TOAD Tuesday redux

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Jeff Norton
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TOAD Tuesday redux

Post by Jeff Norton »

Are we getting close for 'hint of the day' or is it not ready for prime-time.

Pre Labor Day (US version)?
-Jeff
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Boonierat
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RE: TOAD Tuesday redux

Post by Boonierat »

Yeah would be good, what's the status on the next patch?
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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: Boonierat
Yeah would be good, what's the status on the next patch?
In progress. [:D]
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Jeff Norton
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RE: TOAD Tuesday redux

Post by Jeff Norton »

Heh - I guess you have some 'inside intel', eh, Wyatt?
-Jeff
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"Hate America - love their movies" -Foos Babaganoosh - Anchor - Jihad Tonite
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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: Jeff Norton

Heh - I guess you have some 'inside intel', eh, Wyatt?
I have eyes everywhere....
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
rickier65
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RE: TOAD Tuesday redux

Post by rickier65 »

ORIGINAL: Veers

ORIGINAL: Jeff Norton

Heh - I guess you have some 'inside intel', eh, Wyatt?
I have eyes everywhere....


Wyatt,

You changed your picture again!

Rick
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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: Rick

ORIGINAL: Veers

ORIGINAL: Jeff Norton

Heh - I guess you have some 'inside intel', eh, Wyatt?
I have eyes everywhere....


Wyatt,

You changed your picture again!

Rick
Yes, I did. Got bored one night and was looking at some avatars on GS. Liked the 'coolness' of some, but always want to have my own picture on the forums. So I just tied to make my own picture 'cool'. :D
It's met mixed reviews so far...
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
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FaneFlugt
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RE: TOAD Tuesday redux

Post by FaneFlugt »

It looks like somekind of anarcho-rasta-swastika-subculture



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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: FaneFlugt.DK

It looks like somekind of anarcho-rasta-swastika-subculture
Oh....
To repeat history in a game is to be predictable.
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MarcA
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RE: TOAD Tuesday redux

Post by MarcA »

ORIGINAL: Veers

ORIGINAL: FaneFlugt.DK

It looks like somekind of anarcho-rasta-swastika-subculture
Oh....

But in an entirely good way [:D]
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FaneFlugt
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RE: TOAD Tuesday redux

Post by FaneFlugt »

Didnt meen to be offensive Veers. Must have been the friday beers.



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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: FaneFlugt.DK

Didnt meen to be offensive Veers. Must have been the friday beers.

[:D] No offence taken. I'm just coming to the realization that maybe people liked my old one more (I've had comments over at GameSqaud, as well). If any more people speak up I may just have to change it back. [:D]
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
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ralphtricky
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RE: TOAD Tuesday redux

Post by ralphtricky »

ORIGINAL: Veers

ORIGINAL: FaneFlugt.DK

Didnt meen to be offensive Veers. Must have been the friday beers.

[:D] No offence taken. I'm just coming to the realization that maybe people liked my old one more (I've had comments over at GameSqaud, as well). If any more people speak up I may just have to change it back. [:D]
Nonsense, don't buckle in, although I wouldn't put it on any employment applications...

I've been comfortable enough in my current day job that my hair is now about shoulder length.

Besides, think about it as being as paranoid as you're supposed to be about posting personal information on the web. I doubt most people would recognize you from that picture.

Ralph
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: ralphtrick
Nonsense, don't buckle in, although I wouldn't put it on any employment applications...
Yeah, that probably wouldn't go over so well. [:D]
I've been comfortable enough in my current day job that my hair is now about shoulder length.
Heh, I had my hair that long...when I was 18, I think. [:'(]
Besides, think about it as being as paranoid as you're supposed to be about posting personal information on the web. I doubt most people would recognize you from that picture.
Ralph
Hahaha, I'm actually not a very paranoid person. [:D]
Part of the reason, however, that I went with spicing up my own picture, over just using this picture Image was because I want to always have my own pic up there (as I think everyone else should do as well [:D]), and not just someone/something, I think looks cool.
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
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m5000.2006
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RE: TOAD Tuesday redux

Post by m5000.2006 »

ORIGINAL: ralphtrick

ORIGINAL: Veers

ORIGINAL: FaneFlugt.DK

Didnt meen to be offensive Veers. Must have been the friday beers.

[:D] No offence taken. I'm just coming to the realization that maybe people liked my old one more (I've had comments over at GameSqaud, as well). If any more people speak up I may just have to change it back. [:D]
Nonsense, don't buckle in, although I wouldn't put it on any employment applications...

