Q: Assessing the Opponent's Supply State

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herwin
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Q: Assessing the Opponent's Supply State

Post by herwin »

What cues do people use to do this?
Harry Erwin
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bradfordkay
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RE: Q: Assessing the Opponent's Supply State

Post by bradfordkay »

Well, I've tried chicken bones, tarot cards and crystal balls but no method has as of yet proved to be very useful...
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Gibbons
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RE: Q: Assessing the Opponent's Supply State

Post by Gibbons »


Yes, chicken bones also.

One clue would be where to most ships or TFs spend alot of time at.
herwin
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RE: Q: Assessing the Opponent's Supply State

Post by herwin »

ORIGINAL: Gibbons


Yes, chicken bones also.

One clue would be where to most ships or TFs spend alot of time at.

Yes, but my real interest is the supply state of his LCUs.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
trollelite
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RE: Q: Assessing the Opponent's Supply State

Post by trollelite »

If his supply situation is critical, his bombardment would be as effective as it should be.  You could also launch deliberate attack and see the adjustment of combat value.
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tsimmonds
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RE: Q: Assessing the Opponent's Supply State

Post by tsimmonds »

ORIGINAL: herwin

What cues do people use to do this?
Poke it with a stick.[;)]
You could also launch deliberate attack and see the adjustment of combat value.
This is really the only way to know.
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niceguy2005
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RE: Q: Assessing the Opponent's Supply State

Post by niceguy2005 »

If you have flown air missions before I find flak to be a reasonable clue.  All things equal, meaning if he hasn't moved units in and out of the hex in question, flak seem to be less intense of supplies are low.
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RUPD3658
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RE: Q: Assessing the Opponent's Supply State

Post by RUPD3658 »

Niceguy's method works well. You can also see if the change in the number of defending troops during bombardments coresponds to the losses inflicted. If they are significantly greater, units are starving.
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saj42
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RE: Q: Assessing the Opponent's Supply State

Post by saj42 »

1. If airfield/port damage is being repaired then base has engineers and supply; if repair stops then either no supply or no engineers left.

2. If oil/resource damage is being repaired then more than 10k supply is present. If no repair then either <10k supply or repair turned OFF

3. Attack with one LCU to see if defenders AV is 1/4 on combat summary screen. not foolproof as too many other random factors.

At the end of the day I'd stick with the chicken bone method [:D]
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