NF
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NF
I am playing orginal Btr, but after 40 turns and hundreds of nightmissions, my nightfirgters still doesnt shoot at anything more than on occasion german planes trying to land.. Game says my mosquitos detects german planes alot, but *never* intercepts.. This acually needs to be tweaked, as it is now night intruder issions to help the bomberstream during night is 100% useless. Atleast let me scrap those planes in all and use the rawmaterials for other planes 
Take Command! - Lewis E. Lyle
- DuckofTindalos
- Posts: 39781
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RE: NF
Night fighter missions are NOT "useless" in any way. Either you're setting them wrong, or are very unlucky (or both).
We are all dreams of the Giant Space Butterfly.
- Hard Sarge
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RE: NF
just to be sure, term, NFs are escourt don't do much in the old game, while NI do wonders
but overall, NFs are much more "useful" or at least in the tests I ran
but overall, NFs are much more "useful" or at least in the tests I ran

- DuckofTindalos
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RE: NF
ORIGINAL: Hard Sarge
just to be sure, term, NFs are escourt don't do much in the old game, while NI do wonders
Actually, I've seen the exact opposite: escorts have worked well, while night intruders have proven too difficult for me to place and time to achieve much. YMMV...
We are all dreams of the Giant Space Butterfly.
- von Shagmeister
- Posts: 1273
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- Location: Dromahane, Ireland
RE: NF
In my experience, in the old game Allied nightfighters in and around the bomber stream achieve little whilist those orbiting active A/Fs are too effective if they catch returning a/c.
Allied nightfighters in the stream now perform better, but intruders over A/Fs still shootdown a/c like clockwork (though this is also related to returning a/c not being able to divert to nearby A/Fs when there is known intruder activity over their home base)
Allied nightfighters in the stream now perform better, but intruders over A/Fs still shootdown a/c like clockwork (though this is also related to returning a/c not being able to divert to nearby A/Fs when there is known intruder activity over their home base)
Per Speculationem Impellor ad Intelligendum
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HMSWarspite
- Posts: 1404
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- Location: Bristol, UK
RE: NF
ORIGINAL: von Shagmeister
In my experience, in the old game Allied nightfighters in and around the bomber stream achieve little whilist those orbiting active A/Fs are too effective if they catch returning a/c.
Allied nightfighters in the stream now perform better, but intruders over A/Fs still shootdown a/c like clockwork (though this is also related to returning a/c not being able to divert to nearby A/Fs when there is known intruder activity over their home base)
Seconded!
I have a cunning plan, My Lord
RE: NF
ORIGINAL: HMSWarspite
ORIGINAL: von Shagmeister
In my experience, in the old game Allied nightfighters in and around the bomber stream achieve little whilist those orbiting active A/Fs are too effective if they catch returning a/c.
Allied nightfighters in the stream now perform better, but intruders over A/Fs still shootdown a/c like clockwork (though this is also related to returning a/c not being able to divert to nearby A/Fs when there is known intruder activity over their home base)
Seconded!
Thirded ???
soeren01, formerly known as Soeren
CoG FoF
PacWar WIR BoB BTR UV WITP WITE WITW
CoG FoF
PacWar WIR BoB BTR UV WITP WITE WITW
RE: NF
Thanks for you opinions.. But there is acually a bug i would say (and not a feature heh), meaning when my NF's do detect enemies (read axis) then they NEVER act, i mean, 0 times out of 100's of reports. Therefore i wonder if this message is just eyecandy and has no effect in the game at all. So every second night i send out all i got (is that 300 mosquitos?) Gets some 25-30 reports they detect bf-110's etc with their radars, and then just return to their static navigation. Well..
Hope this thingie could be tweaked when EDBTR is finished.
Or else.. you guys that woudl say they do react, can you maybe tell me exactly how yopu plot them, altitute etc? And i dont mean airfield hovering, im speaking of fighters going 2 and from target in the mist of the bomber-stream.
Cheers
Hope this thingie could be tweaked when EDBTR is finished.
Or else.. you guys that woudl say they do react, can you maybe tell me exactly how yopu plot them, altitute etc? And i dont mean airfield hovering, im speaking of fighters going 2 and from target in the mist of the bomber-stream.
Cheers
Take Command! - Lewis E. Lyle
- Hard Sarge
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RE: NF
I am getting kills with my NFs in the stream
alot of times it is going to be luck of the roll, not every time you spot something, do you get a good attack, but it is working better then the old one used to
alot of times it is going to be luck of the roll, not every time you spot something, do you get a good attack, but it is working better then the old one used to

