Sea Zones

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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AdmNelson
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Sea Zones

Post by AdmNelson »

I can't find in the manual where you can find out which sea areas or ports are part of a sea zone.
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sol_invictus
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RE: Sea Zones

Post by sol_invictus »

Yeah, there should be a border on the sea zones. It can be a bit confusing sometimes.
"The fruit of too much liberty is slavery", Cicero
flintlock
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RE: Sea Zones

Post by flintlock »

If it isn't too difficult, hopefully this is something that may be addressed in a future update.
axeman109
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RE: Sea Zones

Post by axeman109 »

ORIGINAL: flintlock

If it isn't too difficult, hopefully this is something that may be addressed in a future update.

A map in the game manual would be ok with me.
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Redan
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RE: Sea Zones

Post by Redan »

I raised this very Q in the first impressions subj header. It is crucial and unfair when moving BEF from England to France. For now, I'd be happy if the ports/sea zones list were posted here somewhere.
"You can't stack units in this game. This is Tactics II, hexes haven't been invented yet..."
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sol_invictus
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RE: Sea Zones

Post by sol_invictus »

The only critical situation I have seen so far is that Plymoth is in the Atlantic Zone and Southampton is in the North Sea Zone. As the TE player, this is critical on turn one. But I agree, all Sea Zones should be clearly represented.
"The fruit of too much liberty is slavery", Cicero
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TheBlackhorse
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RE: Sea Zones

Post by TheBlackhorse »

The Seas were included in maps during previous builds.

I have the images Here they are for you to peruse, enjoy, but I cannot seem to be able to upload images to this board.

Seems I can afterall...


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sol_invictus
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RE: Sea Zones

Post by sol_invictus »

Strange, wonder why they were taken out?
"The fruit of too much liberty is slavery", Cicero
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AdmNelson
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RE: Sea Zones

Post by AdmNelson »

even they just put the bars across to divide zones that would have helped

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randell765
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RE: Sea Zones

Post by randell765 »

I hope Frank will put in Sea zones in a future patch, if it was already there, why take them out?
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TheBlackhorse
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RE: Sea Zones

Post by TheBlackhorse »

It was most likely an inadvertent ommission. Frank and his artist were redoing the map at about the time the sea zones dropped out.
FrankHunter
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RE: Sea Zones

Post by FrankHunter »

Yes, it was a mistake on my part.  The sea zones were marked.
tgb
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RE: Sea Zones

Post by tgb »

Can you put them back in in the next patch? It would be a great help.
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sol_invictus
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RE: Sea Zones

Post by sol_invictus »

On a related note, would it be possible to designate which Towns are also Ports and subject to Amphibious Assault? Some Towns, such as Danzig, Hamburg, and Antwerp, are inland Ports and are difficult to tell if they are vulnerable to Amphibiuos Assault, simply from looking at the map.
"The fruit of too much liberty is slavery", Cicero
Snowbart1943
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RE: Sea Zones

Post by Snowbart1943 »

In the screenshots above, what do the (#)'s to the right of the city names mean?  Entrenchment level perhaps?  IP produced? 
  
SMK-at-work
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RE: Sea Zones

Post by SMK-at-work »

Morale value if captured
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