the front, the Tiger can "reach out" and still be safe for a good long distance versus a T-34... but that once you let it get close, you're up the foul-smelling tributary without visible means of locomotion. <G> Betcha that diagram is available online somewhere...
WhiteRook
Posts: 253
Joined: Mon Apr 08, 2002 10:03 pm
Location: Minneapolis, MN

Post by WhiteRook »

[QUOTE]Originally posted by Les the Sarge 9-1

My most significant comment otherwise to new players is this, when playing the game, recognise when to stop, waste a turn or maybe two, bring in some artillery fire support, or just maneuver slowly.

BE THOROUGH!!

QUOTE]

Les is correct on this for sure! What I call victory hex fevor is the undoing of more green players than you can count! ;)
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