Empires Ablaze: Nemo vs Jagdfluger

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Nemo121
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RE: Isolating Shikula.

Post by Nemo121 »

AFTER ACTION REPORTS FOR 03/30/42

Well it looks like the Allies weren't evacuating cadres FROM Karachi. It looks like Jagdfluger is actually bringing MORE reinforcements in. This is the definition of a one way mission both for the troops and the shipping but I've got to admire the determination it shows.


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TF 27 troops unloading over beach at Magadan [Siberia], 83,23


Japanese ground losses:
9 casualties reported

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TF 1027 encounters mine field at Noumea [New Cal] (66,117)

Allied Ships
MSW Whyalla
MSW Warnambool
MSW Toowoomba
MSW Lismore
MSW Launceston
MSW Latrobe
MSW Colac
MSW Cessnock
MSW Bathurst

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Day Air attack on Yangku [Cent China] , at 51,29

Japanese aircraft
A6M2/Ki-65 Zeke x 8
Me-109E-4 Mike x 9
Ki-51 Sonia x 50
Ki-15II/C5M2 Babs x 3

No Japanese losses

Resources hits 16

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Day Air attack on Wenchow [S China] , at 50,41

Japanese aircraft
D3A2 Val/Ki-52 x 46
B4Y1 Jean x 14
B5N2/Ki-47 Kate x 43
Ki-48-I Lily x 6

Allied aircraft
no flights

Japanese aircraft losses
D3A2 Val/Ki-52: 1 destroyed

Allied aircraft losses
Beaufort VII: 1 destroyed
Dakota I/C-47: 1 destroyed

Airbase hits 7
Airbase supply hits 1
Runway hits 61


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Day Air attack on Nanchang [C China] , at 48,38

Japanese aircraft
Me-109E-4 Mike x 40
Ki-15II/C5M2 Babs x 1

No Japanese losses

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Day Air attack on Tavoy [Burma] , at 28,37

Japanese aircraft
Ki-43-I Oscar x 15
Ki-21-II Sally x 49
Ki-49 -I Helen x 11

Japanese aircraft losses
Ki-21-II Sally: 3 damaged

Airbase hits 9
Airbase supply hits 3
Runway hits 70

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Day Air attack on Calcutta [India] , at 29,23

Japanese aircraft
Me 264 Angel x 78

Allied aircraft
Blenheim IF-NF x 4

Japanese aircraft losses
Me 264 Angel: 3 damaged

Allied aircraft losses
Blenheim IF-NF: 1 destroyed, 2 damaged
Lysander I: 7 destroyed


Allied ground losses:
142 casualties reported
Guns lost 3

Airbase hits 21
Airbase supply hits 9
Runway hits 56


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Day Air attack on Madicen [Java] , at 22,65

Japanese aircraft
A6M2/Ki-65 Zeke x 6
Ki-21-II Sally x 25

Japanese aircraft losses
Ki-21-II Sally: 1 destroyed, 6 damaged

Allied ground losses:
4 casualties reported

Airbase hits 4
Airbase supply hits 2
Runway hits 50


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Day Air attack on Aparri/Tuguegarao , at 45,49

Japanese aircraft
A6M2/Ki-65 Zeke x 5
Ki-32/30 Mary/Ann x 92

No Japanese losses

Allied ground losses:
4 casualties reported

Airbase hits 4
Airbase supply hits 1
Runway hits 61

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Day Air attack on Batan Islands [PH] , at 46,47

Japanese aircraft
A5M4 Claude x 9
E8N2 Dave x 94
E13A1 Jake x 14
Ki-15II/C5M2 Babs x 6

No Japanese losses

Airbase supply hits 1
Runway hits 34

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Day Air attack on Cebu [Cebu] , at 43,57

Japanese aircraft
A6M2-N Rufe-FF x 3
Ki-32/30 Mary/Ann x 49
Ki-48-I Lily x 26

Allied aircraft
no flights

No Japanese losses

Allied aircraft losses
F.K.51: 3 destroyed

Allied ground losses:
7 casualties reported

Airbase hits 1
Airbase supply hits 10
Runway hits 83

For some reason I managed to catch a lot of Allied planes on the ground today, not that I'm complaining. Killing his recon will help increase the survivability of my transports considerably.


