Please explain how GB got 328 strength in a hex?!!

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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FrankHunter
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Joined: Fri Mar 26, 2004 6:07 am

RE: Please explain how GB got 328 strength in a hex?!!

Post by FrankHunter »

Yes, I think perhaps a small change so that only the best units up to the stacking limit can be involved in the defence.
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JD Walter
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RE: Please explain how GB got 328 strength in a hex?!!

Post by JD Walter »

Hi Frank,
But the attack on the port precluded the movement from the port but of course doesn't stop the new units arriving.


Perhaps another way you could handle this would be to allow any units which are in excess of the stacking limits to perform their move into an adjacent hex, on the concept that the defending forces can "screen" this movement and allow a flanking action.

It would reward continued investment by a player in an amphibious operation, or one who is bringing numerical superiority to bear on a point. Just a thought; I don't know how hard it might be to change this in your code.
hjaco
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RE: Please explain how GB got 328 strength in a hex?!!

Post by hjaco »

Perhaps Def Zep but that does not take into account what should happen if, there are no empty hexes available to move into....
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