Question on Nik mod.
Moderators: Joel Billings, wdolson, Don Bowen, mogami
Question on Nik mod.
-Who is currently playing NM games? What versions?
-I´m playing one PBEM using NM v5.0, one NM v5.3, one NM Guadalcanal, one using NM v9.1 and one using a personal version of NM v5.3[:D]
-I´m playing one PBEM using NM v5.0, one NM v5.3, one NM Guadalcanal, one using NM v9.1 and one using a personal version of NM v5.3[:D]
- ny59giants
- Posts: 9891
- Joined: Mon Jan 10, 2005 12:02 pm
RE: Question on Nik mod.
I'm playing CHS 158c which is the latest for CHS.
I'm near the end of 5/42 as the Allies in a PBEM.
Why do you ask??
I'm near the end of 5/42 as the Allies in a PBEM.
Why do you ask??
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RE: Question on Nik mod.
-I want to know how the community feels abaout NM and what are the favorite versions.
RE: Question on Nik mod.
I'm on my 4th PBEM with Nikmod. 5.0, 8.0, 9.1 and now I've gone back to 5.4 w/AB Map
Thought the fighters and naval AA didn't take enough of a bite out of incoming strikes in the 8.0 and 9.1.
Enjoying the 5.4 so far, although we're just in our second month of the 42b campaign. Had one good "Coral Sea" carrier battle and the losses for both sides from CAP and AA seemed about right.
Thought the fighters and naval AA didn't take enough of a bite out of incoming strikes in the 8.0 and 9.1.
Enjoying the 5.4 so far, although we're just in our second month of the 42b campaign. Had one good "Coral Sea" carrier battle and the losses for both sides from CAP and AA seemed about right.
RE: Question on Nik mod.
My favorite NM is v5.3. Still has a relatively bloody A2A system, but I feel it´s necessary to counter the relative invulnerability of LB to A2A. In v5.x the fighter losses put a limit on air operations. I don´t have 5.4. How it changed from 5.3? How did I miss this one?[:D].
CV battles: I had, up to now, 5 CV battles, including 4 super TF battles (4 or 4 CV´s from each side) and I agree with you.
CV battles: I had, up to now, 5 CV battles, including 4 super TF battles (4 or 4 CV´s from each side) and I agree with you.
RE: Question on Nik mod.
Not sure there were alot of changes going from 5.3 to 5.4. The air to air did cause alot of losses in my earlier ver 5 - so much so as the Allies by 8/42 I was pretty much out of land based fighters. That was due to the massed fighter sweeps my opponent used to good advantage over Moresby and other critical spots.
To prevent similar massed sweeps, in our current game we've got a house rule to limit fighter sweeps to not more than 40 a/c attacking a single base.
What I also like about the version 5.whatever is the naval flak firepower. Aircraft may get through the CAP, but they pay a high price in their attack runs from the AA fire. This seemed really watered down in later versions of Nikmod.
To prevent similar massed sweeps, in our current game we've got a house rule to limit fighter sweeps to not more than 40 a/c attacking a single base.
What I also like about the version 5.whatever is the naval flak firepower. Aircraft may get through the CAP, but they pay a high price in their attack runs from the AA fire. This seemed really watered down in later versions of Nikmod.
RE: Question on Nik mod.
my feelings on the NM is that it is acceeding to the demands of a crazy man that is holding a cute innocent waterfowl (ducky) hostage, and so should not be used
Dont support/give in to terrorism!!!
[:D][:D][:D][:D][:D][:D][:D][:D][:D][:D]
Dont support/give in to terrorism!!!
[:D][:D][:D][:D][:D][:D][:D][:D][:D][:D]
- bobogoboom
- Posts: 3799
- Joined: Mon Feb 13, 2006 7:02 pm
- Location: Dallas
LOG
Funny that nik doesn't post in the thread about his own mod.[:D]
I feel like I'm Han Solo, and you're Chewie, and she's Ben Kenobi, and we're in that bar.
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- bobogoboom
- Posts: 3799
- Joined: Mon Feb 13, 2006 7:02 pm
- Location: Dallas
RE: LOG
And the problem with that is?
I feel like I'm Han Solo, and you're Chewie, and she's Ben Kenobi, and we're in that bar.
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RE: Question on Nik mod.
ORIGINAL: LTC B
Not sure there were alot of changes going from 5.3 to 5.4. The air to air did cause alot of losses in my earlier ver 5 - so much so as the Allies by 8/42 I was pretty much out of land based fighters. That was due to the massed fighter sweeps my opponent used to good advantage over Moresby and other critical spots.
To prevent similar massed sweeps, in our current game we've got a house rule to limit fighter sweeps to not more than 40 a/c attacking a single base.
What I also like about the version 5.whatever is the naval flak firepower. Aircraft may get through the CAP, but they pay a high price in their attack runs from the AA fire. This seemed really watered down in later versions of Nikmod.
-Fighter sweep is a real question. However, the Japanese player also can get a bloody nose by abusing of these sweeps. I´m playing a GC with NM5.0 and no house rules. My friend gave up large sweeps also he lost 70 Oscars and Zeroes in one day. And I agree with you on AA fire. It´s hard for thr Japanese player to fight CV battles as he takes massive AA losses (which is more realistic).
RE: Question on Nik mod.
ORIGINAL: marky
my feelings on the NM is that it is acceeding to the demands of a crazy man that is holding a cute innocent waterfowl (ducky) hostage, and so should not be used
Dont support/give in to terrorism!!!
[:D][:D][:D][:D][:D][:D][:D][:D][:D][:D]
-Did you attempt to play NM???
RE: Question on Nik mod.
yes the bloody thing didnt work
RE: Question on Nik mod.
-Could you elaborate better????
RE: Question on Nik mod.
yes
the-bloody-thing-didnt-work
[:D]
i tried it on guadalcanal and noticed no difference except that there was ALOT less aviation support, and i said "hell no"
the-bloody-thing-didnt-work
[:D]
i tried it on guadalcanal and noticed no difference except that there was ALOT less aviation support, and i said "hell no"
RE: Question on Nik mod.
Well maybe you could give it another try - and actually the aviation support would help you avoid things such as the halleluva bombardment you're complaining about in another thread [;)]i tried it on guadalcanal and noticed no difference except that there was ALOT less aviation support, and i said "hell no"
RE: Question on Nik mod.
ORIGINAL: marky
yes
the-bloody-thing-didnt-work
[:D]
i tried it on guadalcanal and noticed no difference except that there was ALOT less aviation support, and i said "hell no"
-Yes, but this make the scenario much more historical, as serviceability was always an issue in the Pacific. Maybe Nik is fixing the worst of WiTP troubles, the ability to mount massive raids with no correspondence in RL. I´m playing Nik in Guadalcanal and it´s hard for Japan to attack with more than 40 Betties at the sae time, just like in RL. It´s also impossible for the allies to have 80-100 B-17´s against Rabaul. You should also have noticed the air combat is far less bloody. Did you read some book on Guadalcanal campaign?
RE: Question on Nik mod.
ive read several books on the theater and campaign yah
but i love my bombers [:D]
but i love my bombers [:D]
RE: Question on Nik mod.
ORIGINAL: marky
ive read several books on the theater and campaign yah
but i love my bombers [:D]
-So we could agree NM GUADALCANAL is more accurate, right?
-It´s ok...you love your bombers, but both players should be allowed to have fun. What is the point of playing stock Guadalcanal if you´re able to shut down Rabaul and Shortlands at 10/42????? Funny to whom? Even the Allied player won´t find it very exciting.