- Hard Sarge
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RE: NF
okay just to show
I ran a few days of night raids, and placed the GB NFs into the stream only
after 3 days here are the pilots
(which in this battle there are not many NFs around for BC to work with)

I ran a few days of night raids, and placed the GB NFs into the stream only
after 3 days here are the pilots
(which in this battle there are not many NFs around for BC to work with)

- Attachments
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- stream.jpg (86.58 KiB) Viewed 455 times

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HMSWarspite
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- Hard Sarge
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medaloffairness
- Posts: 21
- Joined: Sat Aug 11, 2007 9:55 am
RE: NF
Dear folks,
I am following the progress of the development of the game with patience... thanks to swift and fochinell for posting their AAR of their game. I read them every time when I enter the forum [:)].
I also have to thank swift for providing me a link to a german forum, which also deals with btr. Swift did a great job with hosting and answering all the questions from the addicted crowd. Unfortunatly the forum seems to be dead since the end of 2006.
I read all the threads and two things seems to be important to mention, which were also discussed in this forums.
1.) It seems that the pilots only gain experience by shooting down planes, but not for just being in combat. Hmm..
Hopefully this is fixed in the new version because this wouldn`t be realistic. I thought about some arguements which would prefer not increasing the experience of the pilots, but none of them sounds really satisfying for me.
2.) I know I come with a topic which I have allready mentioned before...
But as the team is putting that much effort in designing the night fighters and intruders on the allied side, I am still wondering why german night fighters are not allowed to attack landing british bombers. I know that the bad guy in Berlin prohibited it in 1941 and the Operation Gissela was too late and too little but there are still some arguements to have it in the game. (Sorry Hard Sarge
)
The first arguement is that it doesn`t really matter that the bad guy prohibited it. If we would follow someone rules in the game than some more tactics -Allied fighters have to stick to the bombers till the beginning of 1944, when Mr. Doolittle gave the order to attack the Luftwaffe and to hunt them down-. Hmm... but it seems that the possibility to do this is available earlier? So, where is the difference?
In the game it is possible to produce some type of planes earlier than in reality, so why not a tactic?. the Do335 which is used by some players as their prefered fighter never took of for combat in reality. [X(]
I think this is the thing which really make this game really the best game so far among other strategy games with the same scope. We are playing in an realistic environment, but can influence on a stratigical and tactical basis what will happen.[&o][&o][&o]
I hope someone who read my thread will understand why I am wondering that this is not in the game. I think it would be an additional challange for the allied and the axis player, because then the mossies also have to defend their homebases. It would be nice if I could hear some pros and cons related to this topic.
3.) I also read in some books that one tactic of the B17 boxes was to have one B17 among them which carried less or no bombs but were full of machine guns. I have seen a photo of this kind of B17 but I read their were only a little amount in combat. Does anyone have info about them?
Have a nice weekend,
Regards Chris
I am following the progress of the development of the game with patience... thanks to swift and fochinell for posting their AAR of their game. I read them every time when I enter the forum [:)].
I also have to thank swift for providing me a link to a german forum, which also deals with btr. Swift did a great job with hosting and answering all the questions from the addicted crowd. Unfortunatly the forum seems to be dead since the end of 2006.
I read all the threads and two things seems to be important to mention, which were also discussed in this forums.
1.) It seems that the pilots only gain experience by shooting down planes, but not for just being in combat. Hmm..
Hopefully this is fixed in the new version because this wouldn`t be realistic. I thought about some arguements which would prefer not increasing the experience of the pilots, but none of them sounds really satisfying for me.
2.) I know I come with a topic which I have allready mentioned before...