I've been comfortable enough in my current day job that my hair is now about shoulder length.

Besides, think about it as being as paranoid as you're supposed to be about posting personal information on the web. I doubt most people would recognize you from that picture.

Ralph



oh, this new one really suits you, it's even better than the previous one

stick to it

it's so flamboyant... [:D]
"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
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ralphtricky
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RE: TOAD Tuesday redux

Post by ralphtricky »

ORIGINAL: Jeff Norton

Are we getting close for 'hint of the day' or is it not ready for prime-time.

Pre Labor Day (US version)?
Here's a list of some of the things that nobody will care about ;)

The programming part is pretty much done. The other guys are working at evaluating sceanrios and fixing the graphics, etc.

I've been working on 'fluff' that's not likely to break anything major.

You can use the mouse scroll wheel to zoom in and out, which realy helps with some of the larger scenarios. It's not a smooth scroll, I don't think I can do that without a major redesign of the code. It's pretty cool to see EA fitting on one screen, though. (It's a big screen)

I've got the windows fonts working. They're a bit cramped, since it's hard to find windows fonts that look good, and aren't bigger than the current bitmapped fonts. Once you see them, though, it's hard to go back.

I think I've got everything converted to Unicode now. I've actually tried out a Cyrillic font for fun. It may be too cramped to be usable, but it's a start, and maybe someone will play with it and figure out something that works. My Cyrillic is only two years of Russian back in high school, so I have no idea if it will work or not.

I've spent the past week trying to get a feature working. When you go to the next unit, it should mark the unit you left as having been visited. The idea is that you can go though all the units in order and make sure that you don't miss any. The hard part, and the part that doesn't work 100% is determining the order that you visit them in so that it's logical, and making the previous unit button work correctly. It works fine on small maps, but on large maps, it tends to leave some stragglers that are visited out of order. I don't know of any good way to fix that behavior, though, without investing a lot of time into it. I'll work on that for another patch.

Ralph
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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ralphtricky
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RE: TOAD Tuesday redux

Post by ralphtricky »

ORIGINAL: Veers
I've been comfortable enough in my current day job that my hair is now about shoulder length.
Heh, I had my hair that long...when I was 18, I think. [:'(]
I've got a picture taken several years ago of me with hair that long, my fathers well over his shoulders, and my brothers over half-way down his back[8D]
Part of the reason, however, that I went with spicing up my own picture, over just using this picture Image was because I want to always have my own pic up there (as I think everyone else should do as well [:D]), and not just someone/something, I think looks cool.
I agree. I'm just too lazy to fix one for myself.[>:] I probably should though, darn it.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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Veers
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RE: TOAD Tuesday redux

Post by Veers »

ORIGINAL: ralphtrick
ORIGINAL: Veers
I've been comfortable enough in my current day job that my hair is now about shoulder length.
Heh, I had my hair that long...when I was 18, I think. [:'(]
I've got a picture taken several years ago of me with hair that long, my fathers well over his shoulders, and my brothers over half-way down his back[8D]
Your family like's its hair, eh? [:D]
Part of the reason, however, that I went with spicing up my own picture, over just using this picture Image was because I want to always have my own pic up there (as I think everyone else should do as well [:D]), and not just someone/something, I think looks cool.
I agree. I'm just too lazy to fix one for myself.[>:] I probably should though, darn it.
There you go, Ralph. If you do it all will follow. [:D] The 'Mod' Avatar just doesn't do you justice. [;)]
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
rickier65
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RE: TOAD Tuesday redux

Post by rickier65 »

ORIGINAL: Veers

ORIGINAL: FaneFlugt.DK

Didnt meen to be offensive Veers. Must have been the friday beers.

[:D] No offence taken. I'm just coming to the realization that maybe people liked my old one more (I've had comments over at GameSqaud, as well). If any more people speak up I may just have to change it back. [:D]


Well, your old one had one added attraction going for it, In fact, I had to go back and look to see what YOU looked like in your old one!

*just funnin with ya*

Rick
Karri
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RE: TOAD Tuesday redux

Post by Karri »

One thing for the next patch...would it be possible to have a button that order the unit to dig in but DOES NOT automatically move to the next unit. It's kinda useless to have the dig in button, when the game then moves to next unit some hundred hexes in direction x of the previous unit. Ie. jumping around...
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