Patch Information 1.01, 1.02
Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
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Patch Information 1.01, 1.02
V1.01 6/13/07
• In Vista hard attack values converted to 0 - Fixed
• Dynamic Campaigns/Linked Campaigns failed to load. - Clarification The default save location for linked campaign games is the root of the drive that the game is installed on. Accepting this default location will cause a crash. Please select the appropriate game folder to solve this problem.
• 2D unit counters seem to be off center. - Fixed
• 2D unit counter for SMG in East Front appears to be incorrect. - Corrected
• Green Panther and Green PzIV have art errors? - Fixed
• Missing scenarios for Fall of the Reich added - Corrected
• Desert Terrain bug? Map reading problem by generator? - Fixed
• In West Front when trying to generate a battle you cannot select any period out of 1939-1945, not all countries can be selected - This was determined not to be bug but would be expanded on in a future patch..
• West Front's scenario 'Puerto Escudo' crash when starts - Corrected
• AT units were reducing it shelf to 1 in a DCG - Fixed
• Finnish Infantry only having 1 platoon after 1944 – Corrected
• Unit P22226 - PLA ATR Pltn is incorrected listed in the Platoon22.oob with a 41 12 start date this should be a 33 1 start date. – Fixed
• The German unit P01086 - PzA Lrs(f) 150mm SP How only has a soft attack range of 1 and the max soft attack is 13 in gameplay, the weapon.pdt file is correct but weapon.pdx is not – Corrected
V1.02 - July 10, 2007
• All – Engineers and other Mine Clearing Units being damaged by minefields - Fixed
• Rising Sun – Bicycles not moving – Fixed
• All – Motorcycles and horses shooting - Fixed
• East Front – 2D unit counters seem to be off center. – Fixed
• East Front - 2D artillery icon off center - Fixed
• All – Tanks not carrying infantry – Fixed
• East Front, West Front – Large number of unit graphic upgrades for East Front (31) and West Front (74)
• All – Assault sounds added and revised
• All – Night graphics was improved.
• West Front – Added US Marines, platoon to corps
• East Front, West Front – all ships no longer have assault value; including landing craft
• East Front – All bunkers are now 10, like the other games.
• East Front, West Front – various unit platoon, weapon and unittext updates
• East Front – Improved concealment
• East Front – Improved OP-Fire routine
• East Front – Dynamic Campaigns – Barbarossa DCG (North, Center and South) order of battles have been recreated from scratch – upgrades come at company level, bypassing original upgrade glitch. Also prevents leader crash in 1943. ALL CAMPAIGNS WILL NEED TO BE RESTARTED FROM 1941 TO WORK!
• East Front – Dynamic Campaigns – Barbarossa DCG – replacements have been improved from mid 1942 to 1945, with the assumption a player will accept higher commands as the campaign progresses.
• East Front – Dynamic Campaigns – General campaign file has been tweaked, hopefully resolving the Congressional Medal of Honour bug.
• West Front – 16 scenarios added – Battle of the Outposts, A Dutch Verdun, Panthers on Hell’s Highway, Cutting the Corridor, Clearing the Corridor, Where There’s Trouble…, The Grim Road to Hoogerheide, Kampfgruppe Chill Strikes Back, The Woods of Overloon, Through Three Miles of Hell, CCR/7 Into the Breach, Give it All Up?, Einsatz der Führer Grenadier Brigade, Battle of Groningen, The Guns of Delfzijl
http://www.matrixgames.com/games/downloads.asp?gid=318
Jason Petho
• In Vista hard attack values converted to 0 - Fixed
• Dynamic Campaigns/Linked Campaigns failed to load. - Clarification The default save location for linked campaign games is the root of the drive that the game is installed on. Accepting this default location will cause a crash. Please select the appropriate game folder to solve this problem.
• 2D unit counters seem to be off center. - Fixed
• 2D unit counter for SMG in East Front appears to be incorrect. - Corrected
• Green Panther and Green PzIV have art errors? - Fixed
• Missing scenarios for Fall of the Reich added - Corrected
• Desert Terrain bug? Map reading problem by generator? - Fixed
• In West Front when trying to generate a battle you cannot select any period out of 1939-1945, not all countries can be selected - This was determined not to be bug but would be expanded on in a future patch..
• West Front's scenario 'Puerto Escudo' crash when starts - Corrected
• AT units were reducing it shelf to 1 in a DCG - Fixed
• Finnish Infantry only having 1 platoon after 1944 – Corrected
• Unit P22226 - PLA ATR Pltn is incorrected listed in the Platoon22.oob with a 41 12 start date this should be a 33 1 start date. – Fixed
• The German unit P01086 - PzA Lrs(f) 150mm SP How only has a soft attack range of 1 and the max soft attack is 13 in gameplay, the weapon.pdt file is correct but weapon.pdx is not – Corrected
V1.02 - July 10, 2007
• All – Engineers and other Mine Clearing Units being damaged by minefields - Fixed
• Rising Sun – Bicycles not moving – Fixed
• All – Motorcycles and horses shooting - Fixed
• East Front – 2D unit counters seem to be off center. – Fixed
• East Front - 2D artillery icon off center - Fixed
• All – Tanks not carrying infantry – Fixed
• East Front, West Front – Large number of unit graphic upgrades for East Front (31) and West Front (74)
• All – Assault sounds added and revised
• All – Night graphics was improved.
• West Front – Added US Marines, platoon to corps
• East Front, West Front – all ships no longer have assault value; including landing craft
• East Front – All bunkers are now 10, like the other games.