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Day Air attack on Suchan [AMUR] , at 66,34

Japanese aircraft
B5N2/Ki-47 Kate x 25
G3M2/Ki-42 Nell x 17
G4M1/Ki-50 Betty x 41

Allied aircraft
no flights

Japanese aircraft losses
G3M2/Ki-42 Nell: 2 damaged
G4M1/Ki-50 Betty: 4 damaged

Allied aircraft losses
Pe-2: 1 destroyed
B-26A Marauder: 1 destroyed

Airbase hits 11
Airbase supply hits 5
Runway hits 54


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Day Air attack on AA Papuan Infantry Battalion, at 55,93

Japanese aircraft
A5M4 Claude x 12

No Japanese losses


Allied ground losses:
7 casualties reported

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Day Air attack on AA Papuan Infantry Battalion, at 55,93

Japanese aircraft
A5M4 Claude x 12

No Japanese losses


Allied ground losses:
7 casualties reported

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Day Air attack on Pp Army 3/82nd Battalion, at 44,58

Japanese aircraft
Ki-27 Nate x 27

No Japanese losses


Allied ground losses:
23 casualties reported

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Day Air attack on Pp Army 3/12th Battalion, at 45,49

Japanese aircraft
A5M4 Claude x 11

No Japanese losses

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Day Air attack on USMC 2nd Parachute Battalion, at 64,48

Japanese aircraft
D3A2 Val/Ki-52 x 29

No Japanese losses

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Day Air attack on TF at 41,46


Allied aircraft
Beaufort VII x 11


No Allied losses

Japanese Ships
AP Tamaki Maru, Torpedo hits 1, on fire
AK Heito Maru
AK Nasusan Maru, Torpedo hits 1, on fire, heavy damage


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Day Air attack on Peking [Cent China] , at 54,29

Japanese aircraft
A6M2/Ki-65 Zeke x 15
Me-109E-4 Mike x 25

Allied aircraft
I-16 Type 24 x 49
IL-2 Shturmovik x 75

Japanese aircraft losses
A6M2/Ki-65 Zeke: 4 destroyed
Me-109E-4 Mike: 5 destroyed
Ki-15II/C5M2 Babs: 4 destroyed
Ki-51 Sonia: 5 destroyed
Ki-57/MC-21 Topsy: 5 destroyed
L2D2/Ki-92 Tabby: 4 destroyed

Allied aircraft losses
I-16 Type 24: 13 destroyed, 1 damaged
IL-2 Shturmovik: 14 destroyed, 12 damaged

Airbase hits 9
Airbase supply hits 5
Runway hits 45

My new defensive strategy claims its first victims... I don't have enough at any base to stop a strike but I have enough to cause significant attrition which, over time, should render the enemy bomber fleet impotent. I lost a lot of obsolete plane types and 9 front-line fighters but the loss of 27 enemy planes will slow them down a bit in the future.


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Day Air attack on Peking [Cent China] , at 54,29

Japanese aircraft
A6M2/Ki-65 Zeke x 14
Me-109E-4 Mike x 20

Allied aircraft
A-24 Dauntless x 15
Lancer/P-43 x 11

Japanese aircraft losses
Me-109E-4 Mike: 1 destroyed, 1 damaged
L2D2/Ki-92 Tabby: 1 destroyed

Allied aircraft losses
A-24 Dauntless: 5 destroyed, 4 damaged
Lancer/P-43: 7 destroyed

Airbase hits 1

And another dozen join the first group.


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Day Air attack on Peking [Cent China] , at 54,29

Japanese aircraft
A6M2/Ki-65 Zeke x 14
Me-109E-4 Mike x 19

Allied aircraft
B-17D Fortress x 8
B-17E/F Fortress x 14

Japanese aircraft losses
A6M2/Ki-65 Zeke: 1 destroyed
Me-109E-4 Mike: 1 damaged
Ki-51 Sonia: 2 destroyed
L2D2/Ki-92 Tabby: 1 destroyed

Allied aircraft losses
B-17D Fortress: 2 destroyed, 2 damaged
B-17E/F Fortress: 2 destroyed

Japanese ground losses:
8 casualties reported

Airbase hits 1
Airbase supply hits 1
Runway hits 11

And 4 B17s as well. All in all not a bad day for Japan given the tenets of my new strategy.


