Coral sea not nominated

This forum is for official support and troubleshooting FAQs.
Post Reply
User avatar
decaro
Posts: 4004
Joined: Wed Aug 31, 2005 12:05 pm
Location: Stratford, Connecticut
Contact:

Coral sea not nominated

Post by decaro »

After patching, when playing the Coral Sea scenario -- including variants -- for some reason the TG nominated speed button always reads "0" and when activated will stop the TG dead in the water.

As far as I can tell, this only happens in the Coral Sea scenario.
Stratford, Connecticut, U.S.A.[center]Image[/center]
[center]"The Angel of Okinawa"[/center]
Home of the Chance-Vought Corsair, F4U
The best fighter-bomber of World War II
User avatar
alexs
Posts: 417
Joined: Wed Aug 27, 2003 3:54 pm
Location: Sydney
Contact:

RE: Coral sea not nominated

Post by alexs »

Hi Joe,
I'll look into the reason why this is so, but in the mean time, you can simply right click on the speed slider to set the nominated speed to whatever value you like.
User avatar
decaro
Posts: 4004
Joined: Wed Aug 31, 2005 12:05 pm
Location: Stratford, Connecticut
Contact:

RE: Coral sea not nominated

Post by decaro »

Ok, thanks; I will check the other scenarios to see what the optimum speeds for these (Allied) ships should be as I can't remember what they were before I patched-up.

I should also check to see if the IJN TGs are affected; I forgot to mention in my previous post that I only played thru the variants as the Allies.
Stratford, Connecticut, U.S.A.[center]Image[/center]
[center]"The Angel of Okinawa"[/center]
Home of the Chance-Vought Corsair, F4U
The best fighter-bomber of World War II
Post Reply

Return to “Carriers at War Support”