Paradrops and HQs

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mtvaill
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Joined: Fri Jul 06, 2007 7:29 pm

Paradrops and HQs

Post by mtvaill »

Is there any way I can set the game to allow HQs to paradrop? I am aware that there are other ways to accomplish what I ultimately want to do, but my first choice is to allow HQs to be paradropped, so please tell me if this is possible and how I can do it if it is.
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cbelva
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RE: Paradrops and HQs

Post by cbelva »

Appartently not. I went in and gave the staff of a hq para capability. I tried to drop them in a test, and I received message that only non hq unit could be para. You might be able to make para capable staff Place them in a non hq unit, and then create a hq after they drop. Just an idea. Don't know what good that would do.
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mtvaill
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RE: Paradrops and HQs

Post by mtvaill »

Yeah, I tried setting Staff to paradroppable too.  Other than conjuring some amusing mental images, it didn't work for me either.  Guess I'll have to resort to plan 'B'.
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seille
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RE: Paradrops and HQs

Post by seille »

Lol, all the fat officers hanging in their chutes [:D]
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Twotribes
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RE: Paradrops and HQs

Post by Twotribes »

You can make a special subformation that has staff functions and can para drop. Put them in a normal unit drop them where you want, then make the headquarters unit.
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