Problem with TF formation - RHS

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rtrapasso
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Joined: Tue Sep 03, 2002 4:31 am

Problem with TF formation - RHS

Post by rtrapasso »

i've copied this from a message i received - i haven't heard of this, and it might be a RHS problem, but i thought i'd put it out there for consideration:
Hello, at first excuse me for my poor english but it is not my native laguague.
I have a serious problem with RHS (CVOriented, Scen 70, lvl 7 map), I was talking about it it with Bliztk and he told me at last that i must to talk with you about it because probably you would be able to solve it.
I am trying to play a PBEM with this MOD but when I am creating TFs with japanese I have the following problem: I can create 10 TFs without problem, but when I create the eleventh then the previous dissapear (in the same port)..and so on.
Bliztk tried to change the .cam file unsuccesfully.
I have not idea about what its the problem, I have another witp install with CHS and I have any problem.
I have reinstall the WITP RHS Mod several times and I have reinstalled the scen 70 several times too but the problem persist.
Could you help me ?

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jwilkerson
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RE: Problem with TF formation - RHS

Post by jwilkerson »

It is possible to define up to 250 TFs in the editor for each side (250 Japanese and 250 Allied) so if someone is having trouble defining more than 10, then I would think they are making some kind of mistake in defining the TFs. Virtually every scenario and every MOD out there has more than 10 TFs defined, waaaay more than 10!

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BigJ62
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RE: Problem with TF formation - RHS

Post by BigJ62 »

One of the tf's has a delay set greater than 0 in the editor.
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