MWiF Tutorial

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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composer99
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RE: MWiF Tutorial

Post by composer99 »

Looks good.
~ Composer99
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Froonp
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RE: MWiF Tutorial

Post by Froonp »

ORIGINAL: Shannon V. OKeets
4th and last in the series. When we have the naval one polished, I'll post that too.
I've corrected the error in the text in this one ("white numbers" for the 14 Chinese Reserve Army).
wosung
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RE: MWiF Tutorial

Post by wosung »

ORIGINAL: Shannon V. OKeets

Yes, there are that many different land unit types. And typically special code for each one of them for movement and combat.

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Army Group and Army both as XXXX?
The former should be XXXXX, like Manstein.

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RE: MWiF Tutorial

Post by wosung »

Btw: really beautiful counters!

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RE: MWiF Tutorial

Post by Shannon V. OKeets »

ORIGINAL: wosung

Btw: really beautiful counters!

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Thanks. They are exactly what are shown on the screen at highest zoom.
Steve

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RE: MWiF Tutorial

Post by Froonp »

ORIGINAL: wosung
Army Group and Army both as XXXX?
The former should be XXXXX, like Manstein.
I've corrected that error too. Thanks Wosung !
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RE: MWiF Tutorial

Post by brian brian »

I thought the Finnish MECH was actually elite? terribly minor point.

Excellent work, thank y'all as always!
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doctormm
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RE: MWiF Tutorial

Post by doctormm »

How does MWiF display the Sunderland flying boat sub hunter?
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Arron69
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RE: MWiF Tutorial

Post by Arron69 »

maybe tell that the attacknumber in brackets is defensive only?

Besides that wosung is right really nice counters.

Edit: typos.

Andi.
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RE: MWiF Tutorial

Post by Shannon V. OKeets »

Comme c'est.

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RE: MWiF Tutorial

Post by Shannon V. OKeets »

ORIGINAL: Graf Zeppelin

maybe tell that the attacknumber in brackets is defensive only?

Besides that wosung is right really nice counters.

Edit: typos.

Andi.
That is done 2 units above.
Steve

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Shannon V. OKeets
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RE: MWiF Tutorial

Post by Shannon V. OKeets »

Here are some more Help pages by Patrice.

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RE: MWiF Tutorial

Post by Shannon V. OKeets »

Like those for the units, I will add these to the end of the tutorial on the map as summaries. They will also be part of the player's manual.

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RE: MWiF Tutorial

Post by Shannon V. OKeets »

These have some overlap with the tutorial on combat, but I think placing them altogether will make them easier to find when the player wants to reference them.

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RE: MWiF Tutorial

Post by Shannon V. OKeets »

4th and last in the series. I want to revise a lot of this text. There is plenty of room and the terseness of the English here makes it seem quite stilted - in some cases even grammatically incorrect.

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Jimm
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RE: MWiF Tutorial

Post by Jimm »

Looks salivatingly good.

Perhaps mention the antiair factor as well as AT for the motorised AA on the land unit display?
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RE: MWiF Tutorial

Post by doctormm »

ORIGINAL: Shannon V. OKeets

Comme c'est.

<snip pic of Sunderland>

Can something about that be added to the help pages? If space is an issue, replace the Gabbiano, and use the Seiku as an example of a flying boat and primary/secondary designation.
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RE: MWiF Tutorial

Post by Plainian »

The C-54 could possibly be dropped from the chart. The Ohka has a Defensive Air Rating and the Me323 has Transport Ratings which can be used.
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RE: MWiF Tutorial

Post by Froonp »

ORIGINAL: Plain Ian

The C-54 could possibly be dropped from the chart. The Ohka has a Defensive Air Rating and the Me323 has Transport Ratings which can be used.
For the moment, I updated the bitmap by changing the text for the subhunter's factors. I'm loathe to add a third one to the bitmap, especially because there are only a couple of counters in the case of the Sunderland, and there are already 2 subhunters on the bitmap.

I added the mention of AA factor to the AA unit too.
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RE: MWiF Tutorial

Post by Peter Stauffenberg »

ORIGINAL: Shannon V. OKeets

4th and last in the series. I want to revise a lot of this text. There is plenty of room and the terseness of the English here makes it seem quite stilted - in some cases even grammatically incorrect.

Image

I wonder about point 9. The text says "Lake hexsides.....". But the only terrain using note #9 is all sea hex sides. So should the text be changed to "All sea hexsides....."?
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