battle reports tcp/ip

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Maulet
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battle reports tcp/ip

Post by Maulet »

My friend and me have played tcp/ip in hamachi network , without any problem [&o]
[&o]

But when the battles finished I didn't see the battle report. My friend ( he was the host ) neither seen the report.

Why??

Thx!
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cesteman
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RE: battle reports tcp/ip

Post by cesteman »

I can't answer you question, but I know that this network was talked about in the main forum area. Try a search for tcp/ip and maybe you'll find out who's been trying it out and you can talk to them and see if they've had the same problem.
Maulet
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RE: battle reports tcp/ip

Post by Maulet »

ORIGINAL: cesteman

I can't answer you question, but I know that this network was talked about in the main forum area. Try a search for tcp/ip and maybe you'll find out who's been trying it out and you can talk to them and see if they've had the same problem.

yes, grey_lensman was using the hamachi network.

But before enter in hamachi discussion I want to know if when we play by tcp/ip appear or not that battle reports.
Walloc
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RE: battle reports tcp/ip

Post by Walloc »

When grey and i played i didnt see any battle reports either, no. He was host tho, so he might chime in too.

Kind regards,

Rasmus
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Gil R.
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RE: battle reports tcp/ip

Post by Gil R. »

Just a guess, but is it possible that the reports don't pop up automatically, but do appear if one clicks on the button? I think PBEM works that way, though it's been ages since I played PBEM.
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
Walloc
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RE: battle reports tcp/ip

Post by Walloc »

For event reports sure, but where would u press for battle reports?
They at leased in normal vs AI games seems to be one time pop up reports, but i could very well be missing the obvious. Has happend before and will again. [:)]


Kind regards,

Rasmus
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Gil R.
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RE: battle reports tcp/ip

Post by Gil R. »

Oh, sorry, I didn't read carefully. Yeah, I don't doubt that battle reports aren't popping up. I hereby bow out of responding on this thread, since it's a matter for the programmer to address...
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
Walloc
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RE: battle reports tcp/ip

Post by Walloc »

Auch, gives Gil a hug.

Rasmus
Maulet
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RE: battle reports tcp/ip

Post by Maulet »

ORIGINAL: Gil R.

Oh, sorry, I didn't read carefully. Yeah, I don't doubt that battle reports aren't popping up. I hereby bow out of responding on this thread, since it's a matter for the programmer to address...


So it's a bug?
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ericbabe
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RE: battle reports tcp/ip

Post by ericbabe »

The Events Report doesn't automatically open on the client; you should still be able to open it by pressing the Events Report button.
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Maulet
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RE: battle reports tcp/ip

Post by Maulet »

ORIGINAL: ericbabe

The Events Report doesn't automatically open on the client; you should still be able to open it by pressing the Events Report button.

It's possible to include this in a future patch?? (for the client).
Walloc
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RE: battle reports tcp/ip

Post by Walloc »

ORIGINAL: ericbabe

The Events Report doesn't automatically open on the client; you should still be able to open it by pressing the Events Report button.

But battle reports arent possible in HtH play aka tcp/ip right?
LeBlaque
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RE: battle reports tcp/ip

Post by LeBlaque »

ORIGINAL: Gil R.

Just a guess, but is it possible that the reports don't pop up automatically, but do appear if one clicks on the button? I think PBEM works that way, though it's been ages since I played PBEM.

In PBEM, Battle Reports do pop-up during the turn replay listing the typical "single player" data of Division performance, General Rallies, etc. I have yet to play a tcp/ip or network game so I gather that feature isn't working?

Regards,
LeBlaque
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ericbabe
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RE: battle reports tcp/ip

Post by ericbabe »

The reports are working in our TCP/IP games.  They do not pop up automatically -- it would be a bit of work to do this; this is not a bug in code that is not working, we simply thought it wasn't important enough to spend a lot of time on this.
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Walloc
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RE: battle reports tcp/ip

Post by Walloc »

Ok i havent seen any in my games but i stress i havent been host in any of those.

Kind regards,

Rasmus
LeBlaque
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RE: battle reports tcp/ip

Post by LeBlaque »

ORIGINAL: ericbabe

The reports are working in our TCP/IP games.  They do not pop up automatically -- it would be a bit of work to do this; this is not a bug in code that is not working, we simply thought it wasn't important enough to spend a lot of time on this.

Ahem... Sorry to sound argumentative here, but instead consider me a bufoon. Regarding the Battle Report that displays after each battle showing the Brigade-level quality gains, battle losses, losses inflicted, General rallies, etc., I cannot find how to pull that report up again after the battle is OVER and the OK button is hit. I think I looked everywhere. Is there a substitute report or an actual place to pull up the Battle Report that shows the outcome of, say, a Decisive Battle in Lynchburg? If this report is inaccessible in tcp/ip and network, I think that should be added as I find the report most informative.

Regards,
LeBlaque
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ericbabe
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RE: battle reports tcp/ip

Post by ericbabe »

Oh Battle Reports, those don't open in TCP/IP at all.  The eldritch multithreading TCP/IP layer wouldn't be happy if I threw a modal dialog at it at this point in the algorithm.  Sorry for the confusion.
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Gil R.
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RE: battle reports tcp/ip

Post by Gil R. »

I think that's programmerspeak for "It's not possible to have Battle Reports pop up right after a battle because the overall turn is still being resolved, whereas Event Reports come at the end of the turn and therefore cause no trouble." Or something like that.

EDIT: Well, the word "eldritch" isn't programmerspeak, but it is thisparticularprogrammerspeak.
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
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