Checking naval units during the turn

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

Checking naval units during the turn

Post by James Ward »

Is there a way to review your naval deployment on the map during a turn? I see the ship counters but I can't scroll through them to check their strength names etc?
hjaco
Posts: 872
Joined: Fri Mar 23, 2007 4:09 pm

RE: Checking naval units during the turn

Post by hjaco »

No - you can only do that in your next strategy phase.

And there is no detailed intelligence on your foes naval units [:-]
Hit them where they aren't
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Checking naval units during the turn

Post by James Ward »

That sucks. I have a hard time visualizing where my units are and their missions on the Naval Asset screen.
hjaco
Posts: 872
Joined: Fri Mar 23, 2007 4:09 pm

RE: Checking naval units during the turn

Post by hjaco »

A right click function on stacks in each sea area with units depicted the same way as ground units would have been a nice touch and help yes.
Hit them where they aren't
SteveD64
Posts: 570
Joined: Thu Oct 26, 2006 8:03 pm
Location: Shaker Hts, Ohio, USA

RE: Checking naval units during the turn

Post by SteveD64 »

Amen to that!
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