v2.1 Change List

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

Post Reply
bbmike
Posts: 224
Joined: Sun May 13, 2007 3:00 pm
Contact:

v2.1 Change List

Post by bbmike »

Rats! I'm at work as I read that the new patch is out. Can someone at least post the official change/update list? [8D]
User avatar
redwolf1
Posts: 366
Joined: Fri May 13, 2005 12:05 am
Location: Maple Ridge, B.C., Canada

RE: v2.1 Change List

Post by redwolf1 »

2.1.8 10/09/07
• Fatigue not resetting after a punt. FIXED
• A slightly more intellegent hurry up offense process
• Fixed the scoreboard so it properly shows the game clock in OT (even sudden
death).
• Fixed the crowd noise. The crowd is constantly loud if the home team defense is
on the field (making it harder (in theory) for the away team's offense).
• Fixed the sound on/off button on the pause menu.
• Added version check to the saved game loading process.
• Fixed the interceptions. The quicker huddle process was erasing some of the
interception data.
• RemoteIn/RemoteOut should be working now. I've given it a quick smoke test
and it looked okay.
• Added some additional functionality so that the players in the depth chart
available players list are sorted so that the desired player position is on the top of
the list by default.
• Added a UseGameWeather setting to the settings.ini file so that you can set this
to false and not have anything other than clear days for league weather.
Image

Image
User avatar
David Winter
Posts: 5158
Joined: Tue Nov 23, 2004 10:51 pm
Location: Vancouver, BC
Contact:

RE: v2.1 Change List

Post by David Winter »

As well as above
  • League 3D games now properly process the weather setup so not all league games are played in the rain.
  • Fixed a bug with games saved at half time. A game saved at half time now properly processes the 2nd half kick off.
  • Upped the kick off values so kick offs go deeper and occasionally into the endzone. The abilities of the kicker determine how far the kick can go, and not every kick will go into the endzone, but kick offs should be deeper as a general rule.
  • Fixed an overtime bug that would cause the overtime period length of a Quick Play game to be that of the league rules, not the Quick Play rules as specified on the Quick Play rules screen.
  • The 3 (x) button now properly selects the closest defender to the ball in arcade mode.
  • Added an additional check to ensure teams can't be taken into the PDS with missing or invalid playbooks or depth charts that are not properly setup.
  • The holder position for field goals now properly shows up on the depth chart.
There are other minor ones, but those are the major ones found post ship either by the private testers or the community at large.

Thanks. I hope everyone enjoys 2.1

David

"They're not dolls. They're action figures. Valuable Action figures!"
bbmike
Posts: 224
Joined: Sun May 13, 2007 3:00 pm
Contact:

RE: v2.1 Change List

Post by bbmike »

Thanks!! I've installed and everything works great! [:D]
pdozer63
Posts: 95
Joined: Mon Aug 14, 2006 6:49 pm

RE: v2.1 Change List

Post by pdozer63 »

My first game played with the 2.1 update, gave me 3 INT's for 1 team and 1 Int for the other, the weather was working properly, and I saw 1 penalty assessed to half the distance from the GL. I am very pleased to see how MFB is performing now, great job!!
Post Reply

Return to “Maximum-Football 2.0”