NFL rosters

A section for those creating 3rd party tools and add ons. Lots of techincal code creation type questions would go here.

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garysorrell
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RE: NFL rosters

Post by garysorrell »

Lucas718 is correct. The 3 stock leagues are created, and the players generated, just as anyone staring a new league would do it.

Hanal
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RE: NFL rosters

Post by Hanal »

Thanks for the replies........
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VCFL Commish
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RE: NFL rosters

Post by VCFL Commish »

http://www.usatoday.com/sports/football/nfl/rosters.htm
 
I am going to cut and paste these rosters into a database.Then seperate them by position then cut and paste the attributes from that position for each positional file then put it back into a file that will work from the game.The attributes will be random.
 If someone else would like to fix that part just do the super stars booste there attributes to make it closer to the NFL.Could make it into a team effort.I can`t do the attributes myself well to honest don`t know enough about the NFL.
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22sec
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RE: NFL rosters

Post by 22sec »

The only problem I see with those rosters VCFL is the player's names. You need to find a website where the rosters have the player's first and last names seperated just like in Access.
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VCFL Commish
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RE: NFL rosters

Post by VCFL Commish »

Its more of a pain then a problem just cut the last name from the field and paste it into the last name field.Then copy the whole last name field then put it into the jersey name field
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RE: NFL rosters

Post by 22sec »

Good luck, here's to plowing through it. I tell you I was fortunate enough with my NCAA project to get a spreadsheet that already had the names seperated. I've still had to go in and convert the position to a number, and when 2.0 comes out I'll have to redo that too. That was over 8000 players. Also converting the height to inches is time consuming. I'm working on the attributes now. Which I have a system for I'll share if interested.
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Frank Brickowski
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RE: NFL rosters

Post by Frank Brickowski »

Too Bad we couldn't just find 32 people with 32 different favorite teams. Each one would only do their fav team, then the best part of all.. We could share it.
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garysorrell
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RE: NFL rosters

Post by garysorrell »

Thats a great idea Frank. I will gladly do the Steelers, Dolphins, or Jaguars if anyone were to get this going
Frank Brickowski
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RE: NFL rosters

Post by Frank Brickowski »

i can cover the whole nfc east
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Birddogg
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RE: NFL rosters

Post by Birddogg »

im in on this ive actully got the "bears" done converted from a madden roster... my problem is how do i back this up if say i just wanted to put in one more team to play test but not hafe to redo everything if i want to continue adding teams...?
Frank Brickowski
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RE: NFL rosters

Post by Frank Brickowski »

i'd assume you'd just back up your league file.
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regenerator
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RE: NFL rosters

Post by regenerator »

I guess what I'm really interested in is an even greater undertaking than recreating the current NFL set of rosters.

In response to what garysorrell said, I agree to a certain extent. What I'd really love to see is some of my favorite classic teams of the past, the '92 and '77 Cowboys, '98 Vikings, '89 and '98 49ers, etc. But I understand that making the current 32 teams is tough enough. However, if someone were to devise a utility to make it easier to create large scale projects from scratch, or even post a current 2007 version of a franchise, it would make a nice jumping off point towards creating the same franchise from previous years. Again, we could split the load and help each other out by making our own "favorite" teams. Obviously, I wouldn't mind making the teams I've mentioned, and some others. The biggest obstacle is the time factor. It would be great to have some sort of global player editor. Perhaps someone else's suggestion of just making the "star" player's ratings, and leaving the role-players randomized, would be a good start.

And to 21SEC - I am very interested in your ratings system. I have always been surprised through the years with games like this, whose purpose is to provide realistic football simulation, that they don't include a basic ratings system in the instructions. To me, that is obviously vital. I mean, say I want to make a receiver "really" fast. But what is considered "very fast" in this game's system of ratings? 95? 97? 99? Is 99 something that should be preserved for, say, the fastest guy to ever play? What should be my QB's strength, if I for instance want him to have roughly average range in STR? Things of that nature. What I've taken to, which again is a somewhat time-consuming process, is randomly creating a whole league of players, then sorting them by position, then by rating for each category (str, speed, agi, so on). This at least gives u a basic range from which to determine what your max, min, and mean should be, approximately. 21SEC, if you have something better, or even something similar(I've yet to finish that project), by all means, SHARE.

