Suggestion: Prompt for playback

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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GJK
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Suggestion: Prompt for playback

Post by GJK »

Here's a possible suggestion - I'll throw this out there to get some feedback from others but I'm playing my first Pbem game and *every time* I forget to play back my opponents part of the turn using the history screen. Would it make a good idea to add a prompt that appears when you load a pbem game turn and it has a playback saved with it asking if you want to view the history of the current/previous turn?
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JAMiAM
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RE: Suggestion: Prompt for playback

Post by JAMiAM »

How about showing it, by default, and instead allowing a prompt for one to skip it?
mllange
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RE: Suggestion: Prompt for playback

Post by mllange »

I wouldn't mind showing the playback by default with the option to skip.
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Willburn
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RE: Suggestion: Prompt for playback

Post by Willburn »

I like it as it is. Saves me an extra click if I dont have to see the history that turn. Not that its a big deal for me either. Im fine with either way.
JAMiAM
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RE: Suggestion: Prompt for playback

Post by JAMiAM »

ORIGINAL: Willburn

I like it as it is. Saves me an extra click if I dont have to see the history that turn. Not that its a big deal for me either. Im fine with either way.
One click in this game is nothing. Try transferring supplies from one HQ to another. Since you can only increment 10 per click, that's a hundred clicks to send 1000 from your main HQ for each one. Ouch! It would be nice to have a type in field to set exactly how much you want to send instead of using the mouse button.
mllange
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RE: Suggestion: Prompt for playback

Post by mllange »

Amen!
There's a simple answer to every complex question - and it's wrong.
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tweber
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RE: Suggestion: Prompt for playback

Post by tweber »

One click in this game is nothing. Try transferring supplies from one HQ to another. Since you can only increment 10 per click, that's a hundred clicks to send 1000 from your main HQ for each one. Ouch! It would be nice to have a type in field to set exactly how much you want to send instead of using the mouse button.

You don't have to click that many times to transfers. You can click on the actual bar and get much bigger transfer increments.
JAMiAM
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RE: Suggestion: Prompt for playback

Post by JAMiAM »

ORIGINAL: tweber
One click in this game is nothing. Try transferring supplies from one HQ to another. Since you can only increment 10 per click, that's a hundred clicks to send 1000 from your main HQ for each one. Ouch! It would be nice to have a type in field to set exactly how much you want to send instead of using the mouse button.

You don't have to click that many times to transfers. You can click on the actual bar and get much bigger transfer increments.
Thanks for the heads-up. It would still be nice though, if you could cut out some of the guesswork and clicking, and just type in the number you want to transfer.
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GJK
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RE: Suggestion: Prompt for playback

Post by GJK »

ORIGINAL: JAMiAM

How about showing it, by default, and instead allowing a prompt for one to skip it?

As what TOAW does - that was going to be my next suggestion.
"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer
SlowHand
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RE: Suggestion: Prompt for playback

Post by SlowHand »

I would agree with JAMiAM: the slider bar is hyper-sensitive (and I'm using a 1600 DPI Mouse set way low) and when you are moving many 100s or 1000s of Supplies, a Type-In Field would be nice. But with a "confirm" step (simply have the Field have an OK button, and then you're back at the normal Transport Screen?) in case you are over-using your Transport Capacity.

I also like the idea of a prompt to watch your Opponent(s)'s turns per GJK's first post, or to skip-watch as you load a turn (Vs "Default Playback" or the current) depending on the situation: such as small game vs AI near end game (skip), or big game vs crafty Human OpFors (not skip).

And as someone has said elsewhere, "it'd be a convenience if easy-to-do, not essential if it's a PITA.
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Vic
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RE: Suggestion: Prompt for playback

Post by Vic »

i made a note of the requests here.
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