Task bug

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GoodGuy
Posts: 1506
Joined: Wed May 17, 2006 5:36 pm
Location: Cologne, Germany

Task bug

Post by GoodGuy »

While making all those screenshot for the other thread, I encountered the "task-bug" again, where you can't select the attack-task, so you can't move it around anymore. It happens (95% of the appearances at least, that would be my guess) if you start a scenario and if you detach units BEFORE you hit the "play" button. It would only disappear if you'd reload the scenario or if you'd create a savegame.

I think i've brought it up before, but I know when it happens, now.
Fire up a few scenarios, don't hit play, then detach units and give attack orders/move orders to some Bns' units BEFORE you hit PLAY. This stuff appears regularly on my end, since I use to give a massive amount of orders before I hit PLAY, so it's pretty annoying.

The arrow in the red circle looks like those indicators used for units controlled by the player AI. These indicators use to display targets/paths for movement, so it looks like the unit's PR department thinks it's still controlled by the AI, although it's General GoodGuy who took over personally, with the line units listening to his orders. You get the idea? [:D]

I've got the savegame, but once you reload the savegame the bug disappears, so I refrain from sending it.

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"Aw Nuts"
General Anthony McAuliffe
December 22nd, 1944
Bastogne

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"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006
GoodGuy
Posts: 1506
Joined: Wed May 17, 2006 5:36 pm
Location: Cologne, Germany

RE: Task bug

Post by GoodGuy »

Any news? Did someone else encounter this bug or is it just me? You can recreate this if you load savegames (i don't know if it has to be the same) for 5-15 times, then chances are high that the problem comes up.
Just a reminder, it does happen midgame too, once in a while.
Low priority i guess since u can fix it with save/reload, but it's frustrating if the AI does different moves after the reload of the savegame, - i mean if these new moves are to my disadvantage heheh. This bug disturbs the "work flow". [:D]
"Aw Nuts"
General Anthony McAuliffe
December 22nd, 1944
Bastogne

---
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006
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