Update V

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

Moderators: Joel Billings, harley, warshipbuilder, simovitch

User avatar
menik
Posts: 45
Joined: Mon Dec 18, 2006 1:51 pm
Location: Patrimonium Petri (Italy)
Contact:

RE: Update V

Post by menik »

ORIGINAL: Hard Sarge
I think NAF should tell the story ?

With a "R" of Royal? RNAF?
Antrocom Online Journal of Anthropology:
www.antrocom.net
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

Hmmm

you got a point, but I wonder how many people will know what it means ?


Image
User avatar
wernerpruckner
Posts: 4143
Joined: Thu May 05, 2005 1:00 pm

RE: Update V

Post by wernerpruckner »

[X(][8|][:'(][:'(][:D]
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

Well, kind of worried about how many would read it to mean, Royal Naval Air Force


Image
User avatar
davidjruss
Posts: 256
Joined: Sat May 25, 2002 11:03 am
Location: Derby, England

RE: Update V

Post by davidjruss »

Hard Sarge,

Would not the abbreviation for planes of the Royal Navy be NAS ( such as 812 Naval Air Sqaudron ) or FAA for Fleet Air Arm

DavidR
User avatar
davidjruss
Posts: 256
Joined: Sat May 25, 2002 11:03 am
Location: Derby, England

RE: Update V

Post by davidjruss »

Hard Sarge,
 
I take your point about using initials but there could be a glossary that lists the full meanings of initials used in the game so there should then be no confusion.
 
DavidR
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

Acronym Definition
RNAF Royal Naval Air Force
RNAF Royal Netherlands Air Force
RNAF Royal Norwegian Air Force

which yea, RNAS was used during the WW I (along with RFC and RAF)

but, then again, how many people are going to know JG, JGr, ZG, LG, KG, KG(J), Hohen, Jabo, RNZAF, RAAF, SAAF, USAAF, LW, GE, GB, CW and many others ?

ahhhhhhhh
Image
User avatar
von Shagmeister
Posts: 1273
Joined: Sat Oct 08, 2005 2:46 pm
Location: Dromahane, Ireland

RE: Update V

Post by von Shagmeister »

You could always abbreviate Squadron to Sqn (the accepted RAF abbreviation) to make space then insert the nationality in brackets for none CW/Dom Sqns
 
ie 303 (Polish) Sqn or 332 (Norwegian) Sqn or 322 (Dutch) Sqn
 
if still lacking space sorten nationality to first three letters
 
ie 332 (Nor) Sqn
 
Fleet Air Arm Sqns follow the format 800 Sqn FAA
 
CW/Dom Sqns follow format 401 Sqn RCAF or 456 Sqn RAAF
Per Speculationem Impellor ad Intelligendum

forgotmypassword
Posts: 2
Joined: Sat Apr 07, 2001 8:00 am
Location: Norway

RE: Update V

Post by forgotmypassword »

Hi
 
RNoAF For Royal Norwegian Air Force
RNAF  For Royal Netherlands Air Force
 
The norwegian got the o during the war.
 
runbak
User avatar
menik
Posts: 45
Joined: Mon Dec 18, 2006 1:51 pm
Location: Patrimonium Petri (Italy)
Contact:

RE: Update V

Post by menik »

ORIGINAL: Hard Sarge

Acronym Definition
RNAF Royal Naval Air Force
RNAF Royal Netherlands Air Force
RNAF Royal Norwegian Air Force

which yea, RNAS was used during the WW I (along with RFC and RAF)

but, then again, how many people are going to know JG, JGr, ZG, LG, KG, KG(J), Hohen, Jabo, RNZAF, RAAF, SAAF, USAAF, LW, GE, GB, CW and many others ?

ahhhhhhhh

hehehehe.... Hard Sarge is right
considering still... We do not require a such historical deepening. In exemple, for italian force: I suppose no people will know what it means RA (Regia Aeronautica) for 1939-1943 and then, 1943-1945 ANR (Aeronautica Nazionale Repubblicana) for pro-Axis government and RA for pro-Allied gov. So, a precise statement can be harmful.
We have to admit: "It" (italian), this is enough! So we can retain RNZAF, RAAF, SAAF, USAAF ...(Since they are a lot of known) and, at the same time, we can say: NAF for norwegian (or simpli: "norge", NL for netherland, FF for France Libre...
Antrocom Online Journal of Anthropology:
www.antrocom.net
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

