Entire Interface Delayed?!

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

Moderators: Joel Billings, Tankerace, siRkid

Post Reply
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

Entire Interface Delayed?!

Post by LarryP »

I installed, deleted, reinstalled and still have the same problem. It starts with loading a scenario. It gets done loading and it clicks, music changes, and the "Loading" screen stays there for several minutes still!

When I am in the game, clicking options have a delay. Looking through Task Forces, each selection has a delay before the next dialog box.

I have WitP, WPO, and UV installed and UV is the only game that does this. I have the January-07 comp patch installed (2.5?). It did this before the patch and after so the patch did not cause this.

Dell XPS-600, 3.6 gig CPU, dual NVIDIA 6800 cards in SLI, 2 gig RAM, 300 gig hard drive, 20" LCD Dell monitor. A lot of good this system is for this game. [&:] [:@]
User avatar
tocaff
Posts: 4765
Joined: Wed Oct 11, 2006 9:30 pm
Location: USA now in Brasil

RE: Entire Interface Delayed?!

Post by tocaff »

How long is the delay when clicking options?  I know some people complain about loading time for the game, but with your rig it should be OK.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

ORIGINAL: tocaff

How long is the delay when clicking options? I know some people complain about loading time for the game, but with your rig it should be OK.

Every item takes about four seconds minimum. It's crummy. [:'(]
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

I just uninstalled and reinstalled to a different directory name, didn't fix it. My partition is also defragged so that's not a factor.

When I click the arrows to cycle through the planes or ships, several seconds delay. Everything.

I really want to play this but I don't know what it could be?! I don't want to go back to WitP until I get some time under my belt with UV. These games are hard! [:D] [:@] [X(]
User avatar
rogueusmc
Posts: 4583
Joined: Sun Feb 08, 2004 6:21 pm
Location: Texas...what country are YOU from?
Contact:

RE: Entire Interface Delayed?!

Post by rogueusmc »

If you don't mind not having the sounds (I have mine off by choice) then rename your SOUND folder to NOSOUND and see if it speeds up...
There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army

Image
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

I suppose I could try that to see if it is a sound issue, but I hate to do without that good music. I could also turn all the sound options to "0".
User avatar
rogueusmc
Posts: 4583
Joined: Sun Feb 08, 2004 6:21 pm
Location: Texas...what country are YOU from?
Contact:

RE: Entire Interface Delayed?!

Post by rogueusmc »

Turning the sound to zero doesn't do anything. The program still plays the sound file...
There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army

Image
User avatar
Ike99
Posts: 1747
Joined: Sat Dec 31, 2005 11:06 pm
Location: A Sand Road

RE: Entire Interface Delayed?!

Post by Ike99 »

Hi Larry,

It is strange. I have the same problem as you with that ¨clicking¨sound delay but reversed. UV plays very smooth but WitP plays slow with the sounds on. Why? I don't know. My machine should play it fine.

I can tell you something I did with WitP though that you can try with UV. Find that ¨clicking¨ sound file, the one when you click the arrow like on a battle report and delete it.

I deleted that ¨clicking¨ sound file and it did speed up WitP enough that I leave the sounds on now...except that one.

Try that.
¨If you tremble with indignation at every injustice, then you are a comrade of mine.¨ Che Guevara

The more I know people, the more I like my dog.
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Entire Interface Delayed?!

Post by Halsey »

Change your display settings to 16 bits.
Turn off all anti virus and pop up blocker software.
Turn off your internet connection.
Check whatever background proprams you have and turn off the ones you don't need.

Also set your map scroll setting to 0.
Turn hexes off on the map settings.
Use F6 to display hexlines if you need to count ranges.


This is more than likely a CPU usage problem.
Both UV and WITP are CPU hogs.
WITP more so.[;)]

User avatar
tanjman
Posts: 668
Joined: Sat Jan 26, 2002 10:00 am
Location: Griffin, GA

RE: Entire Interface Delayed?!

Post by tanjman »

Larry,

Run dxdiag and check to see is you have sound hardware acceleration (under the sound tab) on. If so turn it off and see if that helps.
Gunner's Mate: A Boatswain's Mate with a hunting license.
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

Wow! Lots of advice! I will try each one now and let you all know what worked or vice versa. However, I already run without background virus etc.. My CPU is a 3.6 gig hyperthread so I can't imagine it would be from that being too slow. I run my PC's real tight, always defragged, no background anything other than what's is barely necessary.