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Day Air attack on TF, near Karachi [Pakistan] at 21,3

Japanese aircraft
G4M1/Ki-50 Betty x 6

No Japanese losses

Allied Ships
AK Fairfield City, heavy damage
AK Empire Rennie, Torpedo hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Day Air attack on TF, near Karachi [Pakistan] at 21,3

Japanese aircraft
A6M2/Ki-65 Zeke x 12
B5N2/Ki-47 Kate x 3

No Japanese losses

Allied Ships
AP Empress of Australia

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Day Air attack on TF, near Karachi [Pakistan] at 21,3

Japanese aircraft
G4M1/Ki-50 Betty x 8

Japanese aircraft losses
G4M1/Ki-50 Betty: 2 damaged

Allied Ships
AK City of Manchester, heavy damage
AP Empire Chivalry, Torpedo hits 3, on fire, heavy damage

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Ground combat at Manila/Cavite [PH]

Japanese Bombardment attack

Attacking force 54854 troops, 1097 guns, 434 vehicles, Assault Value = 1224

Defending force 79319 troops, 1732 guns, 797 vehicles, Assault Value = 2596


Allied ground losses:
14 casualties reported
Guns lost 1

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Ground combat at Delhi [India]

Japanese Bombardment attack

Attacking force 37743 troops, 505 guns, 7 vehicles, Assault Value = 994

Defending force 51609 troops, 1193 guns, 267 vehicles, Assault Value = 1490


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Ground combat at Madicen [Java]

Japanese Bombardment attack

Attacking force 18449 troops, 279 guns, 20 vehicles, Assault Value = 674

Defending force 24805 troops, 369 guns, 88 vehicles, Assault Value = 696


Allied ground losses:
11 casualties reported
Guns lost 2

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Ground combat at 52,28

Japanese Bombardment attack

Attacking force 92303 troops, 1063 guns, 621 vehicles, Assault Value = 2633

Defending force 45690 troops, 715 guns, 2 vehicles, Assault Value = 2406


Allied ground losses:
102 casualties reported
Guns lost 4

--------------------------------------------------------------------------------
Ground combat at Peking [Cent China]

Japanese Bombardment attack

Attacking force 47131 troops, 704 guns, 16 vehicles, Assault Value = 1457

Defending force 40489 troops, 724 guns, 1 vehicles, Assault Value = 2037


Allied ground losses:
7 casualties reported

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Ground combat at Magadan [Siberia]

Japanese Shock attack

Attacking force 2855 troops, 71 guns, 14 vehicles, Assault Value = 117

Defending force 200 troops, 0 guns, 0 vehicles, Assault Value = 1

Japanese max assault: 244 - adjusted assault: 468

Allied max defense: 0 - adjusted defense: 3

Japanese assault odds: 156 to 1 (fort level 2)

Japanese forces CAPTURE Magadan [Siberia] base !!!

Allied ground losses:
252 casualties reported

This completes the capture of all Soviet bases surrounding Shikula. It will now be infinitely more difficult for the Allies to adequately protect any resupply fleet to Shikula. What this will also allow me to do is to reduce my defences at Toyohara from over 1300 AV to just 900 or so AV. The 400 AV thus freed will combine with an additional 4 division equivalents at Tokyo to form my Pacific Island Invasion Fleet. Overall that should give me some 1600 AV for offensive deployment and that should suffice to give him some serious reverses in the Pacific.


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Ground combat at Peking [Cent China]

Allied Bombardment attack

Attacking force 40478 troops, 724 guns, 1 vehicles, Assault Value = 2036

Defending force 61642 troops, 816 guns, 16 vehicles, Assault Value = 1457


--------------------------------------------------------------------------------
Ground combat at 52,28

Allied Bombardment attack

Attacking force 44854 troops, 696 guns, 2 vehicles, Assault Value = 2398

Defending force 93808 troops, 1065 guns, 621 vehicles, Assault Value = 2633

Japanese ground losses:
10 casualties reported

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Ground combat at 38,37

Allied Bombardment attack

Attacking force 30355 troops, 490 guns, 0 vehicles, Assault Value = 1844

Defending force 46383 troops, 742 guns, 10 vehicles, Assault Value = 1361

--------------------------------------------------------------------------------
Ground combat at Hankow/Wuhan

