ORIGINAL:  pad152
 
 Have you seen the TOEE, in the editor. There is no company level infantry, no on map mortars, AKA Theatre of War. All of the early CM1 games had such a complete and exellent selection of units, in  the editor if you want to add a infantry company, you have to purchase a Battalion and then delete the all of units you don't want. [&:]
 
 Last Night I tried out the editor, I gave the Syrians some mine fields, so I could try out the Engineers, mine fields are completly invisible which I like, when one of your units hits one it goes boom but, you get no feed back on what happened, did it get hit buy enemy fire, or hit a mine, so I send out some engineers that can't find the mine field because the mark mines command doesn't work and mines remain invisible, huh!
     
 I feel like I'm the victum of some internet scam where instead of getting Shock Force from BattleFront.com, I got Sholck Farce from BattleCrapper.Com.
 
 The game isn't broken, it's 6 or 8 months from being finished, with another 3 or 4 months of spit and polish required. Maybe a year from now the game will be something, but now it's just the biggest dispointment of the year. [:(]
 
 
 
 
 
  
 
 
 
 
 Totally agree with you.
 
 Im no Grog, admittedly i own about 30 wargames i plan a LOT, although it has to be said i pretty much suck at most!! And when 
I think this is CM :Dumbed Down something is wrong.
 
 After 3-4 days playing i cant really think of any redeeming points, the biggest annoyance now is the fact there is no AI really, its all really scripted into the scenario, so if you do something unexpected and break the script, the AI just..well STOPS - DOES NOTHING!
 
 Overall i feel as other posted do, a little scammed at how appalling this game is.
 
 This screen, may have been posted before, but sums up the AI and pathfinding in this game, or rather the total lack of AI or pathfinding. Unless the Americans have come up with a snazzy new formation i have missed!
 
 
