Stacking limits?

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Fred98
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Location: Wollondilly, Sydney

Stacking limits?

Post by Fred98 »

What are the stacking limits?

I have never seen the boardgame.
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Froonp
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RE: Stacking limits?

Post by Froonp »

ORIGINAL: Joe 98

What are the stacking limits?

I have never seen the boardgame.
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From RAW (reference to off map hexes deleted -- replaced by (...) -- as off map hexes are non existent in MWiF) :
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Land unit limits
Up to 2 land units can stack in a hex. (...).
AsA/MiF/PoliF options 2, 3 & 6: You can stack 3 land units in a hex if the 3rd unit is a division, artillery or supply. (...).
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Aircraft unit limits
The stacking limits for aircraft units not flying a mission are:
Minor port hex 2
Major port or city hex 3
Mountain, desert mountain 0
or swamp hex
Any other hex 1
Hex with HQ +1
If several limits apply (e.g. a city in a mountain hex), the highest of them applies.
(...)
MiF option 7: (ENG divisions) Each ENG (even face-down) increases the aircraft stacking limit of a hex by 1 (e.g. you could stack 2 aircraft in a swamp occupied by 2 ENG units). In off-map hexes, this increase applies after doubling.
Option 8: (Flying boats) Flying boats have a vertical blue stripe on their counter.
Flying boats can only stack in a coastal hex (even if the coast is only on a lake). You can only ever stack 1 flying boat in a hex, but this is in addition to any other aircraft there. For example, you could stack a flying boat plus 3 other aircraft in a major port; you can even stack a flying boat in a coastal mountain hex. Flying boats can fly missions into, or rail move through, non-coastal hexes. Engineers (MiF option 7) do not effect stacking limits for flying boats.
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Naval unit limits
Up to 4 naval units can stack together in a minor port. Every 2 convoy points (or any spare point) is a naval unit.
There is no limit to the number of naval units that can occupy a friendly controlled major port (exception: see 18.2, foreign troop commitments) or a sea-box.
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Combinations
Stacking limits for land, aircraft and naval units are independent. So, you can have any number of naval units, up to 4 aircraft units and an HQ stacked with another land unit in a major port city.
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Mziln
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RE: Stacking limits?

Post by Mziln »

14.4.1 Carrier plane units (CVPiF & SiF option 56)

If you are playing with Carrier Planes in Flames or Ships in Flames, a CV’s carrier plane is represented as a separate unit.

Values

A carrier plane unit has the values shown on the counter, not those calculated from the CV’s air component.

The CV’s air component does not increase over time as in the standard game.

Stacking

A carrier plane does not count as a unit for stacking purposes when it is on the CV. In other cases, it counts as an aircraft unit. You show that a carrier plane is on a CV by stacking it directly above the CV. The CV’s air component determines which carrier planes can be on the CV. A carrier plane can fi t onto a CV if the plane’s class is the same size as, or less than, the CV’s air component.

CVPiF option 56: You may stack up to 2 carrier planes on each CV, provided that the sum of the size of all carrier planes stacked on a single CV is no more than that CV’s air component. Each carrier plane may conduct missions separately from other carrier planes based on the same CV, and each carrier plane counts separately against air mission activity limits.
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