TOAW 3.2 Beta Available

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: JAMiAM, ralphtricky

Legun
Posts: 209
Joined: Sat Apr 22, 2006 1:15 am
Location: Cracow, Poland

RE: TOAW 3.2 Beta Available

Post by Legun »

Hi, I'm back after a while...
Great news with the patch, but I have a problem when I'm trying toh download it. When I'm in the "Registered Downloads" window, click "register" and enter my serial number, nothing happens [:(]. When I click the link "NK'sTOAWIII", I'm in the general page of the game[&:]. Could somebody help me?
Ralph - please, give my the composite units!
http://www.tdg.nu/cgi-bin/yabb2/YaBB.pl?num=1148781589
secadegas
Posts: 287
Joined: Wed May 16, 2007 8:47 am

RE: TOAW 3.2 Beta Available

Post by secadegas »

ORIGINAL: ralphtrick

ORIGINAL: Sekadegas
ORIGINAL: Jamiam
Okay, thanks for the feedback. Incidentally, what desktop resolution are you using? I use a 1680x1050 resolution so my map area is rather large. With fairly tightly grouped formations, the map jump is rather minimal for me. I do, however, have a high tolerance for motion. I understand that for a smaller resolution, and more spread out formations, where the map jumps would be proportionally larger, they might very well be more irritating. Especially if one has a high susceptability for motion-sickness.

I use 2 resolutions, the smallest beeing 1280x1024, so i don't think that's the problem.

The problem is this new feature doesn't make much sense...

- The selected unit, if you can't find it (!?), can be centered if you click it on the unit panel. So you always had that funtion( if you really need it...). This new centering of the unit by default when using the next button is completely redundant.

- In certain ocasions the new jumping map turns the micromanagement impossible. How many times you need to have a "steady" map to get a "group picture" of some units (i.e. broken down units). If you have a big map and few units the new feature is a really PITA.

I have more than 5 years of intensive experience with this game. Intensive means playing almost every day. Most of the upgrading done by this team was really appreciated. Some new features i just don't use because i don't need/like them (the supporting range of the units on the previous patch, this "new" huge map, etc) but they don't interfere with me.

However this "unit centering" is really killing my enjoying with this game.
It'll be an option in 3.3.


I suppose i'll have to wait for next patch... [:(]


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Telumar
Posts: 2344
Joined: Tue Jan 03, 2006 12:43 am

RE: TOAW 3.2 Beta Available

Post by Telumar »

ORIGINAL: Legun

Hi, I'm back after a while...
Great news with the patch, but I have a problem when I'm trying toh download it. When I'm in the "Registered Downloads" window, click "register" and enter my serial number, nothing happens [:(]. When I click the link "NK'sTOAWIII", I'm in the general page of the game[&:]. Could somebody help me?

It's been six days since your post, if it didn't work in the meantime try this link - no need to go to the members area:

http://www.matrixgames.com/games/downloads.asp?gid=317
Karri
Posts: 1219
Joined: Wed May 24, 2006 4:09 pm
Contact:

RE: TOAW 3.2 Beta Available

Post by Karri »

The newest patch slows the game incredibly much. For example when going through a stack, you can't just click-click-click like I used to, but there are for some reason short pauses(like 1-2 seconds at max). It's very annoying.
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Telumar
Posts: 2344
Joined: Tue Jan 03, 2006 12:43 am

RE: TOAW 3.2 Beta Available

Post by Telumar »

ORIGINAL: Karri

The newest patch slows the game incredibly much. For example when going through a stack, you can't just click-click-click like I used to, but there are for some reason short pauses(like 1-2 seconds at max). It's very annoying.

Yeah, it loves RAM..or better it eats RAM like Artillery supply... No problems on my newer machine, but on my older PC it ran several times out of RAM, window style menues (right click on units etc..) were no more available and i had to end other running applications (antivir, firewall) to free up some RAM to be able to save...okay this machine is really weak in its system stats, but it's TOAW..hey..just some bitmap graphics and mathematics..

EDIT: Talking about the BETA and the official patch.
Karri
Posts: 1219
Joined: Wed May 24, 2006 4:09 pm
Contact:

RE: TOAW 3.2 Beta Available

Post by Karri »

Thing being, this is not an old computer.
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