graphics

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jereth
Posts: 2
Joined: Fri Aug 10, 2007 2:54 am

graphics

Post by jereth »

not sure if this is the right place to put this
jereth
Posts: 2
Joined: Fri Aug 10, 2007 2:54 am

RE: graphics

Post by jereth »

dang his post too fast : how capable is the graphic engine in spwow and is it possible to modify the spite or replace them with 3d models
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KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: graphics

Post by KG Erwin »

I really don't think you'd want to fiddle with this. The Windows version of SPWaW is already memory intensive, and will suck up all the available RAM to run it. To render it in 3D would require a complete rebuild of the game code, and the code is not in the public domain.

In other words, SPWaW, as it presently exists, cannot be converted into a CM-style graphics mode.
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