Units Moving

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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Viking67
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Joined: Wed May 05, 2004 5:45 pm

Units Moving

Post by Viking67 »

Why do some of my combat units move about. I gave them no such orders.
Killer B
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Helpless
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RE: Units Moving

Post by Helpless »

They could be units moving from overstacked hexes. Apparently game allows to over stack by strategic movement. There is also some over stacked hexes in the beginning of mobilization phase.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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uncc
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Location: Virginia, USA

RE: Units Moving

Post by uncc »

from the manual....
 
[font=arial]When both sides in a battle are finished firing there is a retreat check.  On the Western and Italian fronts, if the defender takes 50% more casualties than the attacker he is forced to retreat.  On the other fronts, if the defender takes more casualties than the attacker then he is forced to retreat.[/font]
[font=arial]The defender is also forced to retreat if at the conclusion of the battle the remaining attackers far outnumber the defenders as modified by the strength of any entrenchments.[/font]
[font=arial]Besides the forced retreat above, corps will also retreat individually from a hex if their strength or readiness fall to 0.[/font]
 
It is seldom that liberty of any kind is lost all at once -- David Hume, Scottish philosopher (1711 - 1776)
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