Allied Bombardment attack

Attacking force 26957 troops, 449 guns, 0 vehicles, Assault Value = 1499

Defending force 62311 troops, 868 guns, 145 vehicles, Assault Value = 1368


--------------------------------------------------------------------------------
Ground combat at Shanghai [E China]

Allied Bombardment attack

Attacking force 32369 troops, 566 guns, 25 vehicles, Assault Value = 2148

Defending force 123223 troops, 1694 guns, 432 vehicles, Assault Value = 2871


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Ground combat at Kiungshan [Hainan]

Allied Bombardment attack

Attacking force 6503 troops, 98 guns, 0 vehicles, Assault Value = 680

Defending force 17874 troops, 227 guns, 9 vehicles, Assault Value = 387


--------------------------------------------------------------------------------
Ground combat at Madicen [Java]

Allied Bombardment attack

Attacking force 15657 troops, 269 guns, 72 vehicles, Assault Value = 696

Defending force 19946 troops, 281 guns, 20 vehicles, Assault Value = 674


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Ground combat at Karachi [Pakistan]

Allied Bombardment attack

Attacking force 27634 troops, 997 guns, 65 vehicles, Assault Value = 718

Defending force 9245 troops, 36 guns, 548 vehicles, Assault Value = 261


Japanese ground losses:
16 casualties reported
Guns lost 1
Vehicles lost 1

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Ground combat at Chittagong [India]

Allied Bombardment attack

Attacking force 4910 troops, 88 guns, 2 vehicles, Assault Value = 282

Defending force 4658 troops, 16 guns, 308 vehicles, Assault Value = 114


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Ground combat at Shimushiri Jima [JP]

Japanese Shock attack

Attacking force 104 troops, 4 guns, 0 vehicles, Assault Value = 4

Defending force 1221 troops, 50 guns, 0 vehicles, Assault Value = 48

Japanese max assault: 4 - adjusted assault: 0

Allied max defense: 39 - adjusted defense: 33

Japanese assault odds: 0 to 1 (fort level 0)


Japanese ground losses:
53 casualties reported
Guns lost 3


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Ground combat at Akyab [Burma]

Japanese Shock attack

Attacking force 20 troops, 1 guns, 0 vehicles, Assault Value = 2

Defending force 1511 troops, 17 guns, 4 vehicles, Assault Value = 63

Japanese max assault: 2 - adjusted assault: 0

Allied max defense: 59 - adjusted defense: 61

Japanese assault odds: 0 to 1 (fort level 2)


Japanese ground losses:
11 casualties reported
Guns lost 1


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Ground combat at Tabun-Nur [Mongolia]

Allied Shock attack

Attacking force 24 troops, 0 guns, 0 vehicles, Assault Value = 1

Defending force 31763 troops, 325 guns, 110 vehicles, Assault Value = 991

Allied max assault: 0 - adjusted assault: 0

Japanese max defense: 980 - adjusted defense: 822

Allied assault odds: 0 to 1 (fort level 0)


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Japanese Unit(s) Wiped Out at Akyab [Burma] by attrition!!!

Below you can see the reinforcements which have arrived at Karachi. It looks like Jagdfluger has just brought in a large number of FlAK units and some engineers. He mustn't have any more infantry divisions at Aden or he would, surely, have brought more infantry instead.

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Rob Brennan UK
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RE: Isolating Shikula.

Post by Rob Brennan UK »

Looks like a lot of potential dead flak units in karachi [;)]. Might make your bombing of the troops a bit tougher though (as thats why he must have brought them in).

RE air defence strategy , I agree you cant cover everything but have you consiered LRCAP for bases 'close' to each other . IE in japan . To try and ambush any japanese strategic strikes ?. The big bonus is they wont trigger the daft airfield symbol ( no idea about air balance numbers though)

and as ever , good read , thanks !
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
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Nemo121
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RE: Isolating Shikula.

Post by Nemo121 »

Well I've been quite lax with the updates and a lot has happened. We're about 3 weeks ahead of where the AAR has reached at this stage.

