Hot Keys and "fast" movement

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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maine_raptor
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Hot Keys and "fast" movement

Post by maine_raptor »

Does anybody know of a printable list of the Hot Keys for JTCS? IIRC the original game (Talonsoft's) had a "cheat" card that was mighty handy. Anything like that available?

I finally got my copies of JTCS this weekend and loaded it onto my PC's. No problems, except for the movement (human and AI). I checked the "Fast Human" and "Fast Computer" setting for movement and the units moved at a speed that was close to Warp Factor 9. Is there a way to adjust the speed (other than the "Fast Setting) or is that dependent upon your PC's CPU speed?

One final question: Can you create a scenario, using the editors, whereby the German/Western Allies are on one side and the Russians are on another?
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Jason Petho
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RE: Hot Keys and "fast" movement

Post by Jason Petho »

ORIGINAL: maine_raptor

Does anybody know of a printable list of the Hot Keys for JTCS? IIRC the original game (Talonsoft's) had a "cheat" card that was mighty handy. Anything like that available?

This should help.
tm.asp?m=1527647
ORIGINAL: maine_raptor
I finally got my copies of JTCS this weekend and loaded it onto my PC's. No problems, except for the movement (human and AI). I checked the "Fast Human" and "Fast Computer" setting for movement and the units moved at a speed that was close to Warp Factor 9. Is there a way to adjust the speed (other than the "Fast Setting) or is that dependent upon your PC's CPU speed?

Hmm, not that I am aware of, no. Something to possibly look at in the future though!
ORIGINAL: maine_raptor
One final question: Can you create a scenario, using the editors, whereby the German/Western Allies are on one side and the Russians are on another?

Not yet, no. You can fight the Germans vs Russians and the Western Allies against the Soviets in separate scenarios though.

Jason Petho
maine_raptor
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RE: Hot Keys and "fast" movement

Post by maine_raptor »

Thanks Jason,

The speed thing would be a help. Both PC's are running AMD 3700+ chips so they are quite fast. Some sort of slider/mid setting would be nice. Patch 1.04, perhaps? [:D]

The reason I asked about mix and match battles is due to two books by Douglas Niles and Michael Dobson: Fox on the Rhine and Fox at the Front.

Together they tell a story of an alt ending to the ETO. It's a damn good read and has some fine fodder for JTCS scenario development (Can you say Patton, Rommel, and the Third Army in Berlin surrounded by Zhukov's Army?).[X(]
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british exil
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RE: Hot Keys and "fast" movement

Post by british exil »

Maine-raptor.

Both books are ordered and on their way to me now, looks like a few hours good reading.

They do sound promising. Thanks for the lnfo in your post.

Mathew
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Arctic Blast
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RE: Hot Keys and "fast" movement

Post by Arctic Blast »

I just read those 2 books a few months back, and REALLY enjoyed them. Some good works of alternate fiction.
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