Air and the AI

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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elmerlee
Posts: 300
Joined: Tue Jul 20, 2004 2:07 am

Air and the AI

Post by elmerlee »

The AI seems to lack the ability to move air units out of harms way when opponents land units approach. I wonder if this is a part of the senario setup or a weakness in the AI itself?
Can it can be corrected with an event such as "transfer (or move)air unit to xx,xx when oppoosing land gets to xx,xx? If so could I get a little guidance on the syntax for such an event.
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Vic
Posts: 9798
Joined: Mon May 17, 2004 2:17 pm
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RE: Air and the AI

Post by Vic »

i got it on the list already for possible improvements. its not scriptable though.
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