Allied forces in India are bottled up in three fortified regions, Chinese forces tried to break out at Tsientsin with almost 10,000 AV of forces and were held by my forces and I've finally managed to scrape together a good offensive force again ( 5 Garrison Divisions, 1 Regular Division and 4 SNLF Brigades coming to a total of 2400 AV ) which I was going to hurl against Midway ( which had an adjusted defensive AV of about 1200- including Level 7 forts). I think I had a very good chance of taking Midway, especially since I would have had air supremacy over Midway BUT:

1. There was no end in sight to the sieges in India -  bloody stupid game design [8|] 
2. the Soviet Union looked like it was about to enter play - I think I could have held it as I had about 6,000 AV committed to the defence of my 4 main border crossings.
3.  and quite importantly, play of the mod had shown up a number of significant bugs ( MiG-3s weren't entering Soviet service, P-51s couldn't be upgraded to, radars were messed up, Japanese raiding CVLs could only fly CAP, not attack missions etc).

So, I've conceded the game ( save file + password available to anyone who PMs me if they are interested in taking a look at the situation)and we're going to swap sides and replay.

At present I think that the mod needs some modification to Japanese production & resources in the name of balance and also requires some sort of house rule as regards the Soviets not becoming active until January 43 ( at least). Soviet entry into the war in early 1942 forces the Japanese to hold back and defend when they should be thrusting forward. As such it is hugely unbalancing even if the Soviets don't actually achieve much. Absent India I think that it would still be possible to exceed the historical front line trace in the Pacific even with the Soviet Union being involved but add in the absurd siege model and it is impossible for the Japanese to bring enough field forces back to deal with China and the Soviet Union whilst maintaining the pace of the Pacific Advance in the first half of 1942 ( following the capture of India).

What we're going to do is fix the biggest bugs and then swap sides and go again. After that we'll adjust towards balance. This is going to be my 2nd time playing as the Allies and I must admit I'm looking forward to being able to suffer massive losses without even noticing ;). To put it into perspective the final losses for both sides in our game were 7855 Allied and 5047 Japanese planes, 582 Allied and 159 Japanese ships and a score of circa 40,000 vs 16,000... which I think has got to be some sort of record for April 1942 ;)
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RE: Isolating Shikula.

Post by Rob Brennan UK »

Sorry this has stopped . BUT if it means we get a newer polished AAR as a result we are getting a bargain [:D]

Ah Nemo playing allies , should be interesting , planning an AAR ? please please please .. [&o]
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
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RE: Isolating Shikula.

Post by aztez »

Sorry to hear that this one has stopped. Good luck in the rematch it is ought to be intresting. (Jagdfluger seems very good IJN player from what I have read)
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RE: Isolating Shikula.

Post by Nemo121 »

Well, I haven't decided yet but probably I will try to cobble something together, particularly as this game should feature some serious bug fixes ( in the version in this AAR Japan couldn't produce any engines for its 1943 generation of fighters until 1944 and a few other similarly grievous errors- including a class of CVLs which couldn't actually fly attack missions ;) ).
 
Interestingly after we swapped passwords and had a look the following conclusions were reached:
1. China probably was within a month of being completely out of supply. If they could have broken out in that month they would have slaughtered me, if they couldn't then the Chinese would have died to a man just as per my plan. Jagdfluger thinks he could have broken out, I think my reinforcements would have gotten there in time. We'll nver know.
 
2. Delhi's supply was already in the red, Calcutta's wasn't much better and only Karachi was doing well - a situation which I was confident I could change given sufficient time --- especially since I had 2 more CVs and CVLs making for Karachi in order to prevent further resupply missions.
 
3. The Soviets didn't have a chance of breaching my border defences.
 
4. Australia had been stripped bare in order to defend Noumea. and the bases around it and when I say bare I mean bare. There was about 1000 AV to cover the whole of Oz.
 
5. US fighter pools were pretty much nonexistent. There were about a dozen fighters of all types in the pool. OUCH!
 
 
So, all in all, the balance was actually much, much better than I had thought and I'm quite encouraged. I think that the finalised version of this mod ( to be released after I play a few months as the Allies) will require less "balancing" than I had envisioned just a few days ago which is very encouraging.
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RE: Isolating Shikula.

