Patch 1.02 issue

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Jason Petho
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RE: Patch 1.02 issue

Post by Jason Petho »

ORIGINAL: Brother Jayne

So is there a way to change which divisions are availible for the DCG's?
Back in the old East Front there was a different set of divisions and army korps availible for each of the Barb. campaigns

The old East Front would randomly generate numbers for the divisions and army korps available each time you started one of the barbarossa campaigns.

Jason Petho
Flak88
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Joined: Fri Jul 27, 2007 1:43 am

RE: Patch 1.02 issue

Post by Flak88 »

Thanks again Jason,

Adding some Tigers will only make a great game that much more enjoyable.

How does the DCG calculate time advancement? Sometimes it seems stuck and only advances you a day or two before the next engagement, but other times (rarely) it might be 20-30 days.

Thanks
Brother Jayne
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RE: Patch 1.02 issue

Post by Brother Jayne »

Will there be additional units added in the future?
Kavallerie and Waffen SS divisions, perhaps?
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Jason Petho
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RE: Patch 1.02 issue

Post by Jason Petho »

ORIGINAL: Brother Jayne

Will there be additional units added in the future?
Kavallerie and Waffen SS divisions, perhaps?

In the future, yes there will!

Jason Petho
markoid
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Joined: Wed Mar 21, 2007 8:18 pm

RE: Patch 1.02 issue

Post by markoid »

Hi JAson,

Did these modifications take place? If yes, are they in the 1.02b patch?

Also, I asked a question a while ago regarding information on the vast array of new units and their capabilities...such as snipers, maintenance units etc...

Any snippets would be gratefully recieved.

Take care

Mark

ORIGINAL: Jason Petho

ORIGINAL: Flak88
I understand the historical context of the campaign - wouldn't want things to get out of hand. I'd still like to petition for the availabliity of some Tigers late in the campaign. Since replacements are scripted, maybe just a company?

Two Options.

1. I will alter the 12. Panzer Division (I believe that is correct) to receive one company of Tigers late in 1944

2. Although they won't be part of your core, there will be a Tiger battalion available as support units.

ORIGINAL: Flak88
I really enjoy replaying the EF and it would be greatly rewarding after a couple hundred successful engagements to get some. I've played some of the late scenarios and having Tigers is a blast!

Glad to hear you're enjoying East Front!

Jason Petho
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Jason Petho
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RE: Patch 1.02 issue

Post by Jason Petho »

ORIGINAL: markoid


Did these modifications take place? If yes, are they in the 1.02b patch?

They will be released with the 1.03 Update available around Christmas.

ORIGINAL: markoid
Also, I asked a question a while ago regarding information on the vast array of new units and their capabilities...such as snipers, maintenance units etc...

They will also be explained in the 1.03 Update with a number of smaller tutorial scenarios.

Jason Petho
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