Welllllll

we do have the RA, which will disappear with a few hold outs left over, and then the ARN will show up

which, if I can swing it and make it work, we should also then have the RA show up, right now, they would join the MED, but I need to get some codeing done, so I can add in the BAF (I can as of now, add in the BAF no hassle, but some units in it, are already in other commands, so need coding to switch them, also, they would have no fields to fly from, so need codeing to make AFs change commands once the BAF enters, but the hassle is time and when, but)

yea, letters and letters

I would think 331 NAF Squadron should be enough to let the player know what they need to know and still be in the right nameing pattern

Greesh

303 Polish Squadron
310 Czech Squadron
331 NAF Squadron
401 Squadron RCAF
456 Squadron RAAF

Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

Kind of happy with this one

been waiting to rework it for a while, but wasn't sure if it would work the way I wanted it to or not

I think BoB41 is going to be fun

Image
Attachments
CAI.jpg
CAI.jpg (158.09 KiB) Viewed 316 times
Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

don't mind the 110s yet, I am waiting on some info for which model I plan to have them be in 41

for BTR, I am again, trying to get the BAF to work, I can do almost everything I wanted with it, but the most importent thing :(, so it was put on hold for a while

not I think I worked out how to get most of what I want working again :)

so, question is, since it should be part of MED, I want to go with Squadrons, instead of Groups, but that will mean a good chunk of new units just for BAF, but Group size, makes them more importent to the game then they really should be, while Squadron size adds numbers, it does not add the impact that Groups would


Image
Denniss
Posts: 9313
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: Update V

Post by Denniss »

Screenshot shows small errors:
Should read SM.81 Pipistrello
Bis should always be lower case bis.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

ORIGINAL: Denniss

Screenshot shows small errors:
Should read SM.81 Pipistrello
Bis should always be lower case bis.

ahhhhh

SM.81 corrected
Bis is lower cased and moved next to the name (G.50bis)

Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

the BAF

it is going to have some It Units, they will be getting old It planes (also some P-39s)

so, I got the game set up to start making MC.202 and MC.205s for a short production run, for the Allies, they will be FBs and based in the south

the production run should be around 200 planes (planes found and repaired) enough for the units, but not enough to really rearm any of the Allies

the It BAF will be flying 202/205/2002/P-39/Balt V

the 39s and Vs will come from Allied Stockpiles

there are other units assigned to the BAF also


Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

right now running though some AI vs AI tests, to see what is going on

you would be surprised at the silly stuff you may run into :)

but this test is looking pretty good

losses have been pretty heavy, for both sides, but overall, pretty close

but the AI and targets are very nice to see, heavy damage to Chem and BBs

nice to see the AI doing things it is suppost to and make changes that you wanted it to make, for the right reason (?)

the 15th AirForce is doing a bang up job




Image
Attachments
test.jpg
test.jpg (162.82 KiB) Viewed 317 times
Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

Ahhhhhh

not sure if the red for knocked out areas, show up as well as it could, but try and look for red areas to see what has been knocked out
Image
xj900uk
Posts: 1345
Joined: Thu Mar 22, 2007 1:26 pm

RE: Update V

Post by xj900uk »

I really love the original Bof B from Talonsoft (never owned Bombing the Reich),  but found it ridiculously easy playing the RAF (won every time!) and for the German Luftwaffe, whilst a genuine challenge,  got bogged down in the planning of the missions (particularly the reconissance) - often planning just one day took well over an hour to do!
However,  I really like Uncommon Valour which uses a similar system, particularly when it comes to planning air activity, raids etc.  I think one of the reasons for this is that with the original BofB,  everything goes back to sleep at the end of the day and you have to start plannign again completely from scratch,  whilst with UV it remembers the set activity (naval strike, reconissance, airfield raid, transport etc) from the previous days activity,  which speeds things up 99% & makes things a lot more interesting.
 
How will the new BofB (& BtR) compare to this?
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Update V

Post by Hard Sarge »

it is still pretty much the same engine, we have been able to make improvements to the engine and how it does stuff, but the engine is still pretty much the same

so, you are going to have to replot each day, but weather will be more of a factor then in UV or WitP


Image
Post Reply

Return to “Gary Grigsby's Eagle Day to Bombing the Reich”