Post by Rob Brennan UK »

US fighter pools in stock are awful, given the a2a over hilo and PH i am not suprised one bit that allies had a plane shortage (in stock this can continue into late 43 too).

China would have been interesting , although RHS china map confuses me terribly [;)]

Re soviets , is it hard coded the soviet land replacements and more importantly some ground units swop to corps and have a huge manpower advantage vis a vis divisions ? in early 45 ? otherwise the sovet ground forces are pretty rubbish. I also remember a thread about soviet supply being utterly inadequate in stock and SU will be unable to fight after about 2 months of war.

australia ? have the standard home defence divs been given a new theatre ? allowing them to leave the restricted command ? in stock i think the aussie units work well and the balance works out.

and thank you for the AAR , darn good fun read
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
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RE: Isolating Shikula.

Post by Nemo121 »

Rob,
 
SU: Yeah I can do nothing about the hard-coded design in which Soviet units swap into Tank Corps in 1945.
 
Australia: This mod also features a greater allocation of political points so Jagdfluger was able to buy out the majority of his units and redeploy them to the front lines. Do I think this redeployment was a good idea? Not really BUT I believe in giving players the ability to make choices even if those coices are deleterious.
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RE: Isolating Shikula.

Post by Andy Mac »

Sorry to hear its ending at least you wont need to do turn 1 again !!!
 
My only list of fix points from my time with the mod (as opposed to percieved balance or 'nemo' [:D] factor allied upgrades !!!)
 
1. Supply at Karachi I would be interested in hearing how low it had gotten I would suspect allies were totally out or only had some because of your blockade 2,000 per day is very very low in 43 or 44 the allies will struggle to upgrade and keep operational forces even in India at that level.
2. Allied Radar issues that you are aware of.
 
(I still think if Russia is going to stay out of the fight until 43 that you need to give them a little offensive kick for 43 i.e. increased armour the 3 weak Bdes are poor and some copmbat engineer regts as they will be facing lvl 9 forts everywhere)
 
Other Issues from reading the AAR that I would be interested in hearing Jadg's views on.
 
I think the Me 264's are to early and China to easy to starve - China was a low priority in this game and you had hardly started resource bombing and yet China was out of supply already. I think you need to give the Chinese some supply generation that cannot be destroyed.
 
I still feel 100 ish zeroes that are deployed at start should be set to arrive in 1st three months
 
But the last two were my percieved balance issues so you may prefer to play the other game before deciding on a view on these.
 
I would like a version of the scenario once you have finished any tweaks as I may look for an opponent or an AI game as I do like the toys and the mod
 
Andy
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RE: Isolating Shikula.

Post by Nemo121 »

Hi there Andy,

1. Karachi: From memory there were some 55,000 tons of supply at Karachi at game's end but much of that had come in in a couple of resupply convoys. In essence Karachi would have been very short of supply after being cut off IF those resupply convoys hadn't come in. OTOH that is exactly the result I was looking for. I believe that a port isolated from seaborne resupply SHOULD be low of supplies very quickly.

2. Allied AND Japanese radars. Yeah that's my big job at the moment. I need to figure out the quickest way to effect these radar fixes.

3. Soviet Union - Aye, giving them a bit more punch all due to arrive on 1st January 1943 may well make sense. I'll look into it.

4. China and resource bombing... Umm, I had destroyed almost 3,000 resource points in China. That's a very concentrated resource bombing campaign. Resource bombing was pretty much the only task most of my bomber force had throughout the game. I didn't highlight it much in the AAR but on most days 50 to 100 resource points in China were being hit. As to the Chinese getting unbombable supply- well that would only help them if they were forced back to the bases in which that unbombable supply would appear. Giving 9,000 or even 18,000 tons of unbombable supply per month just wouldn't make all that much difference if China was on the offensive since half or more of that supply would be lost in moving it to the front. If you double it again then it just ends up being massively unbalancing when the Chinese fall back onto their hinterland bases. Mainly though my issue is a philosophical one. I don't have "free supply" anywhere and I think the game is the better for it. Breaking that rule for China is a line I don't want to cross unless absolutely necessary.

