WWII Scenario Ideas
Moderator: Vic
WWII Scenario Ideas
OK given the nature of the game - adjacent hex combat with nice supply and antisupply - what scenarios would you like to see designed?
With all the resourses thrown at Kursk that might be a good one.
Kevin
With all the resourses thrown at Kursk that might be a good one.
Kevin
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: WWII Scenario Ideas
That's an interesting question. [:)]
WWI:
The Somme (second battle)
Ypres
WWII:
Kursk would be great.
Stalingrad!
Sealion.
Monte Cassino.
Ardennes.
WWI:
The Somme (second battle)
Ypres
WWII:
Kursk would be great.
Stalingrad!
Sealion.
Monte Cassino.
Ardennes.
2nd Lt. George Rice: Looks like you guys are going to be surrounded.
Richard Winters: We're paratroopers, Lieutenant, we're supposed to be surrounded.
Richard Winters: We're paratroopers, Lieutenant, we're supposed to be surrounded.
RE: WWII Scenario Ideas
East Front WWI
AG North, AG Center, AG South (divisional/regimental level)
Operation Typhoon
Fall Blau
From Operation Uranus to Von Manstein's Backhand Blow
Tunisia 42-43
Ukraine 43-44
France 14, 40, 44
Italy 43-45
Wacht Am Rhein
Eastern Front 44-45
Korean War
AG North, AG Center, AG South (divisional/regimental level)
Operation Typhoon
Fall Blau
From Operation Uranus to Von Manstein's Backhand Blow
Tunisia 42-43
Ukraine 43-44
France 14, 40, 44
Italy 43-45
Wacht Am Rhein
Eastern Front 44-45
Korean War
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: WWII Scenario Ideas
The battle for Narvik. Especially the fighting at bjoernefjell. (translation bearmountain. it would be a closer tactical game than the usual strategic level things are at as the whole map would be the mountain instead of just one tile on the map.) I might some day make this scenario if I get the free time. (Yes im Norwegian.)
RE: WWII Scenario Ideas
If I can ever fully learn the editor, what I'd like to convert (board wargame to AT) is:
1) Fortress Europa (AH)
2) Third Reich/Prados' Third Reich (AH/AP)
3) Blitzkrieg (AH) - a true rendition
4) Ardennes '44 (GMT)
And by these, I mean as faithful a recreation as possible, down to each counter and hex by hex representation of the map.
1) Fortress Europa (AH)
2) Third Reich/Prados' Third Reich (AH/AP)
3) Blitzkrieg (AH) - a true rendition
4) Ardennes '44 (GMT)
And by these, I mean as faithful a recreation as possible, down to each counter and hex by hex representation of the map.
"Fat, drunk, and stupid is no way to go through life, son."
-Dean Vernon Wormer
-Dean Vernon Wormer
RE: WWII Scenario Ideas
What Gary just said. Especially Blitzkrieg aka Blue vs Red (perhaps it's already been done in PT and can be adopted?) and Ardennes '44 (GMT 2003).
This would work best with the feature suggested a while back by ___ (?? I'll add the thread link later) to define certain Formation Types or Assemblages and have them "locked" by the Scenario Editor. Otherwise you'd have to play using a Gentleman's Agreement or something.
This would work best with the feature suggested a while back by ___ (?? I'll add the thread link later) to define certain Formation Types or Assemblages and have them "locked" by the Scenario Editor. Otherwise you'd have to play using a Gentleman's Agreement or something.
RE: WWII Scenario Ideas
Board wargames I'd like to convert:
SPI's Panzergruppe Guderion
AH Fortress Europa
AH Rise and Fall of the Third Reich.
Incidentally converting boardgame maps is easy with the overlay feature. Lay the board game map on the floor and take a picture looking straight down over it. Crop the image as close to the hex borders as possible and then use the overlay feature in the editor to superimpose it over the editor map. I did this for Panzergruppe Guderion's map and it fit almost perfectly.
SPI's Panzergruppe Guderion
AH Fortress Europa
AH Rise and Fall of the Third Reich.
Incidentally converting boardgame maps is easy with the overlay feature. Lay the board game map on the floor and take a picture looking straight down over it. Crop the image as close to the hex borders as possible and then use the overlay feature in the editor to superimpose it over the editor map. I did this for Panzergruppe Guderion's map and it fit almost perfectly.
-
Alan Sharif
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- Contact:
RE: WWII Scenario Ideas
How About the Japanese Campaigns in China and Burma/India. Also, the Axis attepts to relieve Budapest in 1945. I should also like to see the 41/42 and 44 campaigns in the Crimea.
A Sharif
RE: WWII Scenario Ideas
I added the small Netherland 1940 scenario to the scenariobank yesterday.
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
- Barthheart
- Posts: 3080
- Joined: Tue Jul 20, 2004 3:16 pm
- Location: Nepean, Ontario
RE: WWII Scenario Ideas
I'll be the third who wants to convert AH 3rd Reich board game. I've bee thinking about this a lot and believe that with the events and action cards we could do a very true rep. of this game.