• East Front, West Front – various unit platoon, weapon and unittext updates
• East Front – Improved concealment
• East Front – Improved OP-Fire routine
• East Front – Dynamic Campaigns – Barbarossa DCG (North, Center and South) order of battles have been recreated from scratch – upgrades come at company level, bypassing original upgrade glitch. Also prevents leader crash in 1943. ALL CAMPAIGNS WILL NEED TO BE RESTARTED FROM 1941 TO WORK!
• East Front – Dynamic Campaigns – Barbarossa DCG – replacements have been improved from mid 1942 to 1945, with the assumption a player will accept higher commands as the campaign progresses.
• East Front – Dynamic Campaigns – General campaign file has been tweaked, hopefully resolving the Congressional Medal of Honour bug.
• West Front – 16 scenarios added – Battle of the Outposts, A Dutch Verdun, Panthers on Hell’s Highway, Cutting the Corridor, Clearing the Corridor, Where There’s Trouble…, The Grim Road to Hoogerheide, Kampfgruppe Chill Strikes Back, The Woods of Overloon, Through Three Miles of Hell, CCR/7 Into the Breach, Give it All Up?, Einsatz der Führer Grenadier Brigade, Battle of Groningen, The Guns of Delfzijl
http://www.matrixgames.com/games/downloads.asp?gid=318
Jason Petho
RE: Patch Information 1.01, 1.02
Hello Jason,
It's Eric from the Blitz ... I've been out of the picture for a good while, But I've just got my Matrix version in my hands now. Is it necassary to download 1.01 patch if the 1.02 patch is out ? ... Either one would be downloaded directly into the Campain Series folder .. Correct ?. Thanks !
Regards
Jumbo
It's Eric from the Blitz ... I've been out of the picture for a good while, But I've just got my Matrix version in my hands now. Is it necassary to download 1.01 patch if the 1.02 patch is out ? ... Either one would be downloaded directly into the Campain Series folder .. Correct ?. Thanks !
Regards
Jumbo
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
ORIGINAL: Jumbo
Hello Jason,
It's Eric from the Blitz ... I've been out of the picture for a good while, But I've just got my Matrix version in my hands now. Is it necassary to download 1.01 patch if the 1.02 patch is out ? ... Either one would be downloaded directly into the Campain Series folder .. Correct ?. Thanks !
Regards
Jumbo
The latest 1.02 patch is cumulative, so you do not need to download 1.01.
You should be able to click the Upload button on the main CS menu to install the patch. In theory.
Hope you're well!
Jason Petho
- Staggerwing
- Posts: 99
- Joined: Sun Jun 03, 2007 7:54 pm
RE: Patch Information 1.01, 1.02
Automatic update didn't work for me. Manual update went fine, though.
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
ORIGINAL: Staggerwing
Automatic update didn't work for me. Manual update went fine, though.
Yes, I noticed this too as I received my box version this Friday. I have emailed which will hopefully bring about a remedy.
Jason Petho
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
The UPDATE button on the main CS menu is now functioning 100%.
You will still be required to manually install the 1.02a temporary patch listed above until further notice.
Jason Petho
You will still be required to manually install the 1.02a temporary patch listed above until further notice.
Jason Petho
RE: Patch Information 1.01, 1.02
I recently got this game and it came with the 1.01 patch already. I am having an issue trying to download the 1.02 patch from the MG website. Every time I click on the link and try to save it I get a timeout error. Am I doing something wrong?
Cheers, Rick
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
Alternatively, you could try clicking on the Update button on the main menu.
Jason Petho
Jason Petho
RE: Patch Information 1.01, 1.02
ORIGINAL: Jason Petho
Alternatively, you could try clicking on the Update button on the main menu.
I do and it goes to the screen showing time left and transfer rate at 0. Then it shows this error:
Errors:
File 1: An error occurred when downloading information from the server.
I go back and try again but keep getting this message.
Cheers, Rick
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
Did you happen to try here as well?
tm.asp?m=1523394
If so and it still isn't working, maybe Matrix is rebooting their servers or something causing the files not to be online.
Jason Petho
tm.asp?m=1523394
If so and it still isn't working, maybe Matrix is rebooting their servers or something causing the files not to be online.
Jason Petho
RE: Patch Information 1.01, 1.02
Yes, first place I went to when the Auto-update did not work.
If so and it still isn't working, maybe Matrix is rebooting their servers or something causing the files not to be online.
I could understand that but I have been trying for the last few days.
Cheers, Rick
- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
ORIGINAL: casarez
I could understand that but I have been trying for the last few days.
I just tried and could access and download the file from the above link with no problems. Maybe you have to high of security settings on your browser or something?
Jason Petho
RE: Patch Information 1.01, 1.02
ORIGINAL: Jason Petho
I just tried and could access and download the file from the above link with no problems. Maybe you have to high of security settings on your browser or something?
You know that could be it. I just tried downloading it at work and it downloaded fine. I will check some of my Firewall settings at home.
Thanks for the help!
Cheers, Rick
RE: Patch Information 1.01, 1.02
I just bought two additional copies for our club members. Anyone know what version is currently downloaded, do they need patch to 1.02 or just 1.02B will do the job ?

- Jason Petho
- Posts: 17487
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Patch Information 1.01, 1.02
They'll need the official update of 1.02.
Additionally, they will require the Temporary 1.02B patch.
1.03, when it is ready, will be a cummulative update.
Jason Petho
Additionally, they will require the Temporary 1.02B patch.
1.03, when it is ready, will be a cummulative update.
Jason Petho
RE: Patch Information 1.01, 1.02
ok, thanx, I downloaded everything to have backup... you know, Mr. Murphy and his laws [:D]
