TCP/IP Lockup

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Hoyt Burrass
Posts: 339
Joined: Tue Jun 29, 2004 9:27 pm
Location: Montgomery, Alabama

TCP/IP Lockup

Post by Hoyt Burrass »

Just tried a TCP/IP game this weekend. Connects fine, plays fine, then when Poland falls we get a lockup and eternal hourglass...both players patched to 1.02 with the hotfix.

any suggestions?

High Krausen
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IainMcNeil
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Location: London
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RE: TCP/IP Lockup

Post by IainMcNeil »

Dos the problem repeat if you retry? If so can you mail the saved game to info@slitherine.co.uk and the error.log that is generated on your machine. Thanks.
Iain McNeil
Director
Matrix Games
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IainMcNeil
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Joined: Tue Oct 26, 2004 10:01 am
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RE: TCP/IP Lockup

Post by IainMcNeil »

We have fixed a potential cause of this problem for the next patch. Hopefully this will sort it out. Sorry for any incovenience.
Iain McNeil
Director
Matrix Games
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