But as the team is putting that much effort in designing the night fighters and intruders on the allied side, I am still wondering why german night fighters are not allowed to attack landing british bombers. I know that the bad guy in Berlin prohibited it in 1941 and the Operation Gissela was too late and too little but there are still some arguements to have it in the game. (Sorry Hard Sarge
)
The first arguement is that it doesn`t really matter that the bad guy prohibited it. If we would follow someone rules in the game than some more tactics -Allied fighters have to stick to the bombers till the beginning of 1944, when Mr. Doolittle gave the order to attack the Luftwaffe and to hunt them down-. Hmm... but it seems that the possibility to do this is available earlier? So, where is the difference?
In the game it is possible to produce some type of planes earlier than in reality, so why not a tactic?. the Do335 which is used by some players as their prefered fighter never took of for combat in reality. [X(]
I think this is the thing which really make this game really the best game so far among other strategy games with the same scope. We are playing in an realistic environment, but can influence on a stratigical and tactical basis what will happen.[&o][&o][&o]
I hope someone who read my thread will understand why I am wondering that this is not in the game. I think it would be an additional challange for the allied and the axis player, because then the mossies also have to defend their homebases. It would be nice if I could hear some pros and cons related to this topic.
3.) I also read in some books that one tactic of the B17 boxes was to have one B17 among them which carried less or no bombs but were full of machine guns. I have seen a photo of this kind of B17 but I read their were only a little amount in combat. Does anyone have info about them?
Have a nice weekend,
Regards Chris
- wernerpruckner
- Posts: 4142
- Joined: Thu May 05, 2005 1:00 pm
RE: NF
I also have to thank swift for providing me a link to a german forum, which also deals with btr. Swift did a great job with hosting and answering all the questions from the addicted crowd. Unfortunatly the forum seems to be dead since the end of 2006.
I read all the threads and two things seems to be important to mention, which were also discussed in this forums.
most of the people there are longtime gamers of BoB/BtR and there are not often people who are new to the game.
and I can only answer to questions if someone posts them there [;)]
- wernerpruckner
- Posts: 4142
- Joined: Thu May 05, 2005 1:00 pm
RE: NF
1 it is different now, but how different it will be in the final version is not quite clear to me ( maybe Ron wants to answer that )
2 there are ways.......[:'(][:'(]
3 those gunships proved not to be the best protection at all....escorts were the better way to go
2 there are ways.......[:'(][:'(]
3 those gunships proved not to be the best protection at all....escorts were the better way to go
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medaloffairness
- Posts: 21
- Joined: Sat Aug 11, 2007 9:55 am
RE: NF
Yeah swift, You did/do a great job.
1.this would be nice...
2. Can I patrol nearby enemy bases with german nightfighters? Hard Sarge said, that it will not be possible...
3. agreed, but it would be funny if the allied player could have two or three of them, because it would be a surprise for the german fighters.
Thanks for prompt reply..
1.this would be nice...
2. Can I patrol nearby enemy bases with german nightfighters? Hard Sarge said, that it will not be possible...
3. agreed, but it would be funny if the allied player could have two or three of them, because it would be a surprise for the german fighters.
Thanks for prompt reply..
- wernerpruckner
- Posts: 4142
- Joined: Thu May 05, 2005 1:00 pm
RE: NF
... thanks to swift and fochinell for posting their AAR of their game. I read them every time when I enter the forum .
this PBEM is still with 1.05x6 exe and an OBOA by JCL....the new version will be a much different game in many aspects
more different A/C with much more specifc charactaristics ( altitude is important....not everything has the optimum alt.... [X(] )
a huge industry ( most errors in that section may be come from me [;)] )
a very different production due to more different A/Cs and the different industrial base
and much more
many of the old bugs have been eliminated or weakened
- wernerpruckner
- Posts: 4142
- Joined: Thu May 05, 2005 1:00 pm
RE: NF
2. Can I patrol nearby enemy bases with german nightfighters? Hard Sarge said, that it will not be possible...
a) sometimes a NF pilot or even a unit will follow the enemy bombers deep into the UK before they turn to patrol mode
b) you can move a patrolling unit in the direction of friendly territory....with some training you are able to patrol over certain stretches of the UK or over southern Itlay ( here it is easier )
but you need two things - 1 good timing - and 2 A/C with a very long leg ( so no He219, Me110 )
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medaloffairness
- Posts: 21
- Joined: Sat Aug 11, 2007 9:55 am
RE: NF
I knew that you are playing the "old" one... If you would have the new one then I think it would just take me 15 minutes to find out where you live. Then it would take me another 15 minutes to get there and beg on my knees and a lot of money in my hand to get it.
So, do you have any cons for the german night fighters over Britain? And would you be so kind and tell me how it works, without actually having it in the game (!?!)
So, do you have any cons for the german night fighters over Britain? And would you be so kind and tell me how it works, without actually having it in the game (!?!)




