How does the A/I Work?

This forum is for official support and troubleshooting FAQs.

Moderator: Jason Petho

Post Reply
leek
Posts: 21
Joined: Sat Jun 09, 2007 10:00 am

How does the A/I Work?

Post by leek »

When playing the computer and setting the A/I for an Axis or Allies advantage during a senario or playing the campain game setting the Easy, average hard ect.

What best explains what the A/I is doing with these settings:

Does the A/I adjust its play to be less agressive or be poorly less tactical ect ?

Computer controled units have lower hit probability and human player units have higher hit probability?

Are units quality adjusted accordingly for each side?

Posibly one of these or a combination of these reasons.
Maybe something I did not even mention.

User avatar
Jason Petho
Posts: 17697
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: How does the A/I Work?

Post by Jason Petho »

ORIGINAL: leek

When playing the computer and setting the A/I for an Axis or Allies advantage during a senario or playing the campain game setting the Easy, average hard ect.

What best explains what the A/I is doing with these settings:

Does the A/I adjust its play to be less agressive or be poorly less tactical ect ?

Computer controled units have lower hit probability and human player units have higher hit probability?

Are units quality adjusted accordingly for each side?

Posibly one of these or a combination of these reasons.
Maybe something I did not even mention.


If you are playing a Dynamic Campaign, and you set the AI level to impossible, the Combat Results Table is skewed 30% in favour of the AI and the AI receives twice as many units as it normally would.

The AI does not change tactically.

Jason Petho
leek
Posts: 21
Joined: Sat Jun 09, 2007 10:00 am

RE: How does the A/I Work?

Post by leek »

Thank you,

Tha clears up my question...
Post Reply

Return to “John Tiller’s Campaign Series Support”