Europe Turn 21

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tweber
Posts: 1411
Joined: Wed Jun 27, 2007 1:32 pm

Europe Turn 21

Post by tweber »

Turn 21, May 1941

Assaulted Manchester 3 times but it was held. I have enough artillery that I should be able to get in the next turn or two. Note that the West has kept his fleet in port to provide flak coverage and bombardment support. If I occupy the city with his fleet, the ships will be destroyed. The West can direct arrivals to Egypt or Gibraltar. Preserving the fleet would help lock up the Med.

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seille
Posts: 2048
Joined: Tue Jun 19, 2007 8:25 am
Location: Germany

RE: Europe Turn 21

Post by seille »

We have to go for a 1-turn-truce in the Manchester area since i was hit
by a supply related bug. More a thing i did not know.
The game allows to send supply from HQ to ships in the open sea, but it doesn´t allow to send supply
from HQ to ships when both are in the same hex. Nobody could know that.
But this turn i needed exactly this to work since the german artillery attack destroyed Manchester and
increased the supply consumption this turn that much, that all my ships are dry now.
And without these ships i can´t continue the fight.
 
Turn 22 will be quiet and in my turn 21 i did also not much. Bought some supply for the west and some more dd´s.
In the east i upgraded to rifle III. The fight there will start soon now where i lose (or better lost...) control over the UK.
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