I run msconfig all the time to make sure I have no background junk running. Most software that installs wants to have a background program running. Especially larger companies like Logitech, they want to run an update manager constantly. Logitech almost never updates mouse drivers. Silly! Yesterday I found an update manager running that manages other programs to check if an upgrade is ready! I could not believe it and I don't know what program installed that. I went into the registry and deleted the blasted junk.

Off to experiment! [:D]
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

ORIGINAL: Ike99

Hi Larry,

It is strange. I have the same problem as you with that ¨clicking¨sound delay but reversed. UV plays very smooth but WitP plays slow with the sounds on. Why? I don't know. My machine should play it fine.

I can tell you something I did with WitP though that you can try with UV. Find that ¨clicking¨ sound file, the one when you click the arrow like on a battle report and delete it.

I deleted that ¨clicking¨ sound file and it did speed up WitP enough that I leave the sounds on now...except that one.

Try that.

WitP runs fast and so does WPO. No delays at all. Strange issues we have. [X(]

Well I renamed the sound folder and everything is the same. However, something worthy of mention is that after I have loaded a scenario and gone through the waiting game the first time (several minutes after the red bar is fully red, and the hard drive LED is no longer blinking), I can quit to the main menu and load a different scenario and it loads in a few seconds. Loading scenarios or saved games flies after that. The clicking inside the game after that is still too long though so that doesn't change, but after playing for a while the delays are about 50% better. It looks like a memory issue. [&:]

I'm certainly open to more ideas. [&:]
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Entire Interface Delayed?!

Post by Halsey »

Only one more thing I can think of.

When was the last time you did a virus scan?
Cpt Sherwood
Posts: 837
Joined: Thu Dec 01, 2005 12:27 am
Location: A Very Nice Place in the USA

RE: Entire Interface Delayed?!

Post by Cpt Sherwood »

ORIGINAL: Halsey

Change your display settings to 16 bits.
Turn off all anti virus and pop up blocker software.
Turn off your internet connection.
Check whatever background proprams you have and turn off the ones you don't need.

Also set your map scroll setting to 0.
Turn hexes off on the map settings.
Use F6 to display hexlines if you need to count ranges.


This is more than likely a CPU usage problem.
Both UV and WITP are CPU hogs.
WITP more so.[;)]


Note that having hexes on or off does not matter - there are two separate sets of map panels. Having hexside details on will slow things down a bunch.
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Entire Interface Delayed?!

Post by Halsey »

Yep, the non hex map will have an improved scrolling speed.
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

ORIGINAL: Halsey

Only one more thing I can think of.

When was the last time you did a virus scan?

When I read your post I did a complete scan. All OK. It had been a week I believe. Good idea though.
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

ORIGINAL: tanjman

Larry,

Run dxdiag and check to see is you have sound hardware acceleration (under the sound tab) on. If so turn it off and see if that helps.

I ran dxdiag and like always it comes up with "d3d9d.dll is a debug version." I have updated several times to the retail version (I program and use the DX9 SDK for debugging) and it still shows this file as a debug version. Anyone else see this too? [&:]
User avatar
LarryP
Posts: 3300
Joined: Sat May 14, 2005 9:37 pm
Location: Carson City, NV

RE: Entire Interface Delayed?!

Post by LarryP »

ORIGINAL: Halsey

Yep, the non hex map will have an improved scrolling speed.

I never use the hex map or the details. Not that either, dang it. I wish it was.
Cpt Sherwood
Posts: 837
Joined: Thu Dec 01, 2005 12:27 am
Location: A Very Nice Place in the USA

RE: Entire Interface Delayed?!

Post by Cpt Sherwood »

ORIGINAL: Halsey

Yep, the non hex map will have an improved scrolling speed.

It will not. You have two files that are the map, one with hexes and one without. Using the map with hexes does NOT affect scrolling speed at all. Do not put out false information.
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Entire Interface Delayed?!

Post by Halsey »

ORIGINAL: Cpt Sherwood

ORIGINAL: Halsey

Yep, the non hex map will have an improved scrolling speed.

It will not. You have two files that are the map, one with hexes and one without. Using the map with hexes does NOT affect scrolling speed at all. Do not put out false information.

Fraid so...[;)]

It certainly will help low end computer systems,sorry.
Post Reply

Return to “Uncommon Valor - Campaign for the South Pacific”