Wargamer's CAW review is up
Moderators: Gregor_SSG, alexs
Wargamer's CAW review is up
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
I am getting a script error when I click on the review. Anyone else have that happen?
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." ---Mark Twain
Naval Warfare Simulations
AlvinS
Naval Warfare Simulations
AlvinS
RE: Wargamer's CAW review is up
Using Opera 9.21 - just click on stop executing scripts on this page and it will come up. I suppose they will fix it soon.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
I do too.
RE: Wargamer's CAW review is up
Yes - it crashes ie for me - someone goofed I think ... really want to see what they say about this one - I have bought it but remain very unconvinced as of now its something I am going to spend much time with - like to see if someone else confirms my feelings on the game from my play time so far ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
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2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
- Attachments
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2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Wargamer's CAW review is up
deleted - review scripting code fixed
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
- Adam Parker
- Posts: 1848
- Joined: Tue Apr 02, 2002 8:05 am
- Location: Melbourne Australia
RE: Wargamer's CAW review is up
Thanks for posting it Mark.
I've got 2 observations. Bill writes:
But I don't think he mentions the fact that the results of this combat are known before the graphics run? That's kinda important in a review if he's going to make an observation. I actually love the graphics as they are!
Also he mentions that the role of the player is "clear". I don't think it is - an Admiral doesn't refuel planes.
I've got 2 observations. Bill writes:
Battle Graphics—A Case of “LESS” Being…Well…“LESS”.
This is one aspect of the game where I wish SSG had loosened up and, for once, gone for the cheap-thrills instead of dignified minimalism.
When your strikes go in, or when the enemy’s planes come within visual spotting range of yours, a tactical display appears so you can view the action in more detail. Small animated planes (really, really small) zoom in and launch their torpedoes at or drop their bombs on, really, really, really small ships. Flak bursts dot the air; near-misses raise tiny water spouts, and hits trigger itty-bitty explosions. If an attacking plane flies into an ack-ack burst, it disappears in a puff of smoke. A beam-on drawing of the vessel being attacked appears in the lower-left corner of the screen, showing the fires resulting from a superstructure hit, and sometimes the hole-in-the-hull from a solid torpedo hit.
But I don't think he mentions the fact that the results of this combat are known before the graphics run? That's kinda important in a review if he's going to make an observation. I actually love the graphics as they are!
Also he mentions that the role of the player is "clear". I don't think it is - an Admiral doesn't refuel planes.
- Richard III
- Posts: 714
- Joined: Mon Oct 24, 2005 5:16 pm
RE: Wargamer's CAW review is up
Wow !! What a review !! I`m gunna buy that Game.
When is it available ?
When is it available ?
“History would be a wonderful thing – if it were only true.”
¯ Leo Tolstoy
¯ Leo Tolstoy
RE: Wargamer's CAW review is up
Yeah really,. what game was he playing? Landing lights?????????????
RE: Wargamer's CAW review is up
ORIGINAL: MarkShot
OR you can accept a very grave risk by switching on your landing lights and signaling your location to every enemy submarine within a fifty-mile radius….
RE: Wargamer's CAW review is up
The first version reached American stores in late 1986, in MAC and Commodore format, but reached the height of its popularity in 1987, when the PC version came out.
It would be nice if at least one of these reviewers actually knew when this game was first released - which was late '84 for the Apple II (not Mac) & C64.
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Wargamer's CAW review is up
Actually, I think that most wargamers would be very impressed the first time that they sat down in front of the game, to run the tutorial perhaps.
It's only when you notice that certain things aren't happening, your CAP isn't scoring and/or your strikes aren't proceeding as ordered, that you begin to try and sort things out. That's why the flight-deck screen and it's associated status boxes are so important. Without those, players couldn't tell for sure that stuff was actually hung-up at certain points in the process.
Again, though, you have to be looking for hints as to what's going on in the background to find many of the bugs. So, I want to give Trotter a pass based on a lack of reps with the game. If he had played CaW for 20-40 hours and was really interested in what was producing some of the games more implausible results, he'd likely have cited some of the problems that have been reported here on the forum.
PoE (aka ivanmoe)
It's only when you notice that certain things aren't happening, your CAP isn't scoring and/or your strikes aren't proceeding as ordered, that you begin to try and sort things out. That's why the flight-deck screen and it's associated status boxes are so important. Without those, players couldn't tell for sure that stuff was actually hung-up at certain points in the process.
Again, though, you have to be looking for hints as to what's going on in the background to find many of the bugs. So, I want to give Trotter a pass based on a lack of reps with the game. If he had played CaW for 20-40 hours and was really interested in what was producing some of the games more implausible results, he'd likely have cited some of the problems that have been reported here on the forum.
PoE (aka ivanmoe)
Government is the opiate of the masses.
RE: Wargamer's CAW review is up
POE,ORIGINAL: Prince of Eckmühl
So, I want to give Trotter a pass based on a lack of reps with the game. If he had played CaW for 20-40 hours and was really interested in what was producing some of the games more implausible results, he'd likely have cited some of the problems that have been reported here on the forum.
you, me and others have experienced quite a few of the implausible moments in way less than 12 hrs of playing the game. That's the equivalent of a work day (which is already an undersized time frame for testing/reviewing a game in regard to a tester's accuracy and credibility), so I wouldn't give him a pass. [:D]
"Aw Nuts"
General Anthony McAuliffe
December 22nd, 1944
Bastogne
---
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006
General Anthony McAuliffe
December 22nd, 1944
Bastogne
---
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006


