West Front Night Scenario Conversion

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

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vadersson
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RE: West Front Night Scenario Conversion update

Post by vadersson »

While we are talking of scenarios and designers I would like to request that all designers include who the scenario should be played as be included in the scenario description.  As I have complied a list of offical scenarios, I have discovered a few that do not say if they should be played as Allies, Axis, or two player.  Including that information is very helpful when trying to choose a scenario to play.

Thank you,
Duncan
Carrier Rifle Section should be modeled with their Bren guns!
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simovitch
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RE: West Front Night Scenario Conversion update

Post by simovitch »

Is there a download available for this add-on or do we wait for the 1.03 patch?

Will there be a tutorial or set of instructions for complete numpties like myself


You can download my version of the WF night scenarios (the colored hotlink in my post above). Unzip the entire file into your 'West Front' folder. These will utilize the Night graphics and effects that have already been incorporated into matrix's version of WF.

Or, you can wait and see what Jason comes up with for the patch.

The manual that comes with the Matrix version of the game describes what to expect with Night combat pretty well.
simovitch

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Huib
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RE: West Front Night Scenario Conversion update

Post by Huib »

ORIGINAL: vadersson

While we are talking of scenarios and designers I would like to request that all designers include who the scenario should be played as be included in the scenario description.  As I have complied a list of offical scenarios, I have discovered a few that do not say if they should be played as Allies, Axis, or two player.  Including that information is very helpful when trying to choose a scenario to play.

Thank you,
Duncan

I'm quilty of that as I used to make only scenarios for human vs human play. As a rule: all my scenarios are designed for human vs human play, unless stated otherwise in the scenario description.

Huib
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vadersson
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RE: West Front Night Scenario Conversion update

Post by vadersson »

Huib,

Thanks, that actually helps some.  To be honest you are not one of the worst.  Matter of fact, you only had one scenario without the information. 

Thanks,
Duncan

Carrier Rifle Section should be modeled with their Bren guns!
steelrain60
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RE: West Front Night Scenario Conversion

Post by steelrain60 »

Link isn't working. Any way I can get my hands on these night-rule modified scenarios? I'm especially looking forward to giving "A Hard Snow Falls" a try. I've always thought it would be fantastic with night-rules, not just good like it is now.

Alex
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simovitch
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RE: West Front Night Scenario Conversion

Post by simovitch »

ORIGINAL: steelrain60

Link isn't working. Any way I can get my hands on these night-rule modified scenarios? I'm especially looking forward to giving "A Hard Snow Falls" a try. I've always thought it would be fantastic with night-rules, not just good like it is now.

Alex
Email sent. Anyone else have problems with the link in my first post?
simovitch

dudalb_slith
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RE: West Front Night Scenario Conversion

Post by dudalb_slith »

The link will not work. Basically, IE behaves as if the link were a download,and then the IE page for the link is blank.
dudalb_slith
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RE: West Front Night Scenario Conversion

Post by dudalb_slith »

PS: I download a zip file,but the zip file is empty!
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simovitch
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RE: West Front Night Scenario Conversion

Post by simovitch »

The link and the download work for me. It may be that the user needs microsoft NET framework installed. Also it's an MS beta hosting site and perhaps a bit buggy.

I'm waiting on the wargamer to post the revised version. If someone can host it in the meantime that would be appreciated. Otherwise email me at (simonitch<at>sbcglobal<dot>net)
simovitch

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british exil
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RE: West Front Night Scenario Conversion

Post by british exil »

Downloaded yesterday and installed it all. No problems there.
Tried out "A Hard Snow Falls" worked ok for me.

Thanks for the great work.
I've no idea how much effort gets put into the kind of things but I really appreciate it.[&o]
"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill

WitE,UV,AT,ATG,FoF,FPCRS
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big dawg
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RE: West Front Night Scenario Conversion

Post by big dawg »

Simovitch,

I downloaded your modified scenarios when you 1st posted the files.&nbsp; I read that you wanted to make a change.&nbsp; Have you updated the files?&nbsp; Should I update my download if you made a change?

Thank you!!

Jack&nbsp; (Big Dawg)
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simovitch
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RE: West Front Night Scenario Conversion

Post by simovitch »

ORIGINAL: big dawg

Simovitch,

I downloaded your modified scenarios when you 1st posted the files.  I read that you wanted to make a change.  Have you updated the files?  Should I update my download if you made a change?

Thank you!!

Jack  (Big Dawg)
Big Dawg, yes re-download the updated files from the same link, and overwrite the old. These are improved versions more in line with the intent of the original Night scenario designs found in RS and EFII.
simovitch

dudalb_slith
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RE: West Front Night Scenario Conversion

Post by dudalb_slith »

I downloaded this (finally) from the Wargamer and it is great! I like that it leves the original versions intact and playble if,althoug I could never see why,someone does not like the night rules. Great Job!
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simovitch
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RE: West Front Night Scenario Conversion

Post by simovitch »

I reposted in the mods forum with a link to the wargamer's games depot:

link
simovitch

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