Turn 9, May 1940. The West has declared Paris an open city and my troops can walk in. It has been a pretty bloody campaign for both sides. I am now able to establish a Vichy government with an action card I am given. Establishing a Vichy government does the following:
- Gives all land in occupied France to Germany. All Western units in occupied France are disbanded.
- Converts French North Africa, Syria, and Metropolitan France to a neutral regime. All sides lose all units in these territories. (Germany should make sure troops are clear of Southern France, the West should make sure the garrisons of Marseille and Algiers are also evacuated).
- Gives Germany the 'occupy Vichy card'
I immediately play the 'occupy Vichy card'. It gives Metropolitan France to Germany. It also raises the partisan level of France, but partisans are not active anywhere until 1942. I now have control of Marseilles.
The picture below shows this on the mini-map. The left most pane is below, the center is after Vichy is established. Note the Vichy regime is green. The right most pane shows after Metropolitan France is occupied.
Note that either Germany or the West can declare war on Vichy. If war is declare, Metropolitan France is automatically occupied. If the West declared war, the partisan level does not go up. There is a 75% chance that Vichy will not resist and immediately join the Western side. Otherwise, Vichy joins Germany. If Germany declares war, Vichy automatically resists and joins the West. The 'occupy France' card is also played.
Design note. I set this up so that Germany gets a penalty for violating the Vichy agreement. Also, the West will normally declare war on Vichy but with some risk. A bold player my declare war immediately. A more cautious one might wait until Russia and or the US is in the war.