Maybe this could be a group project. Each doing a part of it.... more heads and all that.....
Maybe this could be a group project. Each doing a part of it.... more heads and all that.....
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
RE: WWII Scenario Ideas
Well, porting AH 3R won't be a very advanced use of AT : it is a very simplified game in fact... But I'd like to see a full "War in Europe" scen from '39 to end of war conceived for AT - ie using all the wonderful possibilities of the editor. Look at the Great War scen, it's pretty impressive, and you already have a usable map (hint [:D]).
PDF
RE: WWII Scenario Ideas
All good ideas ... here are a few more
Real -
Russo-Finish
Targul Frumos
Normandy / Mortain
Philippines
Norway
Attack to Budapest 1945
Battle of the Atlantic? / Greenland
Hypothetical -
Jap attack on Austrailia
Jap attack on Hawaii post Midway
US vs Soviets in Europe 1947
German defence of Russia after Moscow falls
German pincers meet in the mid-east
Real -
Russo-Finish
Targul Frumos
Normandy / Mortain
Philippines
Norway
Attack to Budapest 1945
Battle of the Atlantic? / Greenland
Hypothetical -
Jap attack on Austrailia
Jap attack on Hawaii post Midway
US vs Soviets in Europe 1947
German defence of Russia after Moscow falls
German pincers meet in the mid-east
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: WWII Scenario Ideas
Bagration 1944
Kharhov 1942
Saipan
Kharhov 1942
Saipan
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: WWII Scenario Ideas
ORIGINAL: Barthheart
I'll be the third who wants to convert AH 3rd Reich board game. I've bee thinking about this a lot and believe that with the events and action cards we could do a very true rep. of this game.
Maybe this could be a group project. Each doing a part of it.... more heads and all that.....
I agree, When I first strated watching this forum, Third Reich was the game that came to mind. To me it looks like a natural. The problem would be the AI but maybe it could work.
I'm still slowly working on my first hist. scenario to learn the editor. I'm glad Vic and tweber are have wroe up their guides. I'd be lost with some of the details without them.
Rick
RE: WWII Scenario Ideas
I had some Ideas, not really ww2 though
korean war, I did this in pt but the editor had limits
vietnam, mostly beacuse of the really cool gunship unit
perhaps a coldwar europe scenario with loads of armour and tactical nukes(might ruin gamlay, that might the reason there hasn't been any (really)major conflicts scince ww2)
korean war, I did this in pt but the editor had limits
vietnam, mostly beacuse of the really cool gunship unit
perhaps a coldwar europe scenario with loads of armour and tactical nukes(might ruin gamlay, that might the reason there hasn't been any (really)major conflicts scince ww2)
RE: WWII Scenario Ideas
I know it's not WWII, but I think this game engine would be perfect for a Vietnam 1965-1975 a la Victory Games' or even the simpler, but fun No Trumpets No Drums. The fog of war and Viet Cong cat and mouse game would be awesome.
RE: WWII Scenario Ideas
I've a particular fondness for Crete'41, since the Air Assault of Crete AH games was one of my first wargame [8D]
Plus it's a real good situation to see combined arms handling !
Plus it's a real good situation to see combined arms handling !
PDF
RE: WWII Scenario Ideas
Air Assault on Crete (AH) was one of my first wargames as well and I'd love to see a scenario for it and possibly for the (hypothetical) Malta invasion as well. In fact, I redrew the Malta map for a VASSAL (online board wargaming) module if anybody wants to use this image as an overlay for a Malta map:
http://www.garykrockover.com/uploads/MALTA.jpg
(image was redrawn with permission from Vance Von Borries)
http://www.garykrockover.com/uploads/MALTA.jpg
(image was redrawn with permission from Vance Von Borries)
"Fat, drunk, and stupid is no way to go through life, son."
-Dean Vernon Wormer
-Dean Vernon Wormer
RE: WWII Scenario Ideas
As usual, outstanding graphics work, Gary.
RE: WWII Scenario Ideas
Oh thanks. I guess it's easier for artist now days - I can use Photoshop and pretty closely recreate what they hand painted back in those days. (Edit: and I use the term "artist" as applied to myself very loosly, I just tinker around and draw what I like to see in wargame maps).
I may try and make this map later tonight just to tinker around. One "issue" that I could see is recreating the Valletta area; I guess that AT would make those all a solid land mass since the hexes are adjacent but I suppose some carefully placed rivers/lakes might reproduce that port area well enough for the game.
I may try and make this map later tonight just to tinker around. One "issue" that I could see is recreating the Valletta area; I guess that AT would make those all a solid land mass since the hexes are adjacent but I suppose some carefully placed rivers/lakes might reproduce that port area well enough for the game.
"Fat, drunk, and stupid is no way to go through life, son."
-Dean Vernon Wormer
-Dean Vernon Wormer