5. Zeroes - Aye, the Allies cannot fight these Zeroes in the air in the first few months. It would just be a slaughter. OTOH if you can't fight them in the manner you are used to then perhaps it is time to fight them using unorthodox means? That's why I am so happy to play the Allies here. I have a few ideas of how to go about this as the Allies and would like to see if they bear any fruit. If they do then balance is preserved, if they don't then I need to look again.

So, the more I think about it the more I really need to AAR the Allied side of things in order to draw the operational and balance lessons out of the game. Once that's done I'll update and go to the final version.

I'm also glad to see you are still interested in the mod and trying another game. I think that if the two players involved were less ueber-aggressive than myself and Jagdfluger that the mod would play in an even more balanced fashion and yield an enjoyable game.

Jagdfluger has estimated that he should have the first turn back to me sometime on Tuesday so we'll see where he goes then. I may post a few initial thoughts on this new game later as I've thought of a few wrinkles to try things I haven't seen Allied players trying in any AAR so far.
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RE: Isolating Shikula.

Post by Andy Mac »

Oops Karachi I meant Aden :)
 
No free supply at karachi I agree with.
 
China is the point that worries me about any game or mod. I dont want the Chinese to be an offensive force or a defensive liability for the allies perhaps the better solution is to increase the starting fort levels at an inner core of bases to make the Chinese have an inner citadel of bases that are almost impossible to take so that they cannot be totally elimanated.
 
But I persoanlly detest playing China so much that it may be colouring my judgement
 
Andy
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RE: Isolating Shikula.

Post by Nemo121 »

Aden had a bit more than 150,000 tons of supplies at the time we called the game which is, I think, more than sufficient.
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RE: Isolating Shikula.

Post by Andy Mac »

Not really 150k is low allied air power needs a LOT of supplies and that has to supply the whole of India/Burma - by Japanese standards its a lot by allied standards its about 1/3 what they would need for a defensive war.
 
De facto the 60k per month you are letting them have may just be enough in 42 but it will be totally insufficient in 43 or 44
 
 
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Nemo121
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RE: Isolating Shikula.

Post by Nemo121 »

I think you are incorrect in that this has to supply all of India and Burma. India and Burma have their own supply levels.

In essence the entire 4,000 Allied AV on the Indian mainland ( which included several Chinese and two US divisions) could be supplied from JUST Karachi's monthly supplies ( about 48,000 tons of supply)  without any additional supply being created in India or Burma. Taking into account JUST the supplies made in India you pretty much triple what Karachi makes so, I just don't see your point.

I'm open to having it proven to me but I just don't see how Karachi + India are insufficient. Sure you don't have the massive glut of supplies Allied players are used to but you still have more than enough. In any case I'll get a look at this from the Allied point of view in this next game. That's the benefit of playing something from both sides, I know how things look on the Japanese side but for true balancing I need to see what they are like on the Allied side.

Personally I think I can bog the Japanese down in Malaysia and DEI for a long time and avoid having to lose India. We'll see though.
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
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pauk
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RE: Isolating Shikula.

Post by pauk »


where he dissapeaerd? i really missing his "rich" english....
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aztez
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RE: Isolating Shikula.

Post by aztez »

ORIGINAL: pauk


where he dissapeaerd? i really missing his "rich" english....


I have been wondering this too [:D][:D] ...no posts in recent months. Actually I have had a feeling that Nemo is now a.k.a Donnie_Texas_1974!!! [:D] ...allthough I might be wrong... but I bet he is still around.
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Nemo121
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RE: Isolating Shikula.

Post by Nemo121 »

Aztez, not at all. I took a break from the forum and the game for about 4 months and am now back. I would certainly not hide behind a pseudonym. If I wish to say something I will, at least, do people the honour of saying it to their face.... and now to update that AAR with Jagdfluger.
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
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VSWG
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RE: Isolating Shikula.

Post by VSWG »

Hola! Good to see you back, Nemo.
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pauk
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RE: Isolating Shikula.

Post by pauk »



welcome back Mr. Slaughter![:)]

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Nemo121
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RE: Isolating Shikula.

Post by Nemo121 »

Mr Slaughter [:D] Hmm, 500+ ships and 4,500 planes in under 40 days of combat in my current game, yeah, I'd go along with that ;).
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
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