Thanks in advance.
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Arctic Blast
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RE: NFL rosters

Post by Arctic Blast »

regen : I am not familiar with the ratings system in Max Football, but I HAVE messed with ratings in Madden, and in FPS football back in the day. It's my experience that it's pretty much trial and error early on. Set up some player ratings, then see how they affect the game. Once you have the basics down (maybe do one team, or two teams, and then have them play as a test), THEN take on the big project of doing a whole league.

It also helps to pick some...I guess you could say 'benchmark' players. for example...let's say you're doing this year's NFL quarterbacks. Top ratings would go to a guy like Peyton Manning. Bottom ratings (for starters) would go to someone like...Josh McCown. then pick a middle guy...somebody like a Jake Delhomme. Now, sort of slot the rest of the guys where-ever they seem to fit.
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therhino
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RE: NFL rosters

Post by therhino »

Anything new on the NFL rosters. I was hoping since 2.2 came out maybe we can see them soon. thanks for your work guys and I hope we will have NFL and NCAA rosters soon.
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RE: NFL rosters

Post by 22sec »

ORIGINAL: therhino

Anything new on the NFL rosters. I was hoping since 2.2 came out maybe we can see them soon. thanks for your work guys and I hope we will have NFL and NCAA rosters soon.
therhino

If anybody has Madden 08 on PS2 or Xbox and can email me a roster file, I may be able to do a league file w rosters for MFB fairly easily.
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Mrgravyard50
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RE: NFL rosters

Post by Mrgravyard50 »

What ever happen to this.
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RE: NFL rosters

Post by 22sec »

I'm still hoping to get a file back from someone that will allow me to do rosters for teh NFL like I did for the NCAA.
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therhino
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RE: NFL rosters

Post by therhino »

Have you asked at Football Freaks? I can't wait to see real NFL rosters, but I am not sure where to get them.
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Mykal
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RE: NFL rosters

Post by Mykal »

Original:21SEC
If anybody has Madden 08 on PS2 or Xbox and can email me a roster file, I may be able to do a league file w rosters for MFB fairly easily.
I have madden 08 on both PS2 & XBOX 360 if thats any help 21SEC

Mykal

also have an updated 08 roster file for ESPN 2K5 for the XBOX 360 (XBOX Backwards compatible)
quixian
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RE: NFL rosters

Post by quixian »

I've gone ahead and uploaded my ALPHA NFL rosters to FBmax.com - these are NFL rosters statistically based off of the Madden NFL 07 rosters.  I have moved some players around to the correct teams but more work needs to be done in that area.  The biggest things that need updating are:

- Player Heights, Weights, Birthdates, Colleges, Years Pro - all need to be updated, and this takes a fair amount of time to complete for all 32 teams.

- After this weekend, draftees need to and will be added.

- Last, the 2008 free agency moves and recent retirements need to be accounted for.

Now that I am free to spend a little time working on the rosters again and the latest patch is working great for me, I intend on working towards a BETA version of these for distribution in May (if anyone still has any interest after using the ALPHA rosters, which are very much in need of work).

The rosters DO feature a fairly accurate set of players for each team, and already have basic playbooks assigned.  Unzip the lge_MADNFL.mdb and TEAMS_MADNFL to your MatrixGames\Maximum Football directory.  Then, fire up MaxFB and go to "league play" and Max should automatically detect the new league and make it available for play.

For uniforms and stadiums - download these from FBMax.com for each team.  Our community's very talented stadium and uniform makers have done an amazing job in replicating NFL uniforms and stadiums.
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