Release status...next week

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Paul Vebber
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Release status...next week

Post by Paul Vebber »

Despite our best efforts we not be able to get the game out until next week. We know a lot of you were hoping to play this weekend, but we just are not quite there yet.

We hope to announce the release date sometime during the weekend, but it takes 2 or 3 dayes to produce and test the setup file even after everything is done.

So my best guess is the middle of next week.
bluesdawg
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Post by bluesdawg »

A large collective groan arises from the throngs............


sigh......
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McGib
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Post by McGib »

No problem Paul, better you guys take your time and get it right than to rush it out and then have an ugly crowd asking for patch after patch! A certain Star Trek game was done that way much to my disgust.
I do have one question for you though, would it be possible to make the manual available to us so we can get all that dull boring needless reading(manuals? We dont need no stinking manuals!) out of the way so when "xmas day" arrives we can get right to the playing?

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Post by WW2'er »

Paul And all of Matrix,

While I too am dissapointed, I know this delay is only because you want to assure us an excellent, and stable game. Thanks again for your efforts and for keeping us informed of the status of things!

WW2'er
WW2'er

"That [state] which separates its scholars from its warriors will have its thinking done by cowards, and its fighting by fools." — Thucydides, 'The Peloponnesian Wars'
Rover
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Post by Rover »

I second that request for access to the updated manual (if appropriate, of course).
Al Boone
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Post by Al Boone »

Having access to the new 3.0 manual ahead of time would really be great. It would even give us a chance to review any "typos" before release, unless you decline the info right now, due to "time constraints" right now. Please consider this, if possible. It sure would get us up and running faster, and maybe give you better immediate initial feedback, after release. You know human nature.....play the game, run your yap, then read the manual later.........
Antonius
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Post by Antonius »

yes, having the manual (the "what's new to 3.0 section"), would make the waiting less unbearable !
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Don
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Post by Don »

Take as long as you need, Paul, it's alright with me. I know it will be well worth the wait.

Don
Don "Sapper" Llewellyn
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Post by Tombstone »

This isn't all that late. A lot of games come out way later, and are still quite buggy. Its cool to see matrix making every effort to 'do it right'. This is also good in another way, in that matrix as a team is learning all the ins and outs of their process, so in the future they'll be better equiped to inform us about release dates and so on. For a first project it looks like its running remarkably well. I've been in cauldron's of (seemingly) eternal pain on some projects...

Tomo
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David Heath
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Post by David Heath »

Let me see what I can do about the Manual.
JWW
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Post by JWW »

Manual would be nice. Kinda like shaking the box with the present inside.
McGib
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Post by McGib »

Thanks David, we know you guys are busy so even considering the idea is greatly appreciated.

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McGib
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crazyivan
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Post by crazyivan »

take as long as you like guys,the wiat just makes it all the more exciting.your doing a good job and its good to see that you are striving to deliver a complet as possible game rather than rush it out.remember above all keep good health and get some sleep.

ps the manual would be good to if poss Image
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Rhone
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Post by Rhone »

I have just started a long campaign in v2.3 and you guys already have v3.0 coming out? Wow, you're on top of it! I wasn't expecting it for a month or two.

Will I be able to continue my long campaign, or should I wait to do a long campaign for v3.0 and start over?
Tankhead
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Post by Tankhead »

Originally posted by Rhone:

Will I be able to continue my long campaign, or should I wait to do a long campaign for v3.0 and start over?
Hi Rhone!

You wont be able to continue your old campaign, to many changes in the games.

Tankhead



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Rhone
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Post by Rhone »

Thanks for the response, Tankhead. Perhaps my time would be better spent checking out all those scenarios. Anybody got any favorites?
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Tom Proudfoot
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Post by Tom Proudfoot »

I like "Hospital Heroes". I am partial to short scenarios. Image

Tom
Tankhead
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Post by Tankhead »

I like Blood soak trail and Roadblock for a quick fix. Image

Tankhead

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KG Erwin
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Post by KG Erwin »

Well, guys, don't take me wrong, but after I heard about 3.0 I just stopped playing 2.3. (Gasp!) I'm looking forward to an enhanced game experience (kind of like your wife after a new boob job), so I'm gonna wait till it's here before I dive back in. This is Matrix' pride and joy, and I know I'll fall in love all over again. Glenn.

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"Klotzen, nicht Kleckern (roughly translated, 'Boot em, don't spatter em')"--Heinz Guderian
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McGib
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Post by McGib »

I havent played 2.3 for a while now. Been playing other games(yes I know thats a sin)I actually payed for that have been sitting collecting dust for the past several months. Figured I'd play them now since there going back on the shelf once 3.0 comes out!

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