Operations/Campaigns

Discuss and post your mods and scenarios here for others to download.
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salwon
Posts: 6
Joined: Sat Nov 17, 2007 7:45 pm

Operations/Campaigns

Post by salwon »

Is it possible? I know the game was made with single scenarios in mind, but could we mod to allow linked scenarios?
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ANZAC_Tack
Posts: 99
Joined: Mon Jul 09, 2001 8:00 am
Location: Australia

RE: Operations/Campaigns

Post by ANZAC_Tack »

I asked if it was possiable some months ago while testing if a GC/op from another series(CCV per say) could be dropped into CCMT. answer was basically, NO.
 
sob...[:(]
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Tactics
Posts: 324
Joined: Sun Oct 27, 2002 11:52 pm
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RE: Operations/Campaigns

Post by Tactics »

That is crap. My one reason for not buying this ASAP was to allow the modding guys time for a grand camp, of sorts.
 
If I buy it now - I'm stuck with unlinked single scenarios. If I buy it later - I'm stuck with unlinked single scenarios.
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watchtower
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Joined: Mon Aug 02, 2004 8:32 pm
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RE: Operations/Campaigns

Post by watchtower »

The lack of any kind of campaign does stunt the fun a little but the low cost of the game and what you get for that money still makes this a must buy for any Close combat fan. I'm sure some user created scenario's will pop up soon and you get a good bunch of scenario's and an editor to play with for about £15. That in my book is a bargain.
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CSO_Sbufkle
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RE: Operations/Campaigns

Post by CSO_Sbufkle »

This was my main beef as well. However if you are into H2H play, and really its the ultimate way to play CC.. then youll go ape over up to 5 on 5 multiplayer. Its well worth the money if the multiplayer appeals to you.
 
I am more of a GCer as well, so I likely wont buy the game in a rush but who knows down the line.
 
Take this for what it is, and understand its not CC6 and really a multiplayer game foremost, if you accept that.. youll have fun with it.
 
With some mods and new maps, it can help the shelf life on this